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Showing content with the highest reputation on 12/01/20 in all areas

  1. You can just hop onto Adventure Game Studio and use the Lucas templates. I get what you're saying but that would be so unlikely and there are already great tools available today. I do know that these creators like Ron have stated that they have looked at "available engines today" and decided they weren't good enough or didn't give them the flexibility they wanted so they made their own all over again but really, these engines are dang good enough.
    1 point
  2. It's finished, but since Limited Run Games are using it somewhere in their Collector's Edition (probably the book), I'll hold it off for now. Once pre-orders are through, I'll add it to the thread. I've cleaned it up quite a bit and extended it with all the sources I could find:
    1 point
  3. It may not be LucasArts, but I enjoy these remixes.I wish TWAU had a proper HQ soundtrack released.
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  4. I won't be sharing any artwork from the release until after pre-orders have closed on it. But come February 2021, I'll fire away 😉 And thanks for noticing what I went for with my design. I basically wanted to introduce a new border pattern that fit the existing boxes, but still felt new. While the marble pattern in this state is in fact an original design by me, it's heavily based on this pattern I found and used for my first mockup: https://munroandkerr.co.uk/products/blue-04-marbled-paper-coolie-lampshade Also the dark-blue/gold of the pattern and the black/gold of the logo were supposed to underline the premium value of the box. But I guess Disney wanted to tie it in more with SoMI's green and the current coloring of the logos via the SE's... marketing be damned. But I think it must have been a nightmare getting so many different pieces approved, so I'm still happy how it turned out.
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  5. Looks like the LRG website still uses my version of the box: The gold around the logo and the Anthology subtitle were supposed to be stamped gold foil.
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  6. So, thanks to Laserschwert's wonderful efforts, I decided to print the poster art for the first two Monkey Island games and have them framed in old, piratey-looking frames I found in thrift-shops. This is the result:
    1 point
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