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JK III is coming!


Com Raven

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I was talking about Raven / JKII.

 

Not to mention SOFII which sucked imo compared to JKII. I guess I like the thought of running around with a light saber rather than guns which I prefer in a tactical style instead. :) I do hope JKIII will be a tad slower paced for the light saber fights. I do think they should limit the weapons abit to be able to carry somewhat in MP mode though to emphasized CQB.

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Thanks for the help guys. :)

 

 

Originally posted by Wacky_Baccy

...You seem to be fairly knowledgeable about it all, so spill... :D

 

 

Gonk gets some of the inside info.......so he is in "the know" for the JK games. ;):D

 

Nice to see you here btw Gonk. :D

 

 

*nudgepokewacky*

 

It's about time you showed yourself around here again. :p

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Well, the Quake 4 engine is the Doom 3 engine, so according to Gonk, that's a no-no.

 

Hard to explain the differences, except that Doom 3 looks one helluva lot better that Quake 3. Best way to see the differences would be to look at screenshots.

 

Quake 3 is a 3-year old game, while the Doom 3 tech is brand new.

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Damn Raven and their linear games. When will they learn that player freedom is the way forward?

 

JK II was fun, but it was always so linear and dull, never really did it require any skill (apart from the saber duels, which were pretty frickin tough at times, IMO), it was always follow the straight path through these doors, kill this guy, steal his key, open that door... aaaaand that's pretty much it. I prefer games where I can choose the route I'm going to take to get from A to B, and JK II just didn't offer that.

 

On the plus side, it did have lightsabers in it.... :D

 

Seriously, though, JK II had so much potential, and it just continually let me down. I really hope JK III is better. And they'd better bring back live-action cutscenes too! I was gutted when JK: MotS didn' have it, and when they neglected to put them into JK II... :cry7:

 

It needed more variety to the levels. My favourite was the stealthy infiltration one before you get aboard Desann's ship. It definitely needed bigger levels as well, higher poly, high-res textured models and maps. I assume that with it either going ahead and negotiating the rights to use the UT 2K3 engine or the Doom III engine, or even developing one of their own to rival these (which I doubt will happen considering the technological capabilities of the UT 2K3 engine...), graphically it'll be gorgeous. But that won't be enough for me, i'm afraid.

 

But hey, imagine shooting a storm-trooper and seeing him reg-dolling down the stairs or a cliff-face or something. Now that's a much-needed addition to the SW games alone... :D

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Lets see...Dark Forces makes a lot of money and is criticlly acclaimed...same with Jedi Knight....same with Jedi Outcast....I don't think its very suprising they are continueing the series. Still, nice to know. Wonder what engine they'll use? Quake 3 is too old and I doubt Doom 3 was licensed yet so it'll probably be Unreal, maybe Lithtech but probably Unreal.

 

And I agree with Rive, the only reason to sacrifice player freedom is a more focused storyline, and JK II's story was crap.

 

My formula for JK III

 

Deus Ex(Or, by the time it comes out, DX2) + Lightsabers +Forcepowers + Star Wars= Good JK III

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Definitely have to agree with you there, Aerothorn. If the Deus Ex II engine is the UT2K3 engine modded in the same way as its predecessor, it'll be amazing. JK III needs that RPG quality that Deus Ex had, especially the character development as you played through tweaking the stats. That'd be ideal, especially with developing force powers through different tasks completed and experience levels. JK III would definitely be much more involving that way - you'd care more about the character and want to play it through more than once , even more so if they made the levels so that they could be taken on any way the player chooses. If the levels are involving enuogh, I know I'd want to play it over and over again to see what the outcome was of different tactics. Now that would definitely be cool. :D

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I'm sure they will apreciate KOTOR but in no way will it influence how they design the game. KOTOR is a full blown RPG, complete with all the cliches.

 

I do agree that if they turned Deus Ex: Invisible War into a star wars game, and gave it awesome lightsaber battles (like the last one did) it would be awesome.

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