Jump to content

Home

The Raven Comparrison


CaptainRAVE

Recommended Posts

  • Replies 166
  • Created
  • Last Reply

At least JK2 won't look as dated as C & C Renegade. Graphically, that game looks a lot like the original Half-Life did (at the moment). They have delayed it's release until early next year, so maybe they're going to work on the visual side of things.

 

But I digress. I guess that as an exercise in seeing how graphics have changed over the years, the comparison's valid. What I'd really like to see them do, though, is try to predict how the next Star Wars FPS game (if ever made) will look in 5 years time. :eek:

Link to comment
Share on other sites

Dude...Renegade looks NOTHING like Half-Life! You must not have seen some of the better pics of it...those guys are soo detailed. They look a little cartooney, but that's the style of the game.

 

As for JK2 being compared to Unreal II? Well, it would be killed. Unreal II is FAR more capable than Q3 or Doom 3, IMHO.

Link to comment
Share on other sites

Originally posted by CaptainRAVE:

<STRONG>I personally think they should have waited and brought JK2 out on the Quake 4 engine, at least that way it would be able to stand up against the likes of Unreal 2 and Max Payne.</STRONG>

 

Max Payne? Payne is gonna be sliced and diced by Jedi Knight 2. i reckon JK2 is gonna be 6 loads better that Payne!

Link to comment
Share on other sites

Wasnt this comparison done by Ravengames.com and not by Ravensoft the company? It would seem a little pretentious for Ravensoft to do a comparison like this, but it makes perfect sense the Ravengames.com (or another fan site) would do this. I remember some one posting some comparison pics back when we got some of the first screens; its amazing to see the difference! :D

Link to comment
Share on other sites

It's a fun comparison, but it overlooked important context.

 

Jedi Knight was designed to run on PC hardware common in 1997. Jedi Knight could run on a Pentium 90 MHz with 16 MB of RAM. Of course the original Jedi Knight graphics were low resolution, and the polygon count low.

 

I don't think Jedi Outcast will look very good on a P90 with 16 MB of RAM (if it will even run at all).

 

The achievements in graphics have as much to do with progress and availability of better graphics and computing hardware as they do with software technology. ;)

 

Nevertheless, Raven's artwork in the screens is top quality.

Link to comment
Share on other sites

Originally posted by Emon:

Dude...Renegade looks NOTHING like Half-Life! You must not have seen some of the better pics of it...those guys are soo detailed. They look a little cartooney, but that's the style of the game.

 

Hmmm...I've seen quite a few pics of the game...recently too. The characters look detailed enough, as do the weapon models. Although I've seen better (Unreal II, Duality, New World Order etc.)

 

But the scenery looks a bit HL-ish to me. I think they need to revamp the textures (and polygon counts on scenery) a bit...go for a bit more photorealism, IMHO.

 

Good point there, Wilhuf. ;)

Link to comment
Share on other sites

Originally posted by StephenG:

<STRONG>

 

Max Payne? Payne is gonna be sliced and diced by Jedi Knight 2. i reckon JK2 is gonna be 6 loads better that Payne!</STRONG>

 

Actually Max Paynes specs will be higher than JK2. Remember Max Payne uses a newer engine than the Quake 3 one. If you've played Max Payne maximum graphics then youd know what I mean. Even my...

 

1.4Ghz Athlon

512Mb DDR Ram

64Mb DDR Ram GeForce 2 GTS

just about run it best graphics.

 

The Quake 3 engine doesnt have the ability to stretch beyond the Max Payne graphics. Thats why they need to make the new Quake 4 engine so they can compete with the rest of the market. Im just surprised they didnt wait and bring out JK2 on the Quake 4 engine......maybe they need JK2 to finance the creation of the Quake 4 engine.

Link to comment
Share on other sites

Originally posted by CaptainRAVE:

<STRONG>Im just surprised they didnt wait and bring out JK2 on the Quake 4 engine......maybe they need JK2 to finance the creation of the Quake 4 engine.</STRONG>

 

I don't think developing Jedi Outcast using the D3/Q4 engine was ever an option, because it would mean that Raven would have to wait for both these games to be released before they could finish JO.

Read clem's post dated 11-21 3:43 PM here and you'll know why that is completely out of the question.

Even if Raven wanted to go for it, Activision would never allow the game to be delayed that much, the only Raven game to be released between Elite Force (2000) and Quake 4 (late 2002/early 2003?) would then be SoF 2 and I think Raven are simply not (financially) independent enough from their publisher to go for that option.

Link to comment
Share on other sites

Yeah, you'd EXPECT JK2 to look better than it's 4+ year old predecessor (has it really been that long!).

 

Of course, while that is a nice throwaway comparison for SW fans, it would be nicer if they compared it to say Quake3 Team Arena, Elite Force, and other Q3 engine games, to show how they are expanding and tweaking the engine.

 

Graphics technology have come a long way, although they aren't everything, as we all know.

 

Also, keep in mind that higher system specs just means you'll limit the user base (since not everyone is a hardcore gamer willing to shell out the big bucks for a high end pc with each new game that comes out).

 

That is perhaps another reason why some old games (which were good in their own right) like JK and HL are still popular. Anybody can run them pretty much. The newer games are slow except on new systems for the most part (except for RTS games, pretty much

which are still mostly non-3d accelerated).

 

I'm sure everyone would love to have the best graphics and the prettiest visuals on their screens, but chances are, most people will go for a game that's smooth and playable on their current machine, and it's cheaper to just get a game that fits your current requirements than upgrading because the new game is choppy.

 

And the hardware company execs will be laughing all the way to the bank anyway...

 

Kurgan

 

[ November 29, 2001: Message edited by: Kurgan ]

Link to comment
Share on other sites

now lets do a REAL comparison...

 

 

E3Shot01-640.jpg

 

28.jpg

both images are property of their respective companies

 

nobody, and I mean nobody can say JKII is #1 in the visuals department, so I sure hope it out performs U2 in the gameplay area or we have a sleeper here.

Link to comment
Share on other sites

Graphics do not make a game. Yes, Unreal II does look better than Jedi Outcast. Does that mean we have 'a sleeper'? No, not at all.

 

Photorealism, or near it anyway, is not what we want. We want a game that is fun to play, and challenging in the right ways.

 

I think gamers today are too hung up in graphics. Whenever a new game releases screenshots, we always have to compare them to others, stating that this does not look as good as this. Pointless debate. I'm not saying that good graphics hurt, but games do not evolve from the graphics, but rather the gameplay.

 

That's my two cents anyway...

 

[ November 26, 2001: Message edited by: Darth Simpson ]

Link to comment
Share on other sites

what I am trying to point out is the fact that not only is JKO beat in the graphical department, but also the weapons announced so far are amazingly boring. I can guess right now that 5 weapons will be the same as JK, maybe a few will be balanced, the saber will be much better, but other than that the guns have nothing going for them. Lets just hope the force + maps + story + community can make this game what JK once was

Link to comment
Share on other sites

Hey RaoK, I see your point, but did you *have* to choose by far the least impressive of the latest batch of JKO screenshots for your comparison?

 

Anyway, I'm playing JK again at the moment (I almost forgot what a marvellous game it really is) and I'm wondering if anybody knows if there is a way to turn off that hideous mip-mapping/lod feature (it turns the textures into a fuzzy mess at a certain distance)?

I know this is OT, but I'd really appreciate it if someone could give me a definitive answer on the matter.

Link to comment
Share on other sites

Originally posted by Darth Simpson:

Graphics do not make a game.

 

Photorealism, or near it anyway, is not what we want. We want a game that is fun to play, and challenging in the right ways.

 

I agree (although my previous posts may seem to the contrary). I do like nice graphics...but they are secondary to the gameplay. Quake II looked better than JK (they were released around the same time), but I preferred JK's gameplay.

 

So, although I think Renegade doesn't look on par with some other games...I think it will have the gameplay to make up for it (hopefully).

 

The same thing may apply to JK2 when it goes up against the likes of Unreal II etc. If Raven can deliver an SP game with a strong story, and 20+ hours of varied and challenging gameplay, with lots of choices in how to play, and a great MP to boot, I think it will stand the test of time like it's predecessor. ;)

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.


×
×
  • Create New...