Mech-Ryu Posted January 4, 2003 Share Posted January 4, 2003 So here it is, this is only after an hour and halfs work, and iv managed to get the floor complete. Or nearly complete since i don't have the right textures. Iv only manged to find one referance picture which is this, \0/ , so it would be most helpful if some people out there could give me a hand with the referance pictures. Also since I cant make good textures, I wouldnt mind some one out there to give me a hand with them either.. If you think you can do these textures, please send me an email mechryu@msn.com , or even better join #ef.team on quakenet. So here they are the screen shots, they are at the bottom of the page. they are very minemal, but it is only an hour and a halfs work... Mechs Maps Link to comment Share on other sites More sharing options...
DISorder Posted January 4, 2003 Share Posted January 4, 2003 Alright, since im just a nice guy, i've went to google and got a couple pics: http://perso.club-internet.fr/willow/SW_E2/E2_0049_2.jpg http://www.starwarsfan.org/prequels/editorials/sotg%208%20pics/padmes%20coruscant%20apt.jpg All I could find on google, not much, but better than nothing... Link to comment Share on other sites More sharing options...
DISorder Posted January 4, 2003 Share Posted January 4, 2003 Alright, since im just a nice guy, i've went to google and got a couple pics: http://perso.club-internet.fr/willow/SW_E2/E2_0049_2.jpg http://www.starwarsfan.org/prequels/editorials/sotg%208%20pics/padmes%20coruscant%20apt.jpg All I could find on google, not much, but better than nothing... Link to comment Share on other sites More sharing options...
Eldritch Posted January 5, 2003 Share Posted January 5, 2003 Not bad at all. The sides are too rounded though. If you take a look at the movie again, you'll see how steeply sloped the sides of Padme's apartment are. Link to comment Share on other sites More sharing options...
Mech-Ryu Posted January 5, 2003 Author Share Posted January 5, 2003 Well only a small update, since Iv had to back track a little bit, and resize a few things. But here they are Mechs Maps And thank for the pics and the help.. Link to comment Share on other sites More sharing options...
Mech-Ryu Posted January 5, 2003 Author Share Posted January 5, 2003 The only reason why the textures are liek so, are because they are the defualt JK2 textures from the bespin set, atm I'm still looking for a texture person to help out with the textures... Link to comment Share on other sites More sharing options...
Mech-Ryu Posted January 5, 2003 Author Share Posted January 5, 2003 Well another update.. This time new textures and some alterations to the map... The new textures and thanks to ScoutTrooper.. Atm these new textures will not be final, but scout is working on some carpet looking ones... Anyway heres the scrrens... <-- click Link to comment Share on other sites More sharing options...
Wes Marrakesh Posted January 8, 2003 Share Posted January 8, 2003 Looks good. Only comment.... PLEASE! FOR THE LOVE OF (your religious idol((s))), PLEASE GET A REAL CORUSCANT SKY AND NOT USE BESPIN!!!! Link to comment Share on other sites More sharing options...
Mech-Ryu Posted January 9, 2003 Author Share Posted January 9, 2003 All right new update here, very small changes have been made to the map. Noticbale ones are, new textures on the floor and walls, these still are NOT going to be the final texture.. Atm there is I THINK 714 brushes in total.. The reason for this is because, the floor and the supports have required alot of brushes.. I could reduce the amount of brushes if I used curves instead of single brushes pushed together.. But I prefer the using multipal brushes, only because shadows can be made. If i were to use curves the light would just shine stright through and no shadow would be formed... Anyway screen shots are found here Link to comment Share on other sites More sharing options...
wedge2211 Posted January 9, 2003 Share Posted January 9, 2003 The Coruscant Promenade Duel map included a very nice Coruscant skybox, traffic lanes and everything as I recall. You might see if you can get permission to use that. Link to comment Share on other sites More sharing options...
Eldritch Posted January 9, 2003 Share Posted January 9, 2003 It's looking good, but I still think that the sides of the apartment should slope down more... they're still too sharply curved. Lighting is a bit bright, and a new skybox is definitely needed, but other than that it looks great. Link to comment Share on other sites More sharing options...
wedge2211 Posted January 9, 2003 Share Posted January 9, 2003 Look at your reference pics, the center of the roof is sort of detached and a little higer than the edges, the support beams aren't just single arcs, they have a center section that is offset from the left and right sections. You can do that by making a brush into a simple patch mesh and playing with the verts. (tough to get the hang of at first, but it's a good thing to learn) Link to comment Share on other sites More sharing options...
Leslie Judge Posted January 10, 2003 Share Posted January 10, 2003 Originally posted by Mech-Ryu If i were to use curves the light would just shine stright through and no shadow would be formed... Erm... this is usually true, but if you use the -patchshadows switch in the LIGHT phase of the compile then curves will make shadows. Link to comment Share on other sites More sharing options...
Livingdeadjedi Posted January 10, 2003 Share Posted January 10, 2003 Hey if ya manage to catch me on MSN which is philip.thejedi@ntlworld.com then i can send you some screens right from the DVD i use it to get reference for my maps =] Link to comment Share on other sites More sharing options...
wedge2211 Posted January 10, 2003 Share Posted January 10, 2003 You can take screenshots of a DVD? how? I tried it and just got a blank screen... Link to comment Share on other sites More sharing options...
Ryick Pa'tran Posted January 10, 2003 Share Posted January 10, 2003 Wedge-- What program do you use to view your DVDs on. Power DVD has a button right on the control panel to take still images with. Maybe I can help you this time. Link to comment Share on other sites More sharing options...
Livingdeadjedi Posted January 10, 2003 Share Posted January 10, 2003 what he just said ^ Link to comment Share on other sites More sharing options...
wedge2211 Posted January 10, 2003 Share Posted January 10, 2003 Huh, I've just been using winDVD that came with my computer. Link to comment Share on other sites More sharing options...
Ryick Pa'tran Posted January 11, 2003 Share Posted January 11, 2003 Wedge-- If you use Kazaa then download Power DVD. You'll love it. Link to comment Share on other sites More sharing options...
Wudan Posted January 11, 2003 Share Posted January 11, 2003 Lol - I worked on Padme's appartment over the last 2 days - mine doesn't look that good, but it has a few minor features that aren't included here. I basically did the same thing, tho, just used brushes to etch out the carpet pattern - too lazy to try to make textures when I'm not sure exactly how I want it to look Link to comment Share on other sites More sharing options...
Emon Posted January 11, 2003 Share Posted January 11, 2003 JO already has a Coruscant skybox. Link to comment Share on other sites More sharing options...
wedge2211 Posted January 11, 2003 Share Posted January 11, 2003 Oh, yeah, it does, fo the cutscene with Mon Mothma. I think that's under the 'kejim' texture set. Link to comment Share on other sites More sharing options...
Leslie Judge Posted January 12, 2003 Share Posted January 12, 2003 Unfortunately it's not a sky box. It's just a simple shader which is good for a window but not for a full map. It can be used here, but the two opposite windows will look the same. And we didn't talk about the sky... Link to comment Share on other sites More sharing options...
Mech-Ryu Posted January 12, 2003 Author Share Posted January 12, 2003 .. and this shader is very pixel looking imo, what I would like is to have a new sky box.. Or this might be too much to ask since this may just be a prefab, if I can get enough reference pics of the whole place, I may be able to make a ffa map out of them, and then a new sky box may be needed.. and a small update.. I think iv got the supports a more movie like look, and yet again iv back tracked a bit to achieve this, but I do want an accurate looking map/prefab.. Link to comment Share on other sites More sharing options...
wedge2211 Posted January 12, 2003 Share Posted January 12, 2003 Why don't you try looking atthis map? It has a Coruscant skybox, maybe StarRunner would let you use it. Link to comment Share on other sites More sharing options...
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