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Qui-Don Jorn

How would you like to recieve the "exile's saber" in HotOR?  

7 members have voted

  1. 1. How would you like to recieve the "exile's saber" in HotOR?

    • Same as before, from Atris with extra properties..
      3
    • Built on the workbench (for the normal LS Quest) WITH extra properties
      2
    • Built on workbench (for the normal LS Quest) WITHOUT extra properties
      2


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Interesting training sabers... are their damage stats similar to, oh, say... the plasma torch? Very cool idea.

 

Plasma torch? No, more like vibro-blade..

I made the training sabers their own item in baseitems.2da so I could tweak damage and whatnot to suit the game. Currently it's sitting at 1-8 physical damage with an extra + 3 energy damage from the energy fields..not upgradeable.

Let me explain my reasoning behind this.

Vibro-blades do 1-10 physical damage and are upgradeable, my training sabers are somewhat heavy, metal blunt objects..vibro-blades have a sharp edge...though you could deal some serious bruises with the training saber it shouldnt do as much as a vibroblade...

I did have it at 1-4 physical but that didn't make sense since I was doing more damage with my bare hands.

 

Sound good??

 

 

EDIT an hour and a half later...

 

Nevermind,...HotOR aint changing..

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  • 2 weeks later...

Started on a Jana Lorso head reskin today. I don't know what species she is in the game, but I'm making her human, obviously.

Think I'm going to tone down her blue eyes, and probably start on ds transitions later tonite if I can.

Also I need some tutes on making heads like Uthars and hers able to wear headgear and masks..if there is one(?)

 

picture.php?albumid=791&pictureid=8865

 

Whaddaya think?

 

Also finished and released the TOR saber pack finally. I'd like to do more for it, I've got more models in mind to expand that mod.

 

That's all for now..:thmbup1:

-QDJ

 

 

EDIT: Oh yeah, I just downloaded BOS:SR, and the patch, so I'll be loading that up and giving that a playthrough. then I plan on making my SotOR mod (the one that I wasn't going to release) compatible with it. I figure if there's one mod I need to make a saber mod compatible with it's probably BOS. I've never seen it, but it looks phenomonal.

ok..bye.

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It looks nice, especially the lips. Her eyes need to be either desatured or lightened, in my opinion. Real eyes aren't that dark, concentrated blue.

 

Cool thanks. Yeah, they're more like a cobalt blue, I would do just a um,..cerulean blue color. Just change the hue and desaturate a little.

 

So, I loaded up BOS;SR and playing my way to it, I have to iron out a few things with my mod along the way. But really it's already compatible with it. So I won't need to do anything else. Sweet.

Oh hey Zhaboka, I have another line I needed. I added a line for Iacen in Kreia's "teaching the exile to listen" dialog. It was odd he wasn't part of that.

I'll pm you.

 

-QDJ

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V'wynn Chaleur's saber is no longer on the Harbinger(or PC's Armored Robe), the C-22 is no longer in Telos Military base. The vanilla saber quest is restored to HotOR. Except it's a unique single or double-bladed model that you build on the workbench. Also, you no longer get a unique model back from Atris toward the end of the game, that model is gone.

 

picture.php?albumid=689&pictureid=8881

 

picture.php?albumid=689&pictureid=8882

 

picture.php?albumid=689&pictureid=8883

 

picture.php?albumid=689&pictureid=8884

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Alright! I figured out how to reuse a previously removed saber, and have Kreia still have a saber at the beginning of the game without messing the rest of the mod up. Two birds with one rock! Awesome. :)

Just let her use the old C-22 model( which I'll probably remodel anyway), for 101PER and the Sion cutscenes on the Harbinger..then since Sion cuts her hand off anyway, that saber never makes it off Peragus. She "dropped" it. So she won't have it after that and I restricted it to just her so you can't use it while she does.

 

Problem solved.

 

picture.php?albumid=689&pictureid=8894

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This may be an odd question, but does the Exile have dialog in your modification or is the dialog for an NPC? Would you mind elaborating?

 

Hhmm, Yep. that is an odd question. You should probably just play the mod.:thmbup1:

 

Er, sorry. Was that rude? Yes the Exile does have dialog reply options.

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I've attempted this, and I got it to work somewhat. (Although I don't think I'm the person you're trying to remember Z) Basically, I got it to where the custom hilt would start off with a default saber, and it could be taken to the upgrade bench. However, once the color crystal is changed the saber reverts to the default model, and can never be changed back. I don't know if there's a way to compensate for this.

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I've attempted this, and I got it to work somewhat. (Although I don't think I'm the person you're trying to remember Z) Basically, I got it to where the custom hilt would start off with a default saber, and it could be taken to the upgrade bench. However, once the color crystal is changed the saber reverts to the default model, and can never be changed back. I don't know if there's a way to compensate for this.

 

From what I know and have expierimented with, (and this goes all the way back to USM's original system), is that the only way to have a specific hilt model have all colors (or more) - is to make that many specific hilts. Which basically means that you have to sit and export however many models you're doing colors for, then after doing the mdlops replacer for all those models, is to hex edit the color of blade into the model.

Then you have to make that many uti's for hilts and crystals.

So if you want 9 colors of the same hilt model, that's 9 mdl and mdx files and 18 uti's for saber and crystal.

 

In a word, no. I won't be doing that for HotOR, but RandomSabers is like that if you would prefer it. 6 custom hilt models with 10 colors for each.

 

But here's some stuff Ive been messing with..

 

picture.php?albumid=791&pictureid=8910

 

"Dang your tall!"

picture.php?albumid=791&pictureid=8912

 

I just shouldn't be messing with stuff I don't know about.

picture.php?albumid=791&pictureid=8913

 

possibly new color Armored Robe

picture.php?albumid=689&pictureid=8911

 

picture.php?albumid=790&pictureid=8914

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