Jump to content

Home

Quanon

Members
  • Posts

    3011
  • Joined

  • Last visited

Status Updates posted by Quanon

  1. Sleheyron got deleted as well, so yes. Consider my 3D thing on Kotor as finished.

  2. Oh downing RoR... Why didn't I think of that earlier o_Q

    I wasn't planning on using them for the signs persé. Just to have some fun with.

    I've been eye ball'n differant posing programs. DAZ and Poser, but none have those fun gamey characters. I sort of like 2000's game look, before bump&normalmaps where all the rage :lol:

  3. Yes you could :)

     

    It gets used on Dxun in certain models.

    I think I might have my paper around here somewhere, with some settings I used for an unrelease model I have.

  4. A bit more stress lately, job hunting :p

    But otherwise its all OK.

     

    What about you? You've been off for a while?

  5. Don't stop tweaking, a good idea takes some time to be perfect :)

  6. Waterfalls are done through animated textures.

     

    In 3D its nothing more then a few bended planes. You can find some waterfall textures in the Dantooine part or if you're doing something for TSL, look for the Dxun textures.

     

    Of course, some emitters might add the finale touch, though I need to look that up. I plan on having a waterfall in my Korriban canyon. :)

  7. :lol:

     

    No, pictures of my models, more as an example how the whole thing works in Kaurora and stuff.

  8. Thanks for the info, I'll get to work on the ship on saturday evening, have some appointments in the afternoon. Though since we're in differant time-zones it'll be afternoon for you still :lol:

     

    I'll keep you updated on the progress. With my new job I haven't been thinking of 3D and modding much this last month. I'm slow to adept to new changes in life... lamest excuse ever ;)

  9. Yoo! Back right at ya :p

  10. DDD! DDD! DDD!

     

    This is not spam.

  11. Nope, walkmeshes can be really bothersome. It's one of those things you often have to redo, rebuild and then suddenly it works :lol:

     

    Mind, that tutorial is a bit dated, I've found some other ways on how to approach things. But I never got to making a new tutorial.

  12. Heyo,

     

    Just downloaded RoR Beta; extracted the override folder. Tossed out a big lump of script files and .lips and whatnot. Like that I only have a huge bunch of models and skins.

    Boy, you made like a billion twilek skins :lol:

     

    Really great work in there! :)

    It'll take me some time to decide what to use first. If I understand you correctly, only the dancer model has been modified. All other body types still use the same old model from the orginal TSL?

  13. :lol Hey there EW, hehehe, was rather bored lately :p

  14. Well I'm nearly done now, say that alot don't I :lol:

    Thing is I'm now organizing all the parts of the UVW-map to fit in my texture.

     

    There are a lot of parts so its a nice puzzle to figure out :-p

    Nearing the end! It'll certainly be for this week. Plus I have a day off from work on friday.

     

    Some extra time to spend on hobbies.

  15. Hmmmm, MagnusII did say you needed to install certain extras to your windows. To make Kaurora run smoothly. Though, if your windows updated with recent... updates, it should work.

     

    I'll try to find back his old Readme file. I think it has list of what needs to be installed on your PC to make Kaurora work OK.

  16. Thanks for those kind words.

    This last week I've pondering aimlessy, was on the brink of a fallout in my mind...

     

    But I guess I've have to wait and see... in the mean time I've got enough stuff to keep me bussy. :)

  17. I'll decorate your balls, Darth!

  18. Aah, glad to hear you like it! :)

  19. Thanks! ^_^

    Working hard on those things. What are you cooking: modding wise?

  20. Got registered at your forum ;)

    I'll do my best to keep in touch a bit better.

  21. Ctrl+Z is your anwser there :p

     

    On other tutorials, well... there's a ton to be found on just the intrawebz :p

     

    2 linkies for you:

    First one, a great site about 3D and other neat design stuff:

    http://www.3dtotal.com/tutorials/composite_material/

     

    Second, a forum about 3Ds Max, have search if you run into troubles. Most of the time I find a solution of there:

    http://www.maxforums.org/

  22. Ah, wasn't aware SS gave up on Coruscant. I saw his awesome work on Boba Fett :)

    I knew you guys where busy for school and such. Heck, life always sucks away lots of modding time.

     

    I'll keep doing modelling work on Coruscant, but I can't say when it'll be done.

  23. NOOOOOOOOOOOOOOOOOOOOOO

  24. lol, a module? No idea what it looks like... :lol:

×
×
  • Create New...