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WIP: Kit Fisto


Toonces

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Kit Fisto JK, I like your Avatar...pretty nice. I've actually been wondering if there are any actual saiyan models out there...I mean...if people are going to have Spider-Man, Superman, and others in Star Wars, why not cartoons and stuff? Of course it wouldn't be anything along a storyline, but what multiplayer thing does have storyline?

 

 

Anyway...keep up the good work guys.

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heh, I'm glad you guys are psyced about him :D Do anything you guys like with the skin too, I'm aiming for a Spacermonkey type Allya release so origional skins are very much apprishated, I cannot wait to see what you guys can come up with

 

I'm finishing up the uv's now, they needed a little adjustment ;)

 

http://www.drivingcatstudios.com/fistoman2.jpg

 

he's begging to be skinned :D

 

I'll keep you guys posted :)

 

Toonces

http://www.drivingcatstudios.com

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ok news! I am gonna so do skins for this guy. i am doing a movie one and a an evil sith version... most likely for red ctf. Also while I skin it it I am going to do a tutorial that follows me doing it so you guys can get an insight into the ways and means I skin (peeps have been asking so I will give)

 

So just as soon as sdk is mine I am on it 100%.

 

Arco:deathii:

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Ok, I have the SDK (skin dev kit) up on the website now, A little warning though, it's not the final mesh.

 

The tenticles arn't completely attatched to the head yet, and the boots dont meet up perfectly (they will) This shouldnt affect the uv coords though so the maps should be good to go. There also are not the proper amount of tenticles on him yet, that will be remedied though by mirroring a few of the tenticles, He will have all 16 at release :)

 

No glm as of yet, I have alot of weighting to do before I put that out.

 

Anyway, have fun, cant wait to see what you guys come up with :D

 

Toonces

http://www.drivingcatstudios.com

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I actually have removed thoes tenticles you speak of Dragonlancer, just temporarily, the'll be in the right place soon :)

 

I'm having major problems with the uv's, I've asked for some help over at polycount, hopefully somebody who is good with uv's can take a look, in the meantime I'll keep trying :)

 

Toonces

http://www.drivingcatstudios.com

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