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Everything posted by Laserschwert
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Oh right, good catch. But I assume that specific angle is nowhere to be found? Or maybe in a cutscene?
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Quick question about the Grim Fandango cover: Is the background with the oriental-looking windows used anywhere else? Is it maybe from a background in the game?
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Sam And Max Hit The Road - Limited Run physical release
Laserschwert replied to TimeGentleman's topic in General Discussion
I might be a little late for this, but sure, I can tell you that they are also releasing LOOM. 😉 Of course, I couldn't tell you if anything else was in the works, but I CAN tell you that right know I don't know if anything else is in the works. -
LOOM Collector's Edition from Limited Run Games
Laserschwert replied to Udvarnoky's topic in General Discussion
Also, the packaging and posters will feature completely new clean-ups of the artworks by me. -
LOOM Collector's Edition from Limited Run Games
Laserschwert replied to Udvarnoky's topic in General Discussion
It's not. It will be on the USB drive, though. The disc will be the VGA version, as it is available on GOG.com https://twitter.com/LimitedRunGames/status/1611094445293817894?s=20 -
Sam And Max Hit The Road - Limited Run physical release
Laserschwert replied to TimeGentleman's topic in General Discussion
What he says. I'm glad that Jake got to be involved in this one as well, as the added case file and the overall design will have this fit nicely next to the S&M Remastered big boxes. -
Samsung smart TVs up until their 2021 models don't even need an extra device, as they support the Steam Link app. Your controller can simply be plugged into the TVs USB ports. Newer models don't support the app anymore, though.
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"Tomorrow Never Dials"
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I don't care what the group wants 😉 Outlaws might be one of the next projects.
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Welcome to my world. Image aspect ratios are tricky all the time, but in this case the clean and framed versions actually have MORE width than the other versions. The original poster was more of a 3:2 aspect ratio, so that's what I cropped them to. Most of my other posters usually stick to a 4:3 ratio, and that's what I picked for all the other framed posters (MI1, MI2, Zak). So to stay in line with them, the one for MM became 4:3 as well. For that, I needed to expand the artwork a bit on the sides (and the bottom), which is why I could just offer the clean version at 4:3 as well. If there was a question somewhere in your post, I hope this answers it. If smudginess refers to just lack of detail, then that's just because back then I couldn't do better. Sure, for many of the updated posters, more and better sources have turned up. But also the tools I use (and probably my skills) have improved over the years, so that even when using the same old sources, the results are considerably better today. I think the Zak poster - for the most part - uses the same source scan I used back in the day. It's just that I am now using a lot of machine learning tools and models to clean them up, fake detail or remove artifacts. See this post on the very first page, where I mentioned it briefly.
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You mean even better than the update I made back in February? 😉
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Hot on the heels of my Zak McKracken posters, I've finished my re-do of the Maniac Mansion artwork as well. Provided with two different logos and a marble frame version, there's a lot to choose from. Enjoy!
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Professionally I haven't worked much with CMYK outputs. First and foremost I produce for screen, so that's what I usually color-correct for: my calibrated screen. And I'm pretty sure most of this project's potential audience doesn't know about CMYK, and is perfectly content with what a regular printing services produces out of my files. Those who DO care about it enough to preferably send a CMYK file to the printer, are most likely proficient enough to convert it properly themselves. That being said, most of the tools I use for retouching, upscaling, etc. don't even work in CMYK.
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Yeah, color reproduction is a very fuzzy subject. I've found an online printing service here in Germany that matches my monitor's calibration quite closely, but it'll be different for everyone. But as much as you'd want a "correct" color on all the posters, I can tell you, it's impossible. A prime example is Monkey Island - here are scans of several different releases: Good luck, telling the correct colors from that.
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Variants are a double-edged sword, as they quickly clutter up the thread (MI1 is already a beast in that regard), and adding color variations on top of layout variations multiplies the problem. The v2 variant for MI2 was never really close to the original coloring, so I ditched it for the updated version. I might revisit MI1 to slightly desaturate the coloring, and maybe adding more variants as smaller thumbnails might be an option? I'll think about it.
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I have added several versions of my new restoration of Steve Purcell's Zak McKracken artwork to the thread. Enjoy!
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I think I have material for some of those. Though I don't think I'll do all the Star Wars games.
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I don't really have a priority list, as I just continue working on what I feel like that day. Zak is close to done, so that's probably coming next. Maniac Mansion is quite far along as well. I'm still missing more scans for Outlaws and I'll probably get some better scans for EfMI soon. I've played around with logo removal on The Dig and Loom, so those might get an update further down the line as well. Apart from that, there are no immediate further plans. What myriad of unscanned covers/posters are you referring to?
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Yeah, I figured as much. Since I am going to assemble different versions anyway, I'll have at least one alternative logo size and placement, that barely intersects with Zak or the bread, plus one that covers up the bread like the original.
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Getting there. (And finally, the bread is in front of the logo)
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Impostor!