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Laserschwert

Poster Guru
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Everything posted by Laserschwert

  1. If you manage to get Steve Purcell for a 3+ hour interview, I'm all for it! Would be a good opportunity to ask him about his box art paintings as well 😉
  2. The Indy posters are pretty much as good as I can make them. Although, I still have an unscanned promo poster of Emperor's Tomb, so that might yield a slight improvement. Edit: oh, now I see that you meant it the other way around - a new poster indicating an impending LRG release. Not in this case, unfortunately. Here's hoping they'll revisit The Dig too!
  3. Yeah, it wasn't related. My suspicion is that Indy needs a different deal with Disney/Lucasfilm, since it's not a LucasArts/LucasfilmGames-owned IP.
  4. Here's hoping this at the very least brings about some "new" Monkey Island music (or at least some new takes on old tunes).
  5. If I'm not mistaken, for the UHD they even corrected (or toned down) the excessive color tint KotCS had.
  6. I think the Hobbit extended releases were the last big bonus feature release to a major film. I mean, I'm happy they did those hour-long making ofs for Willow, Mando, Boba Fett and Obi-Wan (did Andor get one?), but with a season's running time surpassing that of a movie, they could have done so much more.
  7. Regarding extras, the pre-UHD boxset for all 4 movies definitely didn't have the KotCS extras from its second disc (don't know about the UHD box), so I kept my 2-disc Blu-ray of that.
  8. These interviews are so good! But since they are really long as well, is there any chance for you to add timestamps to the YouTube description, so that it's easier to jump to a specific topic discussed?
  9. I've finally added my new restoration of Mark Ferrari's LOOM artwork to the thread, plus the FM Towns cover artwork as a brand-new addition (both in several different versions). Does anybody here know who painted the FM Towns art?
  10. Why the hell is that in this thread though?
  11. About that, you should know that the pixels in the original games weren't square (because many old games had a resolution of 320x200 pixels, but were supposed to be displayed on monitors with a 4:3 aspect ratio - thus the image needed to be stretched vertically by a factor of 1.2, which the CRT screens from back then would take care of). So if you want to preserve the original shape of the Guybrush sprite, a regular 1x1 LEGO brick would in fact be almost the perfect size.
  12. That's an excellent set of questions, but I think too many of those would have been answered with either "we can't talk about that" or "we don't know". FYI, I did offer them to clean up the T-shirt artwork for the Maniac Mansion release, but ultimately it wasn't picked. I sent them my WIP to decide (cleanup on the right, still missing some shading here and there):
  13. Yeah, it was just a quick one-off. A German photo printing service ran a deal last week for 100-page photo books on the cheap, so I quickly cobbled some stuff together that I always wanted to have in book form. That's why it's just dumped in there, without a proper layout. I've also ordered one with all the DOTT backgrounds (from the Remaster's concept art gallery) and one with the background paintings from MI2 and my upscales of MI3, but those haven't arrived yet.
  14. Would love to see this as a real art book, with interviews and stuff (via a Kickstarter, maybe?). Basically what Rogue Leaders did, but focusing on the box art. Also, if anybody, it should be the original artists to sign this.
  15. Let's just say that LRG struck a very fair deal with me when it comes to using my restorations.
  16. I tried having ChatGPT write a script for either Photoshop, ImageMagick or ffmpeg, to take care of the stitching, but nothing worked.
  17. Bringing this back up, I was wondering if you could add a functionality to the DoubleFine Explorer that, when extracting tile-based images, correctly stitches them together. I am especially looking for a way to get a full rip of the DOTT:R concept art gallery. The filenames themselves contain the coordinates of each tile (to make thing unnecessarily difficult, they overlap by 4 pixels), but I don't know enough about coding to use the info myself.
  18. It looks like LRG will be bringing their non-box versions of RtMI (at least on Switch, PS5 and Xbox) to Amazon as well, with a release date of July 25th. https://twitter.com/IGNDeals/status/1633916881038983169?s=20
  19. Yeah, we haven't found the exact edition of the atlas that has the 88 in it. Sure, the atlas you found has the 88, but it's a completely different design.
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