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zombi3

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These people have the described freeze / sound loop:

 

zombi3

p3, 933mhz

512mb ram

geforce2 ultra 64mb

xp pro

 

Jedimaster74

Win XP Pro

latest drivers from Nvidias Site

Geforce3 TI200

1.4Ghz System

 

Mormegil

Athlon 1.1

Geforce 3 Ti200

Windows XP Home

256MB Ram

SB 128

fixed by reversing overclocking

 

BobaBot[dD]

AMD XP 1050 mHz

512 DDR Ram

Radeon VE DDR w/ 64M Ram

 

TFlea

Athlon 1.2 ghz

512 mb ram

Radeon 64mb DDR Vivo (latest drivers)

Soundblaster Live! (latest drivers)

Win XP

 

Doppler

AMD 1.333 @ 1.5

768mb Crucial PC133

Geforce 2 Ultra (27.42)

SB Live XGamer

IBM Deskstar 60GXP

Dx8.1

VIA 4in1 4.38

Windows XP Home

later fixed by changing GL Extensions

 

SnowHeart

latest drivers (Nvidia and Creative Arts Audigy)

Athlon 1.4 on an Asus board

256 meg PC2100 DDR

VisionTek GeForce 3

Audigy Gamer

Windows ME

 

Victim

Windows XP Pro

GeForce 3 Ti 500

SB Live

 

dlosnet

Athlon 950 @ 1045

512 MB Ram

ATI Rage Pro 128

 

McDeth

Windows XP Pro

AMD Athlon 1600 XP @ 1.6 gigz

Geforce 3 ti500

sblive 5.1 xgamer

389 mb ram

later fixed

 

Ttam legacy

AMD T-bird 1.3

Soundblaster LIVE!

GeForce 2 GTS/PRO 64MB DDR

DET drivers 23.11

512 MB SDRAM

WIN XP Pro

 

swippiho

win2k

p4 1.7ghz

512mb ddram

geoforce 2 mx pro

sblive 5.1

works on following computer

p3 450mhz

win2k

768mb ram

3dfx voodoo3

sblive

 

Oblivion

winXP Pro

512mb RAM

Tnt2 16mb

Pentium III 933mhz

Built in sound

can play for 10-15 minutes, then crash

 

ubamonkey

1.8ghz Athlon

512m DDRAM

Geforce 3 TI200

Abit KR7A+

 

Buckermann

Slot A Athlon 800 Mhz

TnT2

SB Live Value

(all driver updated)

 

gro

XP Pro

1.2@1.3 Athlon

768 MB RAM

Creative Geforce 2 GTS (23.10 drivers)

Soundblaster Audigy (Latest drivers)

Epox Ktah3 Motherboard

Latest Via 4in1, as well as latest Mobo bios update.

 

HolySmiter

NVidia Geforce 2 mx400 (64mb ram)

Athlon 900 mhz

256 mb of pc133 ram

Windows XP professional

Sound Blaster Live Value

 

Emptea

Athlon Xp 1500

Geforce3 Ti200

1024 Ram

Windows Xp and has sound blaster live card

 

panikinanakin

PIII 700

384 Mb Ram

10 Gb Maxtor HD

Creative Labs 3d Blaster Annil. GF2 Mx 32 Mb

Ess solo sound card

Asus motherboard

OS is Win 98 SE

nVidia driver 27.50 (from Creative's website)

6.50 from Creative's website allows 2.5 - 3 hrs of gameplay

 

TavanZafca

Win XP Pro

P4 1.6

Gforce 3 64mb

SV Live!

512mb Rambus RAM

 

Exitium

Athlon 1.2ghz

Asus A7A266 Motherboard (With 2.74 AGP drivers for ALi Chipset)

Creative Labs GeForce 2 GTS

256mb PC2100 DDR RAM

Creative Labs SB Live! Value

Windows XP Professional

tried the drivers 23.12 (WHQL), 23.11 and 28.32

 

white_lancer

Athlon 1 gHz

256 SDRAM

Visontek GeForce 3

Soundblaster Live! Value

Windows 98 Second Edition

(tried five driver sets including 23.11 and 28.32)

DirectX 8.0 and 8.1

FIXED by VIA 4in1 patch v4.29

VIA 4in1 v4.29 at http://www.viahardware.com/686b_2.shtm

 

Demolisher

Athlon XP 1.6 Ghz

64 Mb NVidia GeForce 2 MX with 23.11 Detonators

256 Mb RAM

61 Gb harddrive

Windows 98 SE

DirectX 8.1

 

Drakii

Athlon 700

384M Ram

SD11 MoBo

Radeon 8500 Retail

 

Avernus

Athlon 650

192MB SDRAM

Hercules Prophet DVI/DDR (GeForce 256 w 32MB)

SB Live Value

Windows ME

DirectX 8.1

Various Video drvs(including the recommended 23.11)

Differing errors:

1-jk2sp.exe error msg crash to desktop with gamma

2-crashes to desktop with no error msg

3-total freezes requiring cold reboot-in menus, sp, and mp

4-freezes with sound loop in menus, sp, and mp

 

ubernerd

athlon 1.2ghz

512 MB PC2100 RAM

radeon 8500 w/6052 drivers

soundblaster live 5.1

winxp pro

 

JediDrew

PIII 733

256 MB Ram

SB Audiggy

Radeon 64 DDR

 

Phenoman

athlon 1000

256 mb pc-133 ram

msi geforce3 ti-200 (detonator 28.32)

sounblaster live! (newest driver)

20 gb ibm harddisk

win 2000 pro

 

Lemmy

Athlon 1 gHz

256 RAM

GeForce2 MX 200

SB-128

Win98SE

Newest Detonator Drivers

 

jasho

AMD 1Ghz

1.2GB RAM

ASUS A7V

ASUS v8200 GeForce3 Ti500

Creative Sound Blaster Audigy

DirectX 8.1

VIA 4.38

nVidia Detonator 28.32

Windows 2000 SP2

 

mr_mcdylan

Athlon 900

ATI Rage Fury Pro (32mb)

VIA sound card (on motherboard)

320 mb Ram

Win 98 SE

DirectX 8.1

all updated drivers

 

cwood60

AMD 1.4 ghz

256 DDR Ram

Nvida GeForce 2 MX-100/200

Windows 98 SE

Avance? '97 Sound Card

will work on...

PIII 550mhz

256 Ram

Matrox Millenium 16mb ram (NO 3D ACCELRATOR)

Crystal Sound

 

pbdrummer

p2 350

320 mb ram

geforce2 32 megs

Creative AudioPCI sound

updated drivers, everything; even tried with older drives

 

Morgon

p2 400

128 RAM

Voodoo 2

Win 98

9 gb hd

 

drakken_k

ATHLON 1900XP

abit KR7A-RAID

HDD in RAID 0

430 W PSU (enermax)

scsi tekram DC310

3com nic

RADEON 8500 (all drivers)

FORTISSIMO (last drv)

win2000 sp2

last 4-in 1

same crash with GFORCE 2 GTS (all drivers) and SBlive

crash as well on WinXP

still crash with no sound, no network and no scsci

note: only crashes in single player

 

sammy

Hercules Game theater Xp

ECS K7S5A (sis 735 chipset)

AMD 1500XP

nvidia gforce2 GTS

256 SDR ram

Herculer game theater Xp sound card

Win XP

 

DaveSauce

AMD T-Bird 1.0 gig

Asus A7A266 mobo (ALi chipset)

512mb PC133 SDRAM

Gainward Geforce3 w/23.11 drivers

 

jasho

Intel PII 300MHz

512MB RAM

ASUS P2L97

VisionTek GeForce3 Ti200

Windows 2000 SP2

Creative Soundblaster Live! X-Gamer

DirectX 8.1

 

nexus_mike

3D Blaster Geforce 4 MX440 (28. detonator drivers)

Direct X 8.1

SB Awe64 Gold

 

nikkyo

Athlon 600Mhz

192 Mb RAM

Matrox G400Max (32megs)

Sblive!

 

Chacal

PIII 866 overclocked to 1 ghz.

512 RAM

GeForce 2 GTS

Soundblaster Live!

Win 98 SE

now fixed

could play multiplayer but not singleplayer

downloaded the 28.11 (he thinks) drivers for the GeForce then un-overclocked his processor

 

Fatal-x

win 98se

amd t-bird 1.4

soundblaster 512

geforce 3 ti 200

7200 40 gig hd

48x cd rom

 

jereboa

P4 1.9Ghz

512 DDR RAM

Hercules 3D Prophet 4500 (64MB)

SB Live 5.1

Win 2K

DirectX 8.1

latest drivers for video board

 

Vertig0

AMD Athlon 800

Asus K7M

Asus V6600 Deluxe (GF 256)

SBLive! 5.1

384 megs RAM

Windows XP Pro

note: only crashes in single; occasional stuttering in multi

 

porque

P4 1600 mhz

256 Ram

Geforce 3 ti 200

Windows XP

 

achillies775

NVIDIA GeForce3 Ti 200

Creative PC-DVD Encore Dxr3

DirectX 8

Windows 98 A 4.10.2222

1533 MHz AuthenticAMD AMD Model 6, Step 2

511 MB RAM

 

Vypr (praise him, for he led me to my fix!)

Dual PIII 800EB

ECS D6VAA motherboard with VIA 686B chipset

SBLive! Value

ATI Radeon VE

Windows 2000 SP2

 

Butt Sqwert

Pentium 3 1000 mHz

655 megs ram

ax64 pro mb

Herc Xp soundcard

28.32 drivers used in all cards below

notes:

no crash nor freeze with old Mx card

no crash nor freeze with gf3 card

instant freeze with a sparke gf4MX

if turn gl_extentions off, about 5 mins until the freeze

same with dx_sound_acel off same

(same with MoHAA, CS and others)

 

IT Troll

Win XP Pro

ABIT KT7A-RAID

Duron 1.0@1.2

512MB SDRAM

Geforce 3 Ti200 @ 200/450

Detonator 28.32

SB Live! Value

note: volumetric shadows causes crash

 

BunnyTea

Duron 800

VIA K133

640 RAM

GeForce 2 GTS

SB Live

Creative 12x DVD Encore

Plextor 24x CD-RW

Windows ME

the newer det drivers (not 23.11)

 

TarzanBoy

PIII 450

Win98

256MB RAM

Visontek TNT2

23/28 drivers (neither made a difference)

My sound card is an Aztech SC128 -3D (based upon S3 Sonic Vibes chipset)

DX8.0/8.1 (no diff)

 

Fatboy Roberts

AMD Duron 900

Rage 128 Pro

320 megs of RAM

basic 16 bit Soundblaster card

Windows XP Pro

keeps getting dumped back to the main menu in multiplayer with that one ParsecPacket error or whatever it is. I've had the freeze/sound loop problem once or twice, but other than that, single player is working fine. It's not like I have a top of the line system or video card, but I've only had 2 freeze ups in single player over about 15 hours of straight gameplay, but I can't get through 2 minutes of multiplayer before it freezes

 

Edward_Zeth

Win 98 SE

P4 1.6 GhZ

VIA Apollo MotherBoard

512 MB RAM

Cable

Built in sound he's pretty darn sure

NVIDIA VANTA 16 MB VIDEO 64 MB AGP

 

 

 

 

Current number of people who have returned the game in frustration: 1

 

- - - - - - -

 

 

NB: If anyone has updated information about their system or problems, please post and help the rest of us!

 

[edit: added TarzanBoy, Fatboy Roberts, Edward_Zeth]

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Lancer, just a note, I too have the crashes *only* in single player... I very rarely, if ever, crash in multi-player.

 

Erm.. For some reason, I get sound stuttering in multi-player, but the game resumes normally after a few seconds.. *shrug*. At least HALF of this game works.. lol

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Having the same freeze/loop problem. Surprise, surprise.

 

 

PIII 533 MHz, 128Mb RAM

NVidia GeForce 256

Soundblaster PCI 128

Windows 98

 

 

The usual deal that people have expressed here -- about 10 minutes in, the game freezes, and the sound repeats like a bad hip-hop song. Alt-F4 and the three-finger-pinch don't work. I've turned off extensions, switched shadows to simple, and sacrificed a small goat, but nothing seems to stop it.

 

I shelled out $60 for the super-special edition of this game, and all I currently have for my money is two older games I'll never played, an admittedly nifty keychain, and a tin box. The main reason I wanted JKII, the actual _game_, is currently fit for coaster duty only.

 

Raven/Lucas: I work for a game developer, and I have to say your lack of response on this thread is shameful. I'm not expecting you to wave your hand and make it all better, and I'm fully aware that deadline pressures and such can lead to good people releasing buggy games (not that I'm condoning it, but that's the current state of the industry). A quick note saying "problem noted, working on a patch," however, would be a wholly appropriate way of making the increasing number of angry people on this thread feel like they're doing something other than howling into the void.

 

(And, of course, if you're _not_ working on a patch ... that's another matter.)

 

 

Edit: single-player mode. Haven't even bothered trying multiplayer.

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After trying EACH AND EVERY DAMN ONE of the supposed fixes that have been mentioned in this enormous thread, and a few of my own (holy water and Father Merrin notwithstanding)...I stumbled upon the cure, and I've been able to FINALLY play this incredible game without ANY FREEZES or crashes whatsoever.

 

The only catch is that you're going to need to have Return to Castle Wolfenstein on your hard drive. Not really a bad thing, because if you don't have it...you're really missing a great FPS. After downloading the latest Wolfenstein patch (v1.31), all my problems in JKII: JO were resolved. Is this due to the common use of the QIII engine? Or is it just kismet? Hell, I don't know...but i'll be damned if JO isn't running like a champ now.

 

Just for the record, my system specs are:

 

AMD T-Bird 1.2 GhZ

Gladiac nVidia GeForce 3

380 Mb RAM

SB 128

 

If you're as frustrated as I was, do yourself a favor and get your ass to Mars...uhm, I mean get with the clicking over to http://www.activision.com/games/wolfenstein/downloads/files.html and stop being pissed and take your first step into a larger world.

 

I find your lack of faith disturbing,

-Ian

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Ok Raven, now I am getting pissed. The game is now constantly freezing in single player and a lot in multi for me and others. Why do you constantly screw up when you make games and take forever to acknowledge anything and fix it?!! There is absolutely nothing wrong with my computer that this game should freeze all the time.

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Originally posted by Vypr

Like others on this page I have suffered severely from the freeze/sound loop crash Which on one occasion was so severe that it completely hosed the Windows installation.

 

On doing a bit of research on the problem, I have come to the conclusion that JK:O is especially sensitive to the problem involving hte SBLive! soundcard and certain VIA chipsets.

 

For the records I have :

 

Dual PIII 800EB

ECS D6VAA motherboard with VIA 686B chipset

SBLive! Value

ATI Radeon VE

Windows 2000 SP2

 

There is a known problem withe Live! cards and the 686B chipset that was supposed to have been fixed in the 4-in-1 driver version 4.31 and above. Tests have shown that the driver update did not resolve the issue.

 

What I can say is that the non-professional "Georges PCI Latency Patch" does seem to have solved my problem (I spent 3 happy hours playing yesterday and was actually able to shut the machine down myself!)

 

The patch is available form the Viahardware website at VIA 686b & Soundcards

 

Please note that this fix applies ONLY if you have the VIA 686b chipset and a SBLive! soundcard, do not run the patch if you do not have this setup as it could damage your machine.

 

If you are unsure wether your machine has the 686b chipset, check your motherboard manual, or alternatively download a copy of SiSoft Sandra which will give you information on your hardware setup.

 

I too have this person to thank for bringing this to my attention. After long thought (because Georges PCI Latency Patch could possibly damage your system, I said to hell with it and used it. Amazingly enough, ALL MY RANDOM FREEZE AND SOUND LOOP PROBLEMS ARE GONE in both multiplayer AND single player!!!! :D

 

I suggest to anyone who has these problems and the hardware mentioned in this persons post to get this patch and install it. The problem is DEFINITLY A SOUNDBLASTER LIVE!! issue. THANK YOU SO MUCH VYPR!!! YOUR THE MAN!!!! :D

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Hey, i've tried the wolfenstein patch, the george's latency patch, and all that jazz....along with EVERYTHING else that has been suggested on this board, and by Raven (defrag, clean install) and still nothing. Nothing works. Nothing at all....it still locks up, 90% of the time before i even get out of the start up screen. I CANT EVEN CONFIGURE MY FREAKING CONTROLS WITHOUT IT LOCKING UP!!!! Something HAS to be done about this crap......I'm getting really fed up with this. I would suggest that everybody stop posting these half-arsed fixes (even though SOME work for SOME people), and let Raven or Lucasarts get off their butts and fix THEIR OWN PRODUCT!! If you wont fix it, at least acknowledge that there IS a problem. Geez...

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THis is gonna sound strange, but I think I've fixed my problems by changing my mouse and OS.

 

I originally had WinME and a Microsoft Intellimouse Explorer. The game was crashing on my every 10 minutes (I mean hard freezing) and my mouse was dying all the time (only in JO).

 

I did a clean install of WinXP, which got rid of the graphical stuttering and sound loops, and bought a Logitech dual optical. The game's running great for me now. If it starts to act up again I'll let yah'll know.

 

Now I know not everyone was running WinME or had an Intellimouse Explorer, but just saying what worked for me. We shouldn't have to upgrade OS or reinstall the OS just to play a game. Here are my specs again:

 

PIII 733

Radeon 64 DDR VIVO

256MB Ram

SB Audiggy

Now using WinXP pro.

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My game freezes and then I receive a nice meesage stating that the exe for jedi knight cause an application error. My desktop is messed up by this point ...bad colors/gamma and screen size. I need to reboot after this. The game was fun.

 

2000 Pro Sp2

DirectX 8.1

AMD Athlon XP 1700

Gigabyte GA-7DXR (latest bios)

384 MB RAM

50+ free space on my IBM ATA 100 HD

GeForce2 MX400 (latest detonator drivers)

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Well, i got tired of jk2 not working, so i decided to reinstall the sims, along w/livin large and hot date...so i was goin into hot date and guess what?! IT FRIGGIN FREEZES WITH THE SOUND LOOP!!!! WTF?! It never did that before..... This is a buncha b/s....I swear. Never seen anything like it in my life.

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My game freezes and then I

receive a nice meesage stating that

the exe for jedi knight cause an

application error...

 

Yep. JK2S caused an error/fault in jk2gamex86.dll.....

I get that exact error about 40% of the time. The other 60% of the time it just freezes in a sound loop (and I have to do manual reboot). The gamma and screen resolution being screwd up with that error is a result of JkO crashing before it has a chance to set the display back to desktop settings. Its easy to set it back without a reboot, but my computer usually acts strange after that crash (Alt+Tab doesn't work anymore, etc)

 

My setup is Visontek TNT2

23/28 drivers (neither made a diff)

My sound card is an Aztech SC128 -3D (based upon S3 Sonic Vibes chipset)

256MB RAM, Win98,DX8.0/8.1 (no diff),

PIII 450

 

The only overlap with our systems seems to be the video card. Go figure.

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[luke voice] I'm with you too [/luke voice]

 

I keep getting dumped back to the main menu in multiplayer with that one ParsecPacket error or whatever it is. I've had the freeze/sound loop problem once or twice, but other than that, single player is working fine. It's not like I have a top of the line system or video card, but I've only had 2 freeze ups in single player over about 15 hours of straight gameplay, but I can't get through 2 minutes of multiplayer before it freezes and dumps me back to the main menu

 

AMD Duron 900

Rage 128 Pro

320 megs of RAM

basic 16 bit Soundblaster card

Windows XP Pro

 

Someone is reading, right?

Fatboy

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Here's a fix you may want to try, it solved the problem for me.

 

It turns out my memory couldn't handle the speed it was running at, even though I was running it at the speed and CAS Latency it was rated for. I downloaded this memory test program:

http://www.teresaudio.com/memtest86/

 

Just put a blank floppy in your drive, run the install.bat, and boot off the floppy. It starts the test automatically. Pay close attention to test #5, its the one that failed for me. I lowered my bus speed, and it passed. So far, I've played over 5 hours of JK2 with no crashed, when previously the game would crash with 15-30 seconds.

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updating my status...

 

 

To remind the situation :

 

- game stable in MP

- game has about 20% chance freezing when the launcher from the cd execute upon insertion of the CD

- the game has about 20% chance freezing when inserting the CD while the game run.

- game freeze in SP

==> freeze/sound loop

==> jk2.exe,dll and cie error back to desktop with strange gamma

==> other blue screen (less common)

 

since last time I tried PCI latency patch and the trick with Wolfenstein + path.

 

And no more freeze/sound loop

... but still the other bugs. :evil6:

 

No other software/game cause trouble.

 

I won't post my config here again you can find it on previous pages.

 

Drakken :evil3:

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God, it's just getting worse and worse. I'm freezing all the time now! The game either freezes, or I get Windows "This program has performed an illegal........." and then I get to the desktop and it's all superbright!

 

<rant>

Raven, you've seen me from Hexen II, Heretic II, and Elite Force and I have to say "YOUR TESTERS SUCK!!!!!!!!!!!!!!!!!" I could've waited another 2 months for this game, you didn't have to release it now. First, you leave Hexenworld unfinished, loaded with bugs. Then you make Heretic II and take forever to make enhancements and then leave it at that. You took forever to patch Elite Force and released an overhyped boring expansion. Now you release what should be your best game and the thing is constantly constantly crashing! Everyone, don't stop bumping this thread! :mad: :mad:</rant>

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Hey guys, an update on my part.

 

I just went to my BIOS settings and configured my RAM settings to make them slower, because I have a feeling that the whole freezing thing could be the result of the RAM overheating (One of them is Samsung, the other's Apacer) so you can imagine how prone they are to that sort of thing. I probably wouldn't have this problem if they were both Crucial.

 

Well, I haven't tried playing anything yet and I'm installing JK2 again as we speak, and I'm hoping, no... PRAYING that this will fix my problems.

 

I'll update you guys within an hour, or if it works, hopefully a day. :)

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Originally posted by Exitium

Hey guys, an update on my part.

 

I just went to my BIOS settings and configured my RAM settings to make them slower, because I have a feeling that the whole freezing thing could be the result of the RAM overheating (One of them is Samsung, the other's Apacer) so you can imagine how prone they are to that sort of thing. I probably wouldn't have this problem if they were both Crucial.

 

Well, I haven't tried playing anything yet and I'm installing JK2 again as we speak, and I'm hoping, no... PRAYING that this will fix my problems.

 

I'll update you guys within an hour, or if it works, hopefully a day. :)

 

How do I alter my ram settings in bios?

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Okay, don't bother with the RAM thing.

 

I got it to work for a whole 45 minutes and even got through some pretty big firefights (20+ stormtroopers and grenades) LD and then when I least expected, it froze up with the looping sound and I had to cold reboot. :(

 

I was having so much fun, too. :(

 

ARGH!!:mad:

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