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Showing content with the highest reputation on 03/14/23 in all areas

  1. Happy to finally announce the official release of DREAMM 2.0 for Windows and MacOS. Downloads and documentation here: https://aarongiles.com/dreamm DREAMM is a bespoke emulator for DOS/Windows/FM-Towns LucasArts games, supporting all the classic SCUMM games, plus the early 3D adventures, several mid-90s Star Wars games, and even Afterlife. Have fun!
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  2. I've released new versions of 4 programs: Double Fine Explorer adds support for the .isb files in Psychonauts so it can play all music/speech/sfx and fixes some minor issues with the main .pkg bundle. See the readme for more information. Telltale Music Extractor, Telltale Speech Extractor and Telltale Explorer now all support The Walking Dead Definitive Series and the wonderful Sam & Max Save the World remaster. Download links on the software page.
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  3. I made a Python script to do it for MI1+2 Special Editions, when Marius wanted them for one of his videos. It also turns out when I used it that there was a bunch of concept art from the DVD that we didn't have in the Mojo galleries. Come to think of it I'm not sure that ever got added to Mojo. I'll look at adapting the script for the DOTT tiles. Ideally I would add the tile-stitching feature into Doublefine Explorer and Monkey SE Explorer but the programs aren't really designed for displaying images like that, every time I've started to add it I've got annoyed at the amount of refactoring it needs and not bothered.
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  4. I think tvtropes has it right: Guybrush's trailer quote has got to be our excerpt! I know you mean on the box itself (which I doubt would happen), but as someone who's only owned the Curse and Escape versions of these quoted boxes, I just like to know they sort of exist in some form.
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  5. Just officially released 2.0 and created a new topic for future discussion. For those who helped beta test this release, thank you! Here are the details of the final batch of changes. Specifically make note of the first item, which affects where games store their data. Detailed instructions are in the readme.txt for how to migrate your data if you want to hang onto it. Changes in 2.0 ============== * Game data is now kept separate for each variant (instead of being shared) - This was necessary due to incompatiblities between variants - Previously it was stored in <userpath>/gamedata/<gamename>/... - Now it is stored in <userpath>/gamefiles/<gamename>/<variant>/... * Added "More Options" menu item to show old game data folder if present * Added instructions in readme.txt for how to migrate data if needed * Fixed case where DREAMM tried & failed to install the version of Maniac that shipped with DOTT * Add extra guidance if it looks like you might be installing from multiple CDs * Acknowledge F12 as an alternative to Alt+U (it's always worked, just not mentioned) * Fix window title after running a game
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