tcd12642 Posted November 2, 2002 Posted November 2, 2002 Hello! I am new to this community, and I would like to learn how to map. The jediknightii dot net site has been helpful to me, but I am wondering if their are any mapping programs, like the rs editor for you rogue spear players. Jedi knight is an awesome game, thanks Lucasarts!
DarkLord_44 Posted November 2, 2002 Posted November 2, 2002 I use Gtk Radiant because Jk Radiant was having problems finding shaders for me but that is just me and yes I am a newbie too lol. Just ask Shadriss, he has probably blocked my email address from his account hehe. jk. The Link to Gtk Radiant is http://qeradiant.com/?data=files&files_dir=2 be sure to get the jk2 version.
tcd12642 Posted November 2, 2002 Author Posted November 2, 2002 Thanks, great reply! I'm checking it out right now.
DarkLord_44 Posted November 2, 2002 Posted November 2, 2002 Sorry forgot this. This is a great tutorial site. It works for both Jk2radiant and Gtk Radiant. There will be only minor differences like instead of Selection Cap there might be Cap. http://richdiesal.jedioutcastmaps.com/tutorials/
Elijah Posted November 2, 2002 Posted November 2, 2002 Aye, and dont forget to post any questions you may have! thats what we are here for Welcome to LF!
Wudan Posted November 2, 2002 Posted November 2, 2002 Also, I'd recommend compiling with Q3Map2, by yndar. The compile times are a lot shorter, and the maps look neater. Here's my 2 pennies worth: http://users.sisna.com/wudan/q3map2.html
Takeoffyouhoser Posted November 3, 2002 Posted November 3, 2002 hey wuden, tell me in more detail why this program works better? I've seen people talk about it, but would like a first hand account before downloading yet another program
WhiteShdw Posted November 3, 2002 Posted November 3, 2002 Well, i don't know about any details, but I find that it works faster and that the lighting looks better in MP. I would recommend it just for the speed alone.
legameboy Posted November 3, 2002 Posted November 3, 2002 welcome to the gang, im a newb too so howdayadoyado!
Wudan Posted November 3, 2002 Posted November 3, 2002 The program works better, in all, because there are updates to it, more features in it, and it is pretty darn 1337. There's a manual for it, and it can make more eye-candy than you can wiggle a stick at. It's just everybody uses SOF2MAP, which is basically a very old version of Q3Map by id that does too many unnecessary passes during the VIS stage, and lighting has it's own problems to deal with. Once you switch, you'll never go back, unless you're sick.
Shadriss Posted November 5, 2002 Posted November 5, 2002 For Mapping, use either JK2Radient (why I use...) or the most recent version of GTK (which I'm thinking about switching to.) For compiling, Q3Map2. I dont have it yet, but give me a week. And Darklord - why would I block your email address? Only downside to answering your questions direct is that it isn't posted for all the other newbies.
Wudan Posted November 5, 2002 Posted November 5, 2002 whatwhatwhat!!! Why do I still find some great mappers using JK2Radiant and SOF2Map? I guess if I can make a map that showcases the better features of GTK and Q3Map2, people might want to use them, but I'm busy coding some cool shiz right now, so I map rather infrequently Please, use GTK and Q3map2, your JK2 will thank you
Wudan Posted November 5, 2002 Posted November 5, 2002 what's funny, that great mappers prefer inferior tools? it's irony, lol, but i get what you are talkin about.
Shadriss Posted November 6, 2002 Posted November 6, 2002 I thought it was funny that you mentioned ME as a "great mapper"
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