KevinCoyle Posted September 4, 2002 Share Posted September 4, 2002 I'm working on a model of Ben Kenobi from Episode 4. Here is a very early screenshot of his head. even though the head mesh isn't finished, I've already skinned the face. I tend to build my face mesh and skin at the same time so it comes out looking more like the person I'm trying to build. This is still in it's very early stages, I plan to make the beard and hair stick out a bit from the mesh, right now it just painted right on his face and head. http://www.babylonius.com/invasion/jedimodels/oldbenearlyhead.jpg Link to comment Share on other sites More sharing options...
Twisted Vertex Posted September 4, 2002 Share Posted September 4, 2002 OK.......interesting production pipeline you have there. I would consider that highly unproductive. It would seem to be more benifishal if you at least completed the facial mesh. Then applied you texture. If I were you, you might wanna consider a new pipline, you might be pleased..........Anyways. FIX the beard please..Make it more random, we are talking about an old man here, He needs a little bit of randominess in the beard, Its too neat and organized. The actually skin tone is that of 20 year old. Rich and colorful...By the way, Take back your light source when rendering. Also to improve your mesh.......Take off any specualr highlights off the texture....if your using max there is a dial in the texture editor. I like the eyes alot.....they appear to be the right size, However that beek of a nose is throwing everything off....Other than that......it appears you have the proper protions in the facial area _BESIDE the nose_ great work keep it up. Link to comment Share on other sites More sharing options...
nomad Posted September 4, 2002 Share Posted September 4, 2002 Hey, best of luck, KevinCoyle! Ep4 Obi-Wan is hands down my most desired character for this game and probably the most overlooked character in this community. I shall keep my eye on your progress for sure. It's an early start still, but you have captured his look slightly His nose, no doubt looks a little too wide, but his eyes, nose and mouth seem to be lined up well, in relation to eachother. -nomad May the force be with you Link to comment Share on other sites More sharing options...
KevinCoyle Posted September 4, 2002 Author Share Posted September 4, 2002 OK.......interesting production pipeline you have there. I would consider that highly unproductive. It would seem to be more benifishal if you at least completed the facial mesh. Then applied you texture. If I were you, you might wanna consider a new pipline, you might be pleased..........Anyways. FIX the beard please..Make it more random, we are talking about an old man here, He needs a little bit of randominess in the beard, Its too neat and organized. I guess I should have phrased that differently. I don't mean That I start making the skin when the head is still a box, I do make the mesh first but I don't wait until I think it's perfect before adding the face skin, once the mesh get's to a certain point, I do both together to really get it the way I want it. It doesn't take to much more time to select the face polygons and click the "apply texture" buttons. Good idea about the beard, I'll work on that soon, and I do plan to fix the skin tone, like you said, it makes him look to young, plus it contrasts to much with his hair and beard. And I'll definatly fix the nose. Link to comment Share on other sites More sharing options...
K.O Posted September 4, 2002 Share Posted September 4, 2002 Originally posted by nomad Ep4 Obi-Wan is hands down my most desired character for this game and probably the most overlooked character in this community. Well, I have 1 skin of him already out. There are probably more around, just have to look. Good job so far, but anything I have to add it looks like you said you'll already fix. I'm looking forward to your next update! Nothing more fun than old guys running around with sabers. Edit: Is he supposed to have a line running down the middle of his face like that? Link to comment Share on other sites More sharing options...
KevinCoyle Posted September 4, 2002 Author Share Posted September 4, 2002 Here's a slight update to the head. I haven't gotten to changing the beard texture yet, but I changed the skin tone somewhat, added some various detail and thinned out the nose. http://www.babylonius.com/invasion/jedimodels/oldbenearlyhead2.jpg Link to comment Share on other sites More sharing options...
<JOTD>Jedi Hunter Posted September 4, 2002 Share Posted September 4, 2002 Good update. A few comments though. Shave the point from the end of the nose. And his face looks a bit odd. Like it doesn't fit on the model right. Try some altering of the facial model. So it better fits the skin. Link to comment Share on other sites More sharing options...
jaybiggspr Posted September 4, 2002 Share Posted September 4, 2002 *belches up chunks Link to comment Share on other sites More sharing options...
Madjai Posted September 4, 2002 Share Posted September 4, 2002 you really need to add detail to the face, it looks like you pasted the skin over a flat surface with a bump for a nose. Link to comment Share on other sites More sharing options...
Eldritch Posted September 4, 2002 Share Posted September 4, 2002 I think considering you just started, you've captured his likeness pretty well. I do agree that more detail needs to be added to the face, and the beard looks a little too thick, but i'm sure you'll get to that as you go along. Keep it up, it's a good start. Link to comment Share on other sites More sharing options...
KevinCoyle Posted September 5, 2002 Author Share Posted September 5, 2002 Here's another update http://www.babylonius.com/invasion/jedimodels/oldobiwanhead3.jpg Link to comment Share on other sites More sharing options...
hawk_of_war Posted September 5, 2002 Share Posted September 5, 2002 WoW! That is so much better than the other pictures. I hope you can keep the quality up throughout the model. [edit] Though I do beleive that the nose is just a tad bit big. Link to comment Share on other sites More sharing options...
funny_dude0 Posted September 5, 2002 Share Posted September 5, 2002 I don't know if anyone's mentioned this or noticed this yet (although it's hard NOT to notice), but his nose is a bit big. Link to comment Share on other sites More sharing options...
Sounds Risky Posted September 5, 2002 Share Posted September 5, 2002 Have the facial hair stick out. And don't forget real eyes. Link to comment Share on other sites More sharing options...
fat_101 Posted September 5, 2002 Share Posted September 5, 2002 im impressed, but i have to agree there needs to be real eyes and his beard needs to be attached (if thats the right word?) but on the whole it looks very good. FATTEH Link to comment Share on other sites More sharing options...
<JOTD>Jedi Hunter Posted September 5, 2002 Share Posted September 5, 2002 For a first attempt I'd have to say good job man. The new update is looking great. Good job! Link to comment Share on other sites More sharing options...
KevinCoyle Posted September 5, 2002 Author Share Posted September 5, 2002 Well, I gave him real eyes instead of skinned ones. I think they need to be tweeked still, he seems to look less like ben then he did before, also the eyelids need work. I also worked on his nose a little more and made it a bit smaller, and pulled out his mustache and beard a little http://www.babylonius.com/invasion/jedimodels/oldobiwanhead4.jpg Link to comment Share on other sites More sharing options...
fat_101 Posted September 5, 2002 Share Posted September 5, 2002 By comparison i think when u have completed the eyelids then it should look like ben again, its the darkness around his eyes that is the reason for the nonlikeness ( <- is that a real word ???) FATTEH Link to comment Share on other sites More sharing options...
Toonces Posted September 5, 2002 Share Posted September 5, 2002 I must say Kevin, you have a fabilous resemblence thus far, what's the poly count on that head right now? I'm starting to really understand why some modelers put a skin on their models very early into the game, it really helps with proportions. I'm going to begin to try and use this technique on my next model Toonces http://www.drivingcatstudios.com Powered by Sith Link to comment Share on other sites More sharing options...
Eldritch Posted September 5, 2002 Share Posted September 5, 2002 I think the latest update looks less like him then the one before. Whatever you did with the eyes changed his look too much. The skin tone is better now though. Link to comment Share on other sites More sharing options...
KevinCoyle Posted September 5, 2002 Author Share Posted September 5, 2002 I'll definatly fix the eyes, so don't worry about that. And for Toonces, the head has 850 polys in it right now. I shouldn't need much more, I mostly just need to tweek what I've got so far to make it look right Link to comment Share on other sites More sharing options...
funny_dude0 Posted September 5, 2002 Share Posted September 5, 2002 Well now I think he kind of looks like Gandalf from Lord of the Rings. Maybe shrink his nose a bit? Link to comment Share on other sites More sharing options...
hawk_of_war Posted September 5, 2002 Share Posted September 5, 2002 Everyone one's been saying that ever since I did. Link to comment Share on other sites More sharing options...
bleek Posted September 6, 2002 Share Posted September 6, 2002 I think it looks good...and a lot like him...least better than the one in the game right now. Looks much much much improved since the first screenies of him you made. Link to comment Share on other sites More sharing options...
KevinCoyle Posted September 6, 2002 Author Share Posted September 6, 2002 Here's another update. I fixed the eyelids and made several adjustments here and there trying to make it look as close to obi-wan as possible. There's two screenshots here. The first one is an update like all the others, the second one is a rendering from the front next to one of the pictures I'm using for reference. Update5 UpdatewithRefPic Link to comment Share on other sites More sharing options...
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