supreme kotor Posted June 2, 2013 Share Posted June 2, 2013 Well I was scouring TUCE and I saw someone's post that said its impossible to animate lightmaps... Why is it impossible? Can you just attach a TXI that would make it animated? (And yes I know you would have to change the texture first ) Thanks-Supreme Kotor Link to comment Share on other sites More sharing options...
glovemaster Posted June 2, 2013 Share Posted June 2, 2013 There's nothing wrong with experimenting yourself; when me and Q started advancements in area mods the majority of the work was just testing theories; from what I remember I don't think the game actually loads information from TXI's on lightmaps purely because they are simply for light effect - that said there are many scenes with flashing lights so I suggest digging into those modules and seeing what you can find? Maybe just pick a module room and try replacing the lightmap texture, animating it and seeing if there's any effect? Link to comment Share on other sites More sharing options...
Fair Strides 2 Posted June 2, 2013 Share Posted June 2, 2013 There's nothing wrong with experimenting yourself; when me and Q started advancements in area mods the majority of the work was just testing theories; from what I remember I don't think the game actually loads information from TXI's on lightmaps purely because they are simply for light effect Well, I checked some files in the lightmaps section of KT for K1 and found .txi files with "is lightmap 1" at the top... Link to comment Share on other sites More sharing options...
supreme kotor Posted June 2, 2013 Author Share Posted June 2, 2013 Well, I checked some files in the lightmaps section of KT for K1 and found .txi files with "is lightmap 1" at the top... Funny that you should mention that . I have been doing some experimenting and I believe (extra emphasis on the word "believe") we should be able to add custom lightmaps as invisable placeables... Ill get back to you. Link to comment Share on other sites More sharing options...
VarsityPuppet Posted June 3, 2013 Share Posted June 3, 2013 Funny that you should mention that . I have been doing some experimenting and I believe (extra emphasis on the word "believe") we should be able to add custom lightmaps as invisable placeables... Ill get back to you. I like this guy. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.