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WIP: Matrix Reloaded "chateau"


Mix_Master2k

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Looks cool. Change the lighting to a little bit yellow-er, and I think you see the archi spots that don't match up, but it's looks pretty cool. I'd perhaps make it a little bigger though, but it's cool.

 

Also, it might help if you turn off lightmap compression. I beleive the console command is "r_ext_compress_lightmaps 0", after which you'll need to do a vid_restart, but it'll fix up the crappy lightmap rendering of JK2mp.

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That would get tought to do and costly on the renderer. Make them in GTKRadiant and then export to ASE format using Q3Map2, then you can load them in as models, and rotate them without the 'brush masterpeice' problems, and they get passed to the renderer in one pass, unlike brush faces.

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