Fallen Guardian Posted April 10, 2011 Share Posted April 10, 2011 I was following this thread http://www.lucasforums.com/showthread.php?t=175101 And I've done everything down to the letter, but my game crashes every time I try to warp to it. I don't know what I did wrong, or maybe there is something in the tutorial, but help would be much appreciated. Link to comment Share on other sites More sharing options...
Viado Onasi Posted April 10, 2011 Share Posted April 10, 2011 Did you put the .mod in the module folder? Link to comment Share on other sites More sharing options...
Qui-Gon Glenn Posted April 10, 2011 Share Posted April 10, 2011 ^^^ My first thought as well. It is often the silliest things that trip us up! From the link you provided, I am guessing this is a reskinned module. I assume you cleared out all of the scripts before making your new module... Double check your ResRefs and Tags and make sure you didn't cross them up. My bet is that you have made something great and something tiny is causing the issue. Link to comment Share on other sites More sharing options...
newbiemodder Posted April 10, 2011 Share Posted April 10, 2011 did you create a .vis and lyt file Link to comment Share on other sites More sharing options...
Darth InSidious Posted April 10, 2011 Share Posted April 10, 2011 Errors in hex-editing the .mdl files can causes crashes. Link to comment Share on other sites More sharing options...
Fallen Guardian Posted April 10, 2011 Author Share Posted April 10, 2011 I definitley included the .MOD file, and yes i did make a .Vis and .lyt, but I'll go check the .mdl, and my resrefs and tags, and then I'll get back to you guys. Link to comment Share on other sites More sharing options...
Fallen Guardian Posted April 10, 2011 Author Share Posted April 10, 2011 So I re-hexedited, and now it loads, except the textures do not appear. How do I name them to be relevant to my Module? Also do I rename all the rooms? Sorry for double posting btw Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.