Quanon Posted December 20, 2009 Share Posted December 20, 2009 Nice update, good to hear you're making good progress on this whole, switch skeletons business. Though I won't volunteer, got enough to do modding wise, I'm sure you know why Anyway, be prepared, your PM box might get swamped, putting out such a request. Link to comment Share on other sites More sharing options...
Ӄhrizby Posted December 20, 2009 Author Share Posted December 20, 2009 Yeah, I understand. Normally I probably wouldn't make a request like this, but with the unique circumstances this testing requires, that the usual people can't meet right now, I figured somebody out there ought to be able to do it. Alright I figured since I was finishing up the Nihilus' mod I'd feature another mod I'm working on. Alright, actually I'm working on a lot, many of which I've started and will probably not finish. But anyway, this is the one I chose, it's a model rather than the animation ones I've been doing lately; Show spoiler (hidden content - requires Javascript to show) Alright, you'll probably recognize the Bryar pistol from the Jedi Knight games. And yes, I know that Inyri Forge made a model here. That's the original look and was used in the cinematics, and I suppose the "official" version, and it's a good mod by Inyri, but personally the one that always stuck in my mind is the Jedi Outcast version for some reason. The one on top is my model, the one on bottom is the original I'm aiming for. As you can see, it's still under construction (most notably on the front half) and untextured . . . Just thought I'd share, get some feedback PS I still do need testers for the Nihilus mod, see a couple posts down Link to comment Share on other sites More sharing options...
Marius Fett Posted December 21, 2009 Share Posted December 21, 2009 Nice job on that gun model. I personally like the Bryar pistol a lot. Link to comment Share on other sites More sharing options...
jonathan7 Posted December 21, 2009 Share Posted December 21, 2009 Alright' date=' some of you may have seen this thread, which is about fixing Nihilus' animations. I know that's a while ago, and the mod's finished but as of yet unreleased. Unfortunately, I don't know if it works the way it should because I don't have a suitable saved game, and it doesn't work right when I use cheats because of the way my party is. So what I need is a person willing to test this mod with the following saved game: Before you kill Nihilus', on Ravager. Include Visas in your party (this is where I had trouble with cheats/KSE). I have the model working, I just need to figure out some of the other stuff. If you're interested, contact me and I'll fill you in on exactly what you need to do. Thanks! Khrizby You may find this resource useful Link to comment Share on other sites More sharing options...
Ӄhrizby Posted December 23, 2009 Author Share Posted December 23, 2009 You may find this resource useful Many thanks jonathan7, that's exactly what I needed! No need for the testers now. Link to comment Share on other sites More sharing options...
Ӄhrizby Posted December 24, 2009 Author Share Posted December 24, 2009 Okay, update, now the Bryar is starting to look closer. Show spoiler (hidden content - requires Javascript to show) I think the model's pretty much done, I'll redo the textures though, I just put those ones on to see how it'd look textured. Link to comment Share on other sites More sharing options...
Sith Holocron Posted December 24, 2009 Share Posted December 24, 2009 The original seems have some reflections as part of the model's skin. Will a - forgive if I'm getting this wrong - a baremetal shader be added to your model? Link to comment Share on other sites More sharing options...
Trench Posted December 25, 2009 Share Posted December 25, 2009 Nice work Ӄhrizby. Glad to hear you've finished up the Nihilus mod. And nice work on that Bryar Pistol ner'vod. I have to agree with Sith Holocron on adding the baremetal shader to the blaster. Link to comment Share on other sites More sharing options...
Ӄhrizby Posted December 26, 2009 Author Share Posted December 26, 2009 Alright, sorry it's taking so long to respond, I haven't been able to work on anything lately because I'm moving everything to a new laptop I hadn't thought about the shader, but that is an excellent idea, I'll definitely do that. Thanks guys, I'm still new at this, so suggestions are great! Link to comment Share on other sites More sharing options...
Ghost Posted January 3, 2010 Share Posted January 3, 2010 wow, nice Bryar model. Keep up the good work Khrizby Link to comment Share on other sites More sharing options...
Sith Holocron Posted January 28, 2010 Share Posted January 28, 2010 Hey Ӄhrizby, congrats on having your Darth Nihilus Animation Fix being posted up on FileFront! Link: Darth Nihilus Animation Fix Any chance of posting a movie of this in action over at YouTube? Link to comment Share on other sites More sharing options...
Ӄhrizby Posted January 28, 2010 Author Share Posted January 28, 2010 Thank you Sith Holocron, I just found out myself And I'll see what I can do about the video too Link to comment Share on other sites More sharing options...
Quanon Posted January 28, 2010 Share Posted January 28, 2010 Congrats on a mod well done I really hope to see more of this awesome modding! I wonder what you have in store, besides that good looking gun. Really luuve these kind of threads, you just know you're in for something fantastic. Link to comment Share on other sites More sharing options...
Ӄhrizby Posted January 29, 2010 Author Share Posted January 29, 2010 Thanks a lot Quanon, that means a lot coming from a veteran such as yourself Hmm as to what's in store . . . modding's kind of slowed down right now, but come summer I'm looking forward to getting started again. I've got a pretty huge list of just ideas I've thought up, at least 70 written out so who knows? Link to comment Share on other sites More sharing options...
Ӄhrizby Posted January 30, 2010 Author Share Posted January 30, 2010 Hey peoples! Okay, I just found a solution to a problem I had, I don't know if this is already out there, but just thought I'd post it in case anybody else has this problem too... I just got a new laptop with Windows 7 (no more Vista ), and put on the works for modding. To my dismay, when I tried to import any models, I got the following message: CoCreateInstance() failed Please check your registry entries CLSID {F088EA74-2E87-11D3-B1F3-00C0F03C37D3} This kind of put a stop to a lot of things. I couldn't find anything relating to this for a while, but I remembered vaguely reading something somewhere . . . I finally figured out that I need to run 'nwmax' as an administrator, not just run it. Problem fixed. Yay! I'm back in business. Edit: hmm, then it wouldn't let me export, till I restarted nwmax without the administrator stuff... it's picky, isn't it Link to comment Share on other sites More sharing options...
Ӄhrizby Posted February 13, 2010 Author Share Posted February 13, 2010 Alright, a bit ago I fixed a droid model for Sith Holocron and DarthStoney, and the youtube video they requested is now up publicly . Also, recently I've been working on helping ZimmMaster complete Avol's Darth Vader mod . . . I'd like to announce that it's pretty much done and fully animated! I'll try to post screenies soon... Link to comment Share on other sites More sharing options...
Quanon Posted February 13, 2010 Share Posted February 13, 2010 Amazing stuff, wow, nice job! ^_^ Link to comment Share on other sites More sharing options...
Ӄhrizby Posted February 14, 2010 Author Share Posted February 14, 2010 Thank you Now, on working on the Vader mod I discovered a way to fix the cardboard/clipping cape issue! Without all the new animating! This means that not only will Vader have a fixed cape, now I can get an update to the Nihilus mod going. Also, I was gonna keep this a surprise, but I'm kind of excited about it; I'm making a quick mod in celebration of Easter coming up . I can't keep a secret Link to comment Share on other sites More sharing options...
Ghost Posted February 14, 2010 Share Posted February 14, 2010 Yay! It's good to see new projects coming out so quickly! Good Luck Khrizby! Link to comment Share on other sites More sharing options...
Sith Holocron Posted February 14, 2010 Share Posted February 14, 2010 This means that not only will Vader have a fixed cape' date=' now I can get an update to the Nihilus mod going.[/quote'] Congratulations! I'm looking forward to seeing both of these fixes in a video. Link to comment Share on other sites More sharing options...
Ӄhrizby Posted March 17, 2010 Author Share Posted March 17, 2010 Alright, hey everyone, I know it's been awhile, here's some updating.. First off, thanks Sith Holocron, and yes I have a video for the Vader mod: Show spoiler (hidden content - requires Javascript to show) (This BBCode requires its accompanying plugin to work properly.) Lately what I've been working on is animating the drexl model, in this thread. If I had a project I was working on for anyone that hasn't heard from me in awhile, PM me, my computers been a bit messy since i had to transfer everything to my laptop, and i may have misplaced some stuff.. Link to comment Share on other sites More sharing options...
Darth InSidious Posted March 17, 2010 Share Posted March 17, 2010 Also' date=' recently I've been working on helping ZimmMaster complete Avol's Darth Vader mod . . . I'd like to announce that it's pretty much done and fully animated! I'll try to post screenies soon...[/quote'] Erm, do you have AVol's permission for this? Link to comment Share on other sites More sharing options...
Sith Holocron Posted March 17, 2010 Share Posted March 17, 2010 I certainly hope that they have permission. It would a shame to waste the effort. (I'm looking forward to seeing your video on a computer that doesn't block streaming video.) Link to comment Share on other sites More sharing options...
Ӄhrizby Posted March 18, 2010 Author Share Posted March 18, 2010 Um, well when ZimmMaster asked me to help finish it, I assumed he had permission, I asked and apparently he wasn't aware that it was needed.. Oh and the video was set to private on accident, I fixed that Link to comment Share on other sites More sharing options...
HdVaderII Posted March 18, 2010 Share Posted March 18, 2010 Does one need permission to ask if they're editing a mod for private use? As long as you haven't released it to the general populace, I believe it's kosher to edit another's mods. Link to comment Share on other sites More sharing options...
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