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TSLRCM 1.8 RELEASED!


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Ravager surviving? Interesting. Is that also a restored content? On ds it was the same as ls originally.

 

I believe Hassat Hunter is referring to MalMov06.BIK

 

(This BBCode requires its accompanying plugin to work properly.)

 

By comparison: MalMov05.bik is the video that plays when the Ravager explodes.

 

HH, if I've misinterpreted what you meant, please let us know.

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Yes that video. I now see this the first time. I have to play it sometime with ds. It´s interesting that there are still things we didn´t see before. Can you restore that video, too?

 

@Hassat Hunter

As I said before I installed it with the "real" installer. It works fine. But Kraia still doesn´t say "He is hre" on Peragus. Why?

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So yeah don't know if someone else had this problem but Vrook is not spawning/appearing in the crystal cave even though i took the datapad from the dead mercs and or talked to Kaevee about him.

 

Mods i am using

Shem's Ultimate Sound Mod

Playable Dopak

Super Enhanced Mod

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So yeah don't know if someone else had this problem but Vrook is not spawning/appearing in the crystal cave even though i took the datapad from the dead mercs and or talked to Kaevee about him.

 

Mods i am using

Shem's Ultimate Sound Mod

Playable Dopak

Super Enhanced Mod

 

I am guessing the Super Enhanced Mod is the culprit.

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  • 1 month later...

Hm, curious, Game patched (1.10), fresh install, then no worry at all until Korriban.

 

There, I cannot get back to the Ebon Hawk (game crash when in,side, a (first there, no way to tell which one it is) cut-scene would start).

 

Then, while in the meeting with Kreia (temple) (while Anton arrive, both activate light saber (weapons, as both are Jedi as of now), I tried the four dialogues options but still, a second and crash there to ?

 

Sound like there could be something wrong with the cutscene ? Still, I have have quite some already (Guess last was onboard, not sure which, but Visa is there, I have also Mira. Also, Korriban was my second planet visited (after Nar Chada, where all was going fine).

 

Any idea as to what could be ongoing ?

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First I want to say great job and thank you to everyone involved with this project.

 

I just returned after 3 years, and was wondering. Is this mod compatible with USM?

 

Edit: Ignore my previous question. I just read on the first page that USM is incompatible with TSLRCM.

 

Anyway once again great job.

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  • 2 months later...

Wonderful to see this work ongoing. I still have XP SP3 install so it should run flawlessly thanks so much about time for a new replay! thanks again.

 

If we install using the exe and also plan to use M478EP, what order should we install with? thanks for any tips on this.

 

There were a few additional restorations I used to have to enable to get completest content but will go thru the read me and see if they have been added in. Thanks again for the great work. always worth the wait for your additional fixes. esp looking forward to seeing the factory.

 

If only we could get the lost Hutt cartel planet in... but i think that project that has some progress got lost on the tides of time. :)

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Yes, David Gaider has given us some great background on Sleheyron, for KoTOR 1, too bad that one didnt happen. Great to see all the fixes now adding up in this latest release of the restoration mod. I will go thru it and see if i have any questions about any of the restored material i have saved up over the year being included or not.

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  • 2 weeks later...

If I may make a couple of suggestions to add here.

 

The unofficial patch thingy, which I know is just a bunch of stolen mods put together, has some of the environmental and character textures with fixed shaders properly displayed, so that might be integrated in too.

 

The 'Hide Weapons in Animations' could be added for immersion.

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Hey all, hope this isn't a stupid question, however I have to imagine that it's been asked and I can't seem to find the answer:

 

Where can I find the source code for the scripts used in this mod?

 

I haven't played it yet, however I'm getting ready to fire up TSL and look forward to checking it out. Sounds amazing, based on what I've read so far.

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