Rebel_Spy Posted November 12, 2002 Share Posted November 12, 2002 Hi... I'm just a newbie in modeling, I've been working on this model 'cause I really like it. As my first attempt ever I will use the Raven's models as reference, but I really want to make it from scratch... But what happens when a Jedi loses his memory? Quinlan Vos: Jedi without a past, He is an expanded universe character Background Description I would appreciate all constructive feedback... I hope you will like it Screenshot 1 Screenshot 2 Screenshot 3 Screenshot 4 Link to comment Share on other sites More sharing options...
Hellfire Jedi Posted November 13, 2002 Share Posted November 13, 2002 Don't do text cuz thats all i see no pictures just text Link to comment Share on other sites More sharing options...
Padawan_7 Posted November 13, 2002 Share Posted November 13, 2002 Hey, that's not bad. Not bad at all! One thing, though, the elbow section of the underarm is too pointy. Keep up the good work man! Link to comment Share on other sites More sharing options...
Rebel_Spy Posted November 13, 2002 Author Share Posted November 13, 2002 Originally posted by Hellfire Jedi Don't do text cuz thats all i see no pictures just text What do you mean with that (Honest Question)? I don't understand what are you imply... I put the images with .txt extension because Geocities will not allow to load pictures from forums like this one, if I put those pics as .jpg you have to copy and paste the link in the address bar of your browser. Originally posted by Padawan_7 One thing, though, the elbow section of the underarm is too pointy. Thanks dude, I will do something about it! Link to comment Share on other sites More sharing options...
mariners2001 Posted November 13, 2002 Share Posted November 13, 2002 the pics look great, rebelspy!! can't wait to see the head, that's going to be the challenging point. btw, i can see the pictures fine. Link to comment Share on other sites More sharing options...
Rebel_Spy Posted November 13, 2002 Author Share Posted November 13, 2002 Yeah It will do difficult, I just draw some sketches of the head, but I really want to have either some real pics of that extra guy in episode I, that one in the back when Sebulba fights Jar Jar for a piece of food, or maybe one guy that just look as Quin. If any can help with those issues, I will be really thankful. I will do Quin as we all see him in "Darkness" and "Rite of Passage" series, not as "Infinity's End" it was too cartoonish Link to comment Share on other sites More sharing options...
-s/<itzo- Posted November 13, 2002 Share Posted November 13, 2002 great start, the sleeves should be much more baggier though. can't wait till you begin the head. heres some reference pic.:check it out:. Link to comment Share on other sites More sharing options...
Darth Loki Posted November 13, 2002 Share Posted November 13, 2002 Finally, someones making Vos. Bout time too, we already got aayla. Link to comment Share on other sites More sharing options...
Eldritch Posted November 13, 2002 Share Posted November 13, 2002 Looks like one EU model I might actually download. Your model seems very detailed, but I would advise against making his sleeves too baggy (though they should be baggier than they are now) because the JK2 engine has no way to animate fabric and they'd just defy gravity (look at the Emperor model for the extreme example). Other than the head, baggier sleeves and a great skin, I don't think there's much else you can do for this model. Keep up the good work. Link to comment Share on other sites More sharing options...
Hellfire Jedi Posted November 13, 2002 Share Posted November 13, 2002 Wish i could see the pictures i would love to see it =/ Link to comment Share on other sites More sharing options...
Rebel_Spy Posted November 13, 2002 Author Share Posted November 13, 2002 Originally posted by Hellfire Jedi Wish i could see the pictures i would love to see it =/ Well, I don't know what happen with you, but you can try saving the screenshot ("Save targe as") and then change the .txt extension to .jpg, otherwise PM'ed me and I will be happy to send the images to you. Back on track... -s/<itzo- and JEDI_Anakin_S: I'll do the sleeves more baggier, but not much because Quin don't use a baggy tunic. JEDI_Anakin_S thanks for the advise in this matter I just didn't know that for sure mariners2001: I Already begun working in the head, this is an update Screenshot 5 . It just a simple start to keep you guys posted, He need more hair braids in the back. I don't know how much but at least 3 or 4 more in the back, one big in the front and some other in the side. BTW, I just find some reference pics of the boots, and they will need some tweaking around. The boots are Double Harness, i.e Wesco boots. Link to comment Share on other sites More sharing options...
Hellfire Jedi Posted November 13, 2002 Share Posted November 13, 2002 did what u said all i can say is fer a first moldel... WOW i will play with this a lot Link to comment Share on other sites More sharing options...
Rebel_Spy Posted November 14, 2002 Author Share Posted November 14, 2002 Well, some update in the head, please give crits about it!! I know, I know, He need more hair braids, I'm working on it... Screenshot 6 Screenshot 7 Screenshot 8 Screenshot 9 Laaaaaaaaate! Link to comment Share on other sites More sharing options...
Padawan_7 Posted November 14, 2002 Share Posted November 14, 2002 Again, looking very good. Now for the criticism… I think you need to make the chin rounder, and the tip of the nose and the nostrils need to be fatter. Also, his face looks a tad bit on the flat side. Try pulling his eyes back further into his head. That's all for now. Keep it up! Padawan_7 Link to comment Share on other sites More sharing options...
Rebel_Spy Posted November 14, 2002 Author Share Posted November 14, 2002 Yeah that's good, I forgot to tell you guys that I just do some work in the head, the face is still generic face, though Thanks for the feedback Padawan_7! The actual poly count is 2602 if anyone want to know Link to comment Share on other sites More sharing options...
Darth Loki Posted November 14, 2002 Share Posted November 14, 2002 the tip of his nose needs to coime "up" a little. Link to comment Share on other sites More sharing options...
Rebel_Spy Posted November 14, 2002 Author Share Posted November 14, 2002 I will be out for a couple of days, I'm going to a conference, so I will get back on wednesday and do more work on Quin... Meanwhile, please give some pointers, crits, ideas, advises about how this model is coming and what things I need to do (and known), remember I just starting in this modeling stuff. See you later, guys Link to comment Share on other sites More sharing options...
Rebel_Spy Posted November 17, 2002 Author Share Posted November 17, 2002 A little update in the head... Screenshot 10 Screenshot 11 Screenshot 12 Screenshot 13 Screenshot 14 Screenshot 15 Screenshot 16 How is coming? There is some missing faces, but I will correct that when I get back. Link to comment Share on other sites More sharing options...
Hellfire Jedi Posted November 17, 2002 Share Posted November 17, 2002 WOW! I love it Link to comment Share on other sites More sharing options...
{BK}SupremePain Posted November 17, 2002 Share Posted November 17, 2002 hmm how many polys is this dude so far? btw he looks awsome Link to comment Share on other sites More sharing options...
Pnut_Man Posted November 17, 2002 Share Posted November 17, 2002 Very talented work..Btw..what program do you use to model? Link to comment Share on other sites More sharing options...
Rebel_Spy Posted November 20, 2002 Author Share Posted November 20, 2002 Well, I come back, I going to put morework in Quin, I think I can start with the uvwmap by end of week I'm using gmax for now, expecting get 3dsmax soon. The polycount, well I don't have my laptop with me, I think that right now is about 2800. Link to comment Share on other sites More sharing options...
{BK}SupremePain Posted November 21, 2002 Share Posted November 21, 2002 awesome Rebal_Spy its looking real good:cool: and the polycount is good too Link to comment Share on other sites More sharing options...
Rebel_Spy Posted November 21, 2002 Author Share Posted November 21, 2002 Make some modification, the poly count is now 2987, I'll try to get it low Link to comment Share on other sites More sharing options...
-s/<itzo- Posted November 21, 2002 Share Posted November 21, 2002 it's lookin good Rebel_Spy. it seems like you know what you're doing. keep it up.. Link to comment Share on other sites More sharing options...
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