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90SK Retexture Project Stuff


90SK

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Progressing the recruitment mod, since I have limited scripting knowledge the best way I figure to recruit the merchant is to remove the merchant UTC and spawn a special recruitable NPC (the same). The problem is, his dialog won't fire, I click on him to start a conversation and the camera jumps 90 degrees and the dialog doesn't fire. I changed his dialog to the merchant's and it worked fine, so it must be something to do with the dialog I'm trying to use.

 

Once I've solved this problem, I have to decide whether or not to use custom voice, or to use an alien VO set. I have one in mind, but until I can figure out how to get his dialog to fire I won't be able to test it.

 

Was able to finish the initial work for the other merchant I added, I may steal his VO set for my recruit though. The merchant has all the HK parts, extra incentive to go to Nar Shaddaa first if you want to play with HK-47. I will release this as soon as I verify it works in game and I get screenshots.

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Slow progress on the recruit, I don't know why my recruiting dialog doesn't work, the NPC spawns fine but when I click on him the camera moves but no dialog occurs.

 

Pictures of some of the color choices for armor:

 

k200073.jpg

k200074.jpg

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Ehh, after some deliberation I have aborted my recruit project. However, I am assembling a an addition to my Ultimate Appearance Mod 4.0 that will change the mod into "TSL Content Expansion", something I am attempting to instate as a staple content buddy.

 

This new mod will have all the aspects of the Ultimate Appearance Mod, plus merchant and bounty hunter encounters from SUPER content mod, plus a few other mods not by me that I am still working on acquiring. Plus multiple J type armor variations that you can choose from that I will place in the game which is something I am still working on.

 

Also, I am doing voiceovers for M4-78 for those of you (myself included) who will be playing that mod when it comes out! That is my priority right now, hopefully I will be done assembling this new TSL Content Expansion by the new year.

 

Unrelated, but I am also hopefully going to expand and rerelease my Fallout 3 mod as a base Fallout 3 mod (my current one requires some DLC to play).

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I am on hiatus right now pending a recent move to the west coast from the east coast. I am planning on eventually adding as much additional content to my Ultimate Appearance Mod as I can, including cutscenes from my Super Content Mod, new cutscenes if possible, and more armor for the Revan robe slot. I will probably release one more update for the ultimate appearance mod (then 5.0) for the Revan robe slot, and then rerelease the content with additional cutscenes and possibilities as an expanded mod.

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A beta version of my TSL Appearance Enhancement Mod is available on DeadlyStream, available for testing and playthroughs. Some of the features of the previous Ultimate Appearance Upgrade have been removed while other features have been added or expanded on.

 

Armored robes are newly textured, new textures for the master robe class, new Sith assassin style Sith tunics as a jal shey option, and Rakatan robes (Star Forge robe) available to the exile early on as a companion item.

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I deleted my comment hence the disconnect. I apparently deleted it as Canderis was posting.

 

But anyway, looking at the Deadly Stream site (as an admin) on my desktop computer - rather than looking at it on my phone - it states quite clearly on the site header that the site is offline. When someone posts in the future that the site is down, I ought to check these type of things! :)

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While I have yet to complete a full screenshot of the content implemented in the Ultimate Appearance Mod, there is a full description of what's included. A new game is required in order to use the items in this mod.

 

This is not the final build, I am redoing the robes section more thoroughly. Updates soon.

 

(7/18/13) I've finished redoing and organizing the 30 robes, next step is implementing them.

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  • 4 weeks later...

f29o.jpg

 

I have a newer, slightly nicer, slimmer version of the Ultimate Appearance Mod ready for testing, pretty much for item file issues and whatnot. Since my update capacity for the current UAM seems to be maxed out, I will have to figure something else out for release. This version fixes several missing content issues and other glitches I was able to find.

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