DreamtUpInLies Posted June 28, 2003 Share Posted June 28, 2003 I'm going for realistic... sorry about the editor shots but my computer has a very lovely bug where anytime I try to play ANY game it decides to crash to a blue screen (in XP none the less) and reboot... oh well. Just working on architecture. It's been maybe like a week or so since I started it... then again I am not working on it a lot! P.S. This is my first semi-serious attempt at editing anything since JK2. Might I add... JED was so much effing easier! Pic 1 Pic 2 Pic 3 Pic 4 Pic 5 Pic 6 Link to comment Share on other sites More sharing options...
Eldritch Posted June 28, 2003 Share Posted June 28, 2003 Not bad. I've got some constructive comments for you. The glass texture is repeating too much. Try and stretch it out a bit. Some of the curves would be better done with patches rather than brushes. Some things on the map look a little big (such as the wood on the windows). A good start, though. Link to comment Share on other sites More sharing options...
boinga1 Posted June 28, 2003 Share Posted June 28, 2003 Your basic architecture looks very, very good, but you now need to work on the texturing. It's quite bland as of now, and as Eldritch said, the glass repeats too much. Use the "set" tool and try fitting the glass texture on the window. Link to comment Share on other sites More sharing options...
Eldritch Posted June 29, 2003 Share Posted June 29, 2003 I'm assuming those are only temorary textures boinga, which is why I didn't mention the "blandness." And you use the Surface Inspector tool (press 'S' in Radiant) to adjust how textures are applied. Link to comment Share on other sites More sharing options...
DreamtUpInLies Posted June 29, 2003 Author Share Posted June 29, 2003 Yes, they are temporary textures. Thus why they aren't stretched or stiched. I stated it was just architecture... I wanted some feedback, on it... and only got two replies so I'm guessing there isn't much interest... Link to comment Share on other sites More sharing options...
Altus_Thrawn Posted June 30, 2003 Share Posted June 30, 2003 I like it alot architecture is very good there Link to comment Share on other sites More sharing options...
Zappa_0 Posted June 30, 2003 Share Posted June 30, 2003 Yea I Agree that the architecture is very good and detailed very well. I cant wait to see the finshed map! Keep up the good work and I hope you can get ur bugs fixed:D . Link to comment Share on other sites More sharing options...
RoxStar Posted July 1, 2003 Share Posted July 1, 2003 I would suggest adding a lamp post or a model bench. That way your town would look more like a small town. Heck, you might just want to make a bus stop. Link to comment Share on other sites More sharing options...
Shotokan Posted July 10, 2003 Share Posted July 10, 2003 LOL! But yes, from experience I do advise you to stretch your glass textures to avoid that "pixely" look. Also, as Eldritch said, patches would look better then the brushes for curves and the like. Link to comment Share on other sites More sharing options...
__CKY__ Posted July 10, 2003 Share Posted July 10, 2003 I think it looks pretty sweet and looks like a map that is going to be fun. Link to comment Share on other sites More sharing options...
Father Torque Posted July 13, 2003 Share Posted July 13, 2003 Originally posted by Altus_Thrawn I like it alot architecture is very good there I cant agree more But you need some more detail to truly call it a great map. Try searching for some vibrant colors that will stand out and attract people Link to comment Share on other sites More sharing options...
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