Christos K Posted February 9, 2009 Share Posted February 9, 2009 I posted this fix awhile and it was unclear as exactly how to do it and I got no response as to whether it helped other players or not. So if this did work for you please post. This is a Vista Fix that worked 100 % for me. First of this is a Vista Fix I discovered for Nvidia players, I am not sure if it will work with GPUs of different companies because it requires the Nvidia Control Panel. Well here are the steps: 1. Open your Nvidia Control Panel (It can be found in the normal control panel while in classic view or by right clickling on the desktop) 2. Once the Nvidia Control Panel is open switch the View from Standard to Advanced. 3. Now in Advanced View open 3D Settings. 4. Go to Program Settings. 5. You should now see what seems to be a list of games and other programs that use GPU functions. 6. Find the games list for S and there will be almost all Star Wars games. 7. Click on either Knights of the Old Republic games. 8. Change the Conforment Texture Clamp to Use OpenGL Specification. 9. Accept all/Ok to all and finish up. 10. Try playing the games. You can try playing around with the other settings but I dont know what it will do. It looks more like settings you can access in game yourself. I hope this works and helps you KotOR experience. If this works for all Nvidia Vista users, I request a moderator perhaps stickies it for future users. Link to comment Share on other sites More sharing options...
milphis27 Posted February 12, 2009 Share Posted February 12, 2009 worked. good job. Link to comment Share on other sites More sharing options...
DarthParametric Posted February 12, 2009 Share Posted February 12, 2009 What problem is this meant to fix? The only thing it should effect is texture boundaries (i.e. seams). Link to comment Share on other sites More sharing options...
Christos K Posted February 13, 2009 Author Share Posted February 13, 2009 Well I am not an computer expert. But all I know is that I was playing around with the thing and i got it to work. Well what i think it does it changed the graphics simulator for the game so it uses OpenGL instead of the main simulator. And what exactly it is meant to fix well whenever I tried to play KotOR or KotOR 2 it would be VERY fuzzy and played terribly and when I tried to start a new game it would load half way to the new menu than go to a black screen. So the only way for me to change that was to edit a game save I created on another computer or available online which also played crappy and fuzzy so... I did that for awhile until I discoverd this fix. Link to comment Share on other sites More sharing options...
DarthParametric Posted February 13, 2009 Share Posted February 13, 2009 Conformant Texture Clamp shouldn't affect fuzzy textures or poor framerate. All it does (or should do) is change GL_CLAMP calls to GL_CLAMP_TO_EDGE. The call GL_CLAMP basically can result in visible seams around texture edges. It was an issue in the Quake engine, but not sure if the Odyssey engine uses that call. ATI doesn't offer that feature because they consider it something the game developer should fix. The only way it could be having such effects that I can see is if it also has some undocumented feature. Â One way it to test would be to try an alternative method of changing the calls by using GLOverride instead of Conformant Texture Clamp in the drivers (FixClamp = 1 in opengl32.ini). If that doesn't have the same effect as Conformant Texture Clamp then it is doing something else under the hood. If that is the case, it would be very helpful for ATI users to know what that is. Â More GL_CLAMP vs GL_CLAMP_TO_EDGE info here - http://www.opengl.org/resources/code/samples/sig99/advanced99/notes/node64.html Link to comment Share on other sites More sharing options...
Christos K Posted February 14, 2009 Author Share Posted February 14, 2009 Well like I said I am not a computer expert but I just know that what I did changed the game so it used the OpenGL Specifications instead of the Hardware Specifications. Link to comment Share on other sites More sharing options...
Q Posted February 15, 2009 Share Posted February 15, 2009 Hey, Christos: Â Would you be so kind as to state which driver version you're using? If this works with the latest version, then I'd say that this thread would be a good candidate for stickyhood. Link to comment Share on other sites More sharing options...
Christos K Posted February 17, 2009 Author Share Posted February 17, 2009 Well first what is the current driver? Or do you mean update for the game? My Nvidia Card says its ForceWare version is 167.43 and my KotOR 1 and 2 are up to date. Link to comment Share on other sites More sharing options...
Q Posted February 17, 2009 Share Posted February 17, 2009 Yup, the Forceware version is what I was referring to. I was wondering if your fix would work on versions 180 and later, which seem to be causing problems with KotOR and the GeForce 8 series and later cards. Â What card are you using? Link to comment Share on other sites More sharing options...
Christos K Posted February 18, 2009 Author Share Posted February 18, 2009 My card is a GeForce GO 6150... I could try to see if I can update this GPU, also ask milphis27 as it appeard to work for him. Link to comment Share on other sites More sharing options...
milphis27 Posted February 21, 2009 Share Posted February 21, 2009 i might add importantly that it worked breifly. my game has so many problems since vista that any recomendation Ive been given is to try and trick vista into thinking it can play the game, even though it can anyway. Having said that, this advice about open GL eliminated 1 of about 5 error messages I have received from time to time. Also when I did this my game was freshly installed and after updating it, it referred back to a no disk inserted error message which I received a lot. Then I had to uninstall and reinstall and now works again unupdated. Lame huh. I dont get it anymore. But it works aside from the 3/4 loading then crash. Â Sorry to have not brought this up sooner. I will say that Christos' advice was awesome for solving one of many vista problems with this game, but vista is so tempromental that I think the wrong combination of updates and settings will cause failure inevitably. Link to comment Share on other sites More sharing options...
Christos K Posted February 21, 2009 Author Share Posted February 21, 2009 Hmm thats strange... Do you have it running under XP and Administrator and try using no-cd patch as that helped me on the Securom (Cd Error) problem. Link to comment Share on other sites More sharing options...
xViiViD Posted February 23, 2009 Share Posted February 23, 2009 do u know of a way for regular vista not nvidia? cuz i cant find anything....i just want to play tsl.....i havnt played in 3 years and that was on my old xp. (ran like a pro on xp) grrr. Link to comment Share on other sites More sharing options...
Christos K Posted February 24, 2009 Author Share Posted February 24, 2009 Sorry. This was a personal find I made on my PC NoteBook... As far as I know other GPUs dont even have their own Control Panels like Nvidia. Link to comment Share on other sites More sharing options...
xViiViD Posted February 24, 2009 Share Posted February 24, 2009 alright i give up =/ vista is stupid....at least kotor 1 works... Link to comment Share on other sites More sharing options...
Christos K Posted February 26, 2009 Author Share Posted February 26, 2009 Sorry to hear that. Perhaps someone without Nvidia can find a fix simmilar to mine for Vista. Link to comment Share on other sites More sharing options...
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