Hekx Posted February 22, 2003 Share Posted February 22, 2003 Any new screenshots of the nifty implimentations planned? Modified saber combat code finished? Link to comment Share on other sites More sharing options...
razorace Posted February 22, 2003 Author Share Posted February 22, 2003 Nothing to show yet. I've redo the saber hit detection to make it work better but it's not something I can screenie for. Sorry things are taking so long. The functions I'm playing with are interconnected and I have to figure things out one thing at a time. Link to comment Share on other sites More sharing options...
Unnamed Jed1 Posted February 23, 2003 Share Posted February 23, 2003 Damn that looks cool. Are the movement physics the same speed as in vanilla JK2 third person? Link to comment Share on other sites More sharing options...
razorace Posted February 23, 2003 Author Share Posted February 23, 2003 As of now, yes, but MotF will be changing them eventually. Link to comment Share on other sites More sharing options...
PerfectJamie Posted February 23, 2003 Share Posted February 23, 2003 with true view can I actualy do wall runs and rolls without switching to thirdperson? that would be awsome I might start useing guns with this mod can you make true view for single player? I would like to have that Link to comment Share on other sites More sharing options...
razorace Posted February 23, 2003 Author Share Posted February 23, 2003 Yes. No, I can't do this for SP without the SP source code. Link to comment Share on other sites More sharing options...
PerfectJamie Posted February 23, 2003 Share Posted February 23, 2003 oh, too bad then, well I realy with lucas arts allows raven to release sp source cods and animation programs........ Link to comment Share on other sites More sharing options...
razorace Posted February 23, 2003 Author Share Posted February 23, 2003 It happens. Sides, SP already has a (crappy) FPS for the Saber. You'll live. Link to comment Share on other sites More sharing options...
Azymn Posted February 26, 2003 Share Posted February 26, 2003 Trueview is cool - it has a very immersive feel to it. I played with it for a few minutes, doing wall runs and such and the view actually rotates with the character. It can be disorienting at first until you get used to it, but it's WAY cool to fight with a lightsaber in 1st person perspective Link to comment Share on other sites More sharing options...
razorace Posted February 26, 2003 Author Share Posted February 26, 2003 I agree, until you get used to it, it seems like the camera spins around way too much. Link to comment Share on other sites More sharing options...
Kstar__2 Posted February 28, 2003 Share Posted February 28, 2003 that looks really nice! i can't wait for this mod to come out! Link to comment Share on other sites More sharing options...
Littleman206 Posted March 3, 2003 Share Posted March 3, 2003 Please get this up for download soon (or if tis already up tell us where). It just looks sooo sweet! combine this with promodesque(like aiming increasing your hit chance, none of that weapon proficiency stuff though) saber combat an it'd be sweet!!!! Link to comment Share on other sites More sharing options...
Business_Eskimo Posted March 10, 2003 Share Posted March 10, 2003 Wow! All I have to say is that this looks pretty cool! Keep up the good work! Link to comment Share on other sites More sharing options...
Russ Posted March 15, 2003 Share Posted March 15, 2003 It's goin' to be hard to be patient! I simply can't wait! Link to comment Share on other sites More sharing options...
razorace Posted March 15, 2003 Author Share Posted March 15, 2003 Things are coming to a head now. We're testing release 2 now. The main bottleneck is Y with the documentation. Link to comment Share on other sites More sharing options...
DarkLord60 Posted March 16, 2003 Share Posted March 16, 2003 Mo Pics! Link to comment Share on other sites More sharing options...
razorace Posted March 16, 2003 Author Share Posted March 16, 2003 Give me 15 freakin' minutes and R2 will be availible for d/l. Link to comment Share on other sites More sharing options...
razorace Posted March 16, 2003 Author Share Posted March 16, 2003 Ok it's up. You can find it at your local jk2 file site or at http://personal.palouse.net/razorace/MotFR2.zip Link to comment Share on other sites More sharing options...
DarkLord60 Posted March 16, 2003 Share Posted March 16, 2003 Sweet I am trying it right now! Link to comment Share on other sites More sharing options...
DarkLord60 Posted March 16, 2003 Share Posted March 16, 2003 very cool I wish I could just take dodginng out. cause all characters dodge I dont like that but it is cool for jedi and sith. Overall very nice I give it 8/10 I like. Link to comment Share on other sites More sharing options...
razorace Posted March 20, 2003 Author Share Posted March 20, 2003 Eventually your amount of Dodge will be based on the skills you got. For now, everyone has the same amount to make things easier. Link to comment Share on other sites More sharing options...
g-blatt Posted April 2, 2003 Share Posted April 2, 2003 I'm having a problem with MOTF 2 I put the MOTF.pk3 and truevew.cfg in the base folder and nothing hapened! can someone help me please? Link to comment Share on other sites More sharing options...
razorace Posted April 2, 2003 Author Share Posted April 2, 2003 easy, don't do that. You gotta put it in a MotF folder in the gameData directory. Then simply load it in the Setup->mod menu in MP. Link to comment Share on other sites More sharing options...
g-blatt Posted April 2, 2003 Share Posted April 2, 2003 I just tried that, and Natha! Now: the setup/mod menu never seems to do anything for me, I think it's a Mac thing but I don't know... Link to comment Share on other sites More sharing options...
razorace Posted April 2, 2003 Author Share Posted April 2, 2003 woah, you're running the Mac version? I've never tested it on that platform. Do mods normally run on it? Link to comment Share on other sites More sharing options...
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