Madjai Posted August 14, 2002 Share Posted August 14, 2002 this is my second model from the original jedi knight, the first being Maw. and like Maw, Jerec is a modified kyle. the mesh is done, at least in my opinion, but i want to hear from others first before i begin uvwmapping him. so here he is: http://www.geocities.com/madpostal2002/jerec2.txt http://www.geocities.com/madpostal2002/jerec4.txt and these are what i used for references, just incase no one knows what he looks like: http://www.geocities.com/madpostal2002/jerec1.txt http://www.geocities.com/madpostal2002/jerec3.txt http://www.geocities.com/madpostal2002/jerec5.txt (files are .txt so you wont have to copy/paste into address bar, just click) any comments welcome. Link to comment Share on other sites More sharing options...
DarkLord_44 Posted August 14, 2002 Share Posted August 14, 2002 Very nice. I played Jk1 a lot. About 2 years. So I know what I am talking about. Link to comment Share on other sites More sharing options...
SiThLoRd><1000 Posted August 14, 2002 Share Posted August 14, 2002 It is looking great. I love using the Maw model, and I will totally enjoy using this model. I hope you start making all the JK:DF2 Characters. Awesome Job! Link to comment Share on other sites More sharing options...
SiThLoRd><1000 Posted August 14, 2002 Share Posted August 14, 2002 I meant Jedi Knight: Dark Forces II. I forgot about the smiley so thats why it has a smiley in the middle of that. Link to comment Share on other sites More sharing options...
inbredyokel Posted August 14, 2002 Share Posted August 14, 2002 Very nice. I wouldn't be afraid to make him a little more imposing(broader shoulders, stronger build). I'm guessing the writers and artists for jedi knight intended for Jerec to look like the concept art, but had to take what they got when it came to finding an actor. Otherwise it looks fine, and the face is pretty much dead on. Link to comment Share on other sites More sharing options...
Darth_Kitty Posted August 14, 2002 Share Posted August 14, 2002 http://www.awardwinningdesign.net/uploads/Image2.jpg That was my Jerec I was doing, I stop though to do the MGS2 models. I could not find all the textures. I only found the face, head and blindfold. Damn... I think there on CD. Link to comment Share on other sites More sharing options...
EffJi Posted August 14, 2002 Share Posted August 14, 2002 Looking good, really good. Damn you....now I have another model I have to wait for Link to comment Share on other sites More sharing options...
Sub_Woofer Posted August 14, 2002 Share Posted August 14, 2002 Wow awesome work! Can't wait to see this one, Jerec was a much better enemy than Desann ever was. Plus, it will be great to see him in the great detail both you and the JK2 engine can provide. I'm one of the people working on the JK Remake, and I'm sure we'd all love it if we were able to use your models in our remake. You will be given full credit and all. Link to comment Share on other sites More sharing options...
The Count Posted August 14, 2002 Share Posted August 14, 2002 My prayers have been answered that is all. Link to comment Share on other sites More sharing options...
Darth Vigrid Posted August 14, 2002 Share Posted August 14, 2002 Nice job Madjai. Maybe you can make the shoulderpads a little more defined though. Link to comment Share on other sites More sharing options...
t3rr0r Posted August 14, 2002 Share Posted August 14, 2002 it looks good. here's another version (imo, the best) of jerec. http://clan-cd.tripod.com/jk2/jerec.txt Link to comment Share on other sites More sharing options...
12thMonkey Posted August 14, 2002 Share Posted August 14, 2002 It's perfectly fine to make jerec look a bit different to the actor. Cos the actor is a bit on the chubby side. Link to comment Share on other sites More sharing options...
striderx2048 Posted August 14, 2002 Share Posted August 14, 2002 Hey, you going to the left hand floating saber bug on Maw for JediMod? Link to comment Share on other sites More sharing options...
Madjai Posted August 14, 2002 Author Share Posted August 14, 2002 yea ive already fixed that bug, but im going to make a legged Maw and his saber before i release it. Link to comment Share on other sites More sharing options...
"thA dekMan" Posted August 14, 2002 Share Posted August 14, 2002 the face is looking good, and yea i'd add a little more to the shoulders. Link to comment Share on other sites More sharing options...
t3rr0r Posted August 15, 2002 Share Posted August 15, 2002 Originally posted by Madjai yea ive already fixed that bug, but im going to make a legged Maw and his saber before i release it. can you give his tubes a shader, too? Link to comment Share on other sites More sharing options...
Madjai Posted August 15, 2002 Author Share Posted August 15, 2002 Originally posted by t3rr0r can you give his tubes a shader, too? thats not my department and if i dont hear from inbredyokel im gonna need someone to skin him for me. Link to comment Share on other sites More sharing options...
Emon Posted August 15, 2002 Share Posted August 15, 2002 Why do so many people have trouble with shaders? They are SO easy. Link to comment Share on other sites More sharing options...
Madjai Posted August 15, 2002 Author Share Posted August 15, 2002 dont just say its easy, either say how or give links that explain how easy it is. Link to comment Share on other sites More sharing options...
mariners2001 Posted August 15, 2002 Share Posted August 15, 2002 Madjai, Your model is looking very nice. I have made a Jerec skin and I have no idea if it will help or if you even care but it may help to look at my skin to see how I interpreted him to be. Here's the link: http://www.massassi.net/levels/files/2361.shtml Also, I'd be glad to skin this baby for you once you're done with the model. Hope I've helped somewhat. Link to comment Share on other sites More sharing options...
inbredyokel Posted August 15, 2002 Share Posted August 15, 2002 Emon, if you can do the shaders on the updated Maw skin, you are MORE than welcome to, and I'd gladly give you credit. Modifying an existing shader is one thing(one thing I can do), but making an entirely new one and getting it to work in a convincing way is completely another. Madjai contacted me, so it looks like I'll be skinning Jerec (the many faces of Corran Horn will have to be put on hold). This should be much easier than Maw, whose lumpy head and enormous exposed muscles made for a texturing nightmare. Keep the reference pics coming! Link to comment Share on other sites More sharing options...
Emon Posted August 15, 2002 Share Posted August 15, 2002 You open up ShaderEd, add a texture, select a blend mode (usually GL_ONE/GL_ONE for solid textures), check any kind of features you want, etc. Consult the Q3 shader manual. I had a bookmark, but I just reformatted, use google. Link to comment Share on other sites More sharing options...
Madjai Posted August 15, 2002 Author Share Posted August 15, 2002 can someone provide me with the jerec sounds from JK1? Link to comment Share on other sites More sharing options...
adillon Posted August 15, 2002 Share Posted August 15, 2002 Originally posted by Madjai can someone provide me with the jerec sounds from JK1? who was nice enough to supply them for you for maw? try and contact him again ... jerec's looking great, madjai! keep up the great work! Link to comment Share on other sites More sharing options...
Madjai Posted August 15, 2002 Author Share Posted August 15, 2002 ok i emailed him, thanks for the idea. im currently working on weighting Jerec, which will be easier than Maw was because his body fits the skeleton much better, so this should take a couple of days, although i havent done legs before so maybe longer. then the only thing left after that will be a little testing, the skin and sounds. things move much faster after youve gotten over the first model. Link to comment Share on other sites More sharing options...
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