VarsityPuppet Posted July 5, 2010 Share Posted July 5, 2010 Okay, so I'm trying to get one character to Force Push another character across a reasonable distance. The force push effect is working, but the problem is that it doesn't push the character very far. Using: ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectForcePushed(), GetObjectByTag("Atton"), 0.3); The only problem is that Atton doesn't get pushed very far... I was thinking it might have something to do with him being a high level: so I switched my party Atton with a generic NPC Atton... and it worked better... but I still don't get it? Any ideas? Link to comment Share on other sites More sharing options...
newbiemodder Posted July 5, 2010 Share Posted July 5, 2010 How about Force Wave? Link to comment Share on other sites More sharing options...
VarsityPuppet Posted July 5, 2010 Author Share Posted July 5, 2010 How about Force Wave? Force Wave is just a variant of Force Push, that pushes several people, no? Link to comment Share on other sites More sharing options...
Rtas Vadum Posted July 5, 2010 Share Posted July 5, 2010 Force Wave is just a variant of Force Push, that pushes several people, no? You'd be right about that. Its what Kreia uses on the three Masters during the Restored Academy sequence. Its probably scripted(without TSLRCM), so that Kreia doesn't run closer to the Masters, like the Exile might. Considering the distance, that might be where you want to look(though I don't know the name of the script). Link to comment Share on other sites More sharing options...
VarsityPuppet Posted July 5, 2010 Author Share Posted July 5, 2010 You'd be right about that. Its what Kreia uses on the three Masters during the Restored Academy sequence. Its probably scripted(without TSLRCM), so that Kreia doesn't run closer to the Masters, like the Exile might. Considering the distance, that might be where you want to look(though I don't know the name of the script). I can't decompile the script... it's something like kreia_cast Interesting point though: why would it be able to send a non-party npc flying backwards crazily, but not a party npc? Link to comment Share on other sites More sharing options...
logan23 Posted July 5, 2010 Share Posted July 5, 2010 You should script it so the npc to flying to a waypoint. Search the forums Link to comment Share on other sites More sharing options...
newbiemodder Posted July 6, 2010 Share Posted July 6, 2010 The force wave does effect several people but the push is much more significant than force push...I think even the npc falls down...if you script it just to the intended party you may get the effect you are looking for... Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.