-
Posts
708 -
Joined
-
Last visited
Everything posted by Kyr'am Galaar
-
Actually... Dak gave me the go-ahead to release the IG-88 by itself. I'll have permission restrictions though. But I give you the go-ahead. I'll email the files to you. But don't give out any files, Okay?
-
Oh... I believe sabercrystals require baseitem.2da editing... I thought you were making a sword.
-
You typed g_w_banehrt in the box beside Template ResRef and in the box beside Tag before you saved it, right? And... You tried to make it a saber crystal, or am I not understanding...?
-
Ah aha. I can help with that. Simply go into your KotOR Tool, then open the tab of whichever game this sword will be in, then open the tab "BIF"s, open the tab "Templates.bif", open the tab "Blueprint, Item", scroll down until you find "w_melee_05", double-click it, in the type-box beside "Template ResRef" type something like "w_mystrblade_01", type the same thing in the type-box directly under that, then click the tab "Properties" at the top, double-click on the star by the white boxes, and put your properties in, such as attack bonus or damage bonus, or something like that... Once you've added your properties, click on the tab "Description" at the top, Type in "Mysterious Blade" under "Name". Then type in your description under "Identified Description". Then save as "w_mystrblade_01.uti" be sure to type uti after the file name!
EDIT: KotOR 1??? Oh... Instead of "w_melee_05" go down to "g_w_vbroshort01"... Sorry about that.
-
'Ello. Are you a professional dancer Super Model ice skater hockey player drug dealer It's late, I'm confused, good night...