MeddlingMonk Posted October 20, 2009 Share Posted October 20, 2009 It kind of depends on how 'much' anti-aliasing is being applied. If you're only choice is to have it on or off, for GF off is probably best. But if you have choices like 2x, 4x, 8x, and other choices (which you probably don't have access to unless you're using an unofficial settings tweaker), GF tends to like settings like 2x or 2x1 or 2x2 best, depending (on what, I don't know). Link to comment Share on other sites More sharing options...
Thrik Posted October 21, 2009 Share Posted October 21, 2009 Another issue to be aware of is that either newer GeForce cards or drivers (not sure which) completely waste Grim Fandango, and the same may be the case for Radeon. Try going to the game's options and disabling hardware acceleration to circumvent the graphics card altogether. Link to comment Share on other sites More sharing options...
MeddlingMonk Posted October 22, 2009 Share Posted October 22, 2009 Yeah, another reason to hope for fairly speedy development of Residual (which is all a non-coder like me can do). Link to comment Share on other sites More sharing options...
Kloppstock Posted October 25, 2009 Share Posted October 25, 2009 It kind of depends on how 'much' anti-aliasing is being applied. If you're only choice is to have it on or off, for GF off is probably best. But if you have choices like 2x, 4x, 8x, and other choices (which you probably don't have access to unless you're using an unofficial settings tweaker), GF tends to like settings like 2x or 2x1 or 2x2 best, depending (on what, I don't know). GF runs with a native resolution of 640x480. The game should switch to that mode when you start it up anyway. Please post a screenshot of what you mean by 'pixel losses'. GF runs fine on my ATi Radeon 4850 HD on an iMac with full hardware acceleration. It goes wery backwards now in alot of areas at the same time Downloading the extra "GRIMDATA" package to the game directory causes some problems now for me, as soon as merging the regfile "goodtimes" to computer, the game exe file stopps responding after, the question is if the patch take any effect if not using goodtime? does this package involve the official patch 1.01? Have now reinstalled game throu "GrimSetup1.0" with standalone "Gfupd101" starting throu modified "Grim Launcher" causes this message on both "Play Fullscreen" and "Windowed Mode" double klick Free Image Hosting by ImageBam.com it still doenst like my desktop resolution it seems? However if starting throu the CD autorun it will work, but it doesnt look good as usual there are two options i have, if choose to use ingame 3d accelerator, all people in the world will become invisible unless Many runs if disable 3d accelerator instead, it will ironicly create a shadow snailtrail behind Many when he runs and in my opinion catalyst own settings there will not affect these 2 crap modes no matter how you sett them Catalyst settings available i have mixtured with Free Image Hosting by ImageBam.com Link to comment Share on other sites More sharing options...
MeddlingMonk Posted October 25, 2009 Share Posted October 25, 2009 Some of what you are describing, especially models disappearing if the game's 3D is turned on, still sounds very much like problems caused by too-high FSAA settings. If you're using the official driver config and such settings aren't available, I'd suggest finding some unofficial Radeon tweaker (something akin to RivaTuner--which is adding Radeon support although I have no idea how much tweaking of Radeon adapters it'll let you do yet) to see what level of FSAA is set and adjust as I've already suggested. I cannot stress this enough: I think you're probably wasting your time unless and until you check into this FSAA question. Link to comment Share on other sites More sharing options...
Kloppstock Posted October 26, 2009 Share Posted October 26, 2009 to see what level of FSAA is set and adjust as I've already suggested. I cannot stress this enough: I think you're probably wasting your time unless and until you check into this FSAA question. Im not sure i understand english allways, so how do i check what FSAA i have setted in catalyst? cause there is a difference between standard AA and your FSAA right? this is not any telling FSAA right? but its the lowest AA settings i can ever squeeze out, and this doesnt work with Grim Link to comment Share on other sites More sharing options...
MeddlingMonk Posted October 31, 2009 Share Posted October 31, 2009 There's really no difference between AA and FSAA apart from two extra letters that stand for 'full screen'. I'm showing my age by using an older term. From your screenshot, the only thing I'm concerned about is the top section about antialiasing. I don't have your hardware so I can't experiment, only guess. I normally wouldn't think that having 'use application settings' checked would be a problem for GF, but am I right in thinking it was and you had problems? If so, unchecking that option and leaving the slider all the way to the left ought to be OK but I'm not sure. All I can say is that the same setting worked fine for me on an older computer I no longer have with an Nvidia card. On the chance you already tried that as well, I'm curious about the filter drop-down. What other choices are there other than 'box'? I think I know what 'filter' is about but manufacturers have their own jargon sometimes. Link to comment Share on other sites More sharing options...
Kloppstock Posted October 31, 2009 Share Posted October 31, 2009 There's really no difference between AA and FSAA apart from two extra letters that stand for 'full screen'. I'm showing my age by using an older term. From your screenshot, the only thing I'm concerned about is the top section about antialiasing. I don't have your hardware so I can't experiment, only guess. I normally wouldn't think that having 'use application settings' checked would be a problem for GF, but am I right in thinking it was and you had problems? If so, unchecking that option and leaving the slider all the way to the left ought to be OK but I'm not sure. All I can say is that the same setting worked fine for me on an older computer I no longer have with an Nvidia card. On the chance you already tried that as well, I'm curious about the filter drop-down. What other choices are there other than 'box'? I think I know what 'filter' is about but manufacturers have their own jargon sometimes. Yes Grim hade no problem with AA enabled on my pretty modern Geforce card either, the only thing keeping me from still using it is that i think i need the extra ram in this ati card!! I have tested both application settings and the other alternative '2X AA' i may see that as a problem..that you cant disable AA fully with Radeon, what if Grim having issue with as low as 2 AA, and what if "application settings" grayed out 2X AA still are forcing 2X AA ingame even thou this sounds like it should have no AA The other filter options are Narrow-tent Wide-tent Edge-detect have never tested to change here Link to comment Share on other sites More sharing options...
MeddlingMonk Posted November 1, 2009 Share Posted November 1, 2009 If you can't full disable the antialiasing, that could be a problem if that's what's happening. Are you sure it is? Unfortunately, I don't see any point in trying those other filter options because they are higher settings: box is lowest quality and edge-detect is highest, just like 2x is also a low-end setting. And that's very odd because 2x plus box should be fine for GF because that kind of setting was available to adapters that were around when GF was new. There could be hidden settings. I'd be surprised if there weren't, but you'd need an unofficial Radeon tweaker of some sort to fiddle with them. I've never had a Radeon so I've never had the opportunity to tweak one, which means I've helped all I possibly can. Link to comment Share on other sites More sharing options...
ConceptJunkie124 Posted November 30, 2009 Share Posted November 30, 2009 The installer asks for me to put in Disc 2 during the setup, is this patch only for people who own a physical copy of the game or is there a way to get around this? EDIT: Nevermind, figured it out. =) Link to comment Share on other sites More sharing options...
Kloppstock Posted December 5, 2009 Share Posted December 5, 2009 I just switched graphic card from ATI to Nvidia just to get Grim to work A Geforce 8600 GTS, latest nvidia driver installed here is the new result lol (3d accelerator disabled) Free Image Hosting by ImageBam.com 3d accelerator enabled crashes the game directley and here is my nvidia settings, as low as possible as far as i can see? no AA active! Free Image Hosting by ImageBam.com Now i have only one chance left i have buyed a new processor and mothercard (no, not for Grim's sake) perhaps its my current computer who have screwed up every grahic card with Grim? :¬: or perhaps the fate for me is that Fandango shall remain a fading memory only when i sit there in diaper at the "home" Link to comment Share on other sites More sharing options...
MeddlingMonk Posted December 5, 2009 Share Posted December 5, 2009 That's a seriously weird screenshot. The colors in those horizontal stripes make me think they're actually Manny. I've never seen or heard of anything like that before. Link to comment Share on other sites More sharing options...
lanux128 Posted December 7, 2009 Share Posted December 7, 2009 I just switched graphic card from ATI to Nvidia just to get Grim to work A Geforce 8600 GTS, latest nvidia driver installed i had the same problem with my Geforce 8600GT and i wrote a fix for the problem. it's on this thread: http://www.lucasforums.com/showthread.php?t=197200. you can try if you want to. Link to comment Share on other sites More sharing options...
Kloppstock Posted December 8, 2009 Share Posted December 8, 2009 i had the same problem with my Geforce 8600GT and i wrote a fix for the problem. it's on this thread: http://www.lucasforums.com/showthread.php?t=197200. you can try if you want to. Nice thanks, the problem for me is that i cant succesfully enable 3d accelerator before starting your tool, cause game crash upon enabling and return to disable i then ignored that and simply started game throu your tool, it hade disable possibility to enable 3d inside options, but the stripes from my screenshot is still present im afraid however i must test this on my ATI card allso i feel, there i can atleast enable 3d accelerator Link to comment Share on other sites More sharing options...
Kloppstock Posted December 8, 2009 Share Posted December 8, 2009 With various trix including windows 98 compatibility mode, i can with grimDDfix now get this result i dont remember how good the shadow originaly shall be, but this is still far away from it right? if i just could disable shadows now, i could accept this Free Image Hosting by ImageBam.com Free Image Hosting by ImageBam.com add lowest down setting= vertical sync - force off Link to comment Share on other sites More sharing options...
MeddlingMonk Posted December 9, 2009 Share Posted December 9, 2009 i dont remember how good the shadow originaly shall be, but this is still far away from it right? Nope, that's as good as it gets, shadow-wise. This is, after all, a 1998-vintage game. Expect crap shadows. And there's no way (I know of, and I've read the LucasHacks article more than once) to turn of the shadows. Turn off model shading, yes; shadows, no. Link to comment Share on other sites More sharing options...
lanux128 Posted December 9, 2009 Share Posted December 9, 2009 With various trix including windows 98 compatibility mode, i can with grimDDfix now get this result i dont remember how good the shadow originaly shall be, but this is still far away from it right? if i just could disable shadows now, i could accept this i'm glad that you are able to run the game but i have to agree with MeddlingMonk on the shadow thingy. given the age of the game, graphics-wise not much improvement can be expected. just the enjoy the great story and game-play. who knows lucas arts might make a re-imagined version as they did with 'the secret of monkey island' recently. Link to comment Share on other sites More sharing options...
MeddlingMonk Posted December 9, 2009 Share Posted December 9, 2009 ...or hope that Residual gets some traction. Link to comment Share on other sites More sharing options...
Kloppstock Posted December 10, 2009 Share Posted December 10, 2009 Nope, that's as good as it gets, shadow-wise. This is, after all, a 1998-vintage game. Expect crap shadows. And there's no way (I know of, and I've read the LucasHacks article more than once) to turn of the shadows. Turn off model shading, yes; shadows, no. Free Image Hosting by ImageBam.com Are you sure this player have no shadow at all, wonder how he did but i saw another youtube wallktrough where it looked similar to me otherwise i can conclude that having as low as 2 AA will cause Manny to dissapear in both my nvidia and ati card, stil i have heard of people being able to have AA activated in Grim, perhaps there is a chance i could be one of thoose when i install the new motherboard thou, or its simply choosing the right graphic card modell,and i was unlucky with my 2 in this case Link to comment Share on other sites More sharing options...
MeddlingMonk Posted December 11, 2009 Share Posted December 11, 2009 this player have no shadow at all That isn't exactly right. In this video Manny doesn't have a shadow in the corridor outside his office, and he should, but he does in his office and in the garage. The LucasHacks article on available commands for fiddling with GF does not list one for turning off shadows, so that's what I'm going by. And I suspect that the guy who made that video did nothing to turn off the shadow in the corridor, because why turn if off for the corridor part and back on in the garage? More than likely it's something that just happened. I've had shadow weirdness myself. Usually it's black but sometimes it has irregular flickering. Link to comment Share on other sites More sharing options...
Kloppstock Posted December 12, 2009 Share Posted December 12, 2009 But all progressions have an end It looked good at start, but in certain areas after leaving the office buildiing the graphic in Nuevo Marrow is perm screwed up every time Free Image Hosting by ImageBam.com without any AA active And if disabling 3d accelerator instead, i get the black-snail trail after Manny, so its locked positions after all Link to comment Share on other sites More sharing options...
stewlil Posted February 24, 2010 Share Posted February 24, 2010 Anyone got this working on Windows 7? Won't even let me install it on my 64bit system. Link to comment Share on other sites More sharing options...
GreenFee Posted March 6, 2010 Share Posted March 6, 2010 Anyone got this working on Windows 7? Won't even let me install it on my 64bit system. Hi mate, I just got it run under Win 7 x64. use the fan-made installer. http://quick.mixnmojo.com/grim-fandango-setup Download this archive http://folk.ntnu.no/bjarner/Grim/GRIMDATA.rar and overwrite the files in your install directory with the files from the archive. At last, start the game using the launcher which came with the installer. The starter is also fan-made and does a good job. No compatibility mode, nothing like that, just run the game and enjoy. Hope that I was able to help. ^^ Link to comment Share on other sites More sharing options...
danielgovinda Posted May 5, 2010 Share Posted May 5, 2010 Hey, I run Windows Vista 64 on an ASUS G71G gaming notebook, with an NVIDIA GeForce 9800M GS graphics card. Is there a chance I can run the game? Thanks, Dan Link to comment Share on other sites More sharing options...
MeddlingMonk Posted May 5, 2010 Share Posted May 5, 2010 Is there a chance I can run the game? Probably. But what you'll really need to do is to use the Quick & Easy setup program for GF rather than the original installer. You may also need the RAR from the very first post in this thread; in fact, I'd recommend using it by default. Link to comment Share on other sites More sharing options...
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