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Laserschwert

Poster Guru
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Everything posted by Laserschwert

  1. ScummVM has different shaders for CRT overlays or dither removal. But I don't know if these could be leveraged on a web page. Apart from that, though, it's trivial to just batch-apply a CRT filter to all files (or run them through other tools for some fancier cathode ray simulation).
  2. When I open the PDF in Photoshop, I can choose to open individual images from it. And all images show up with indexed palettes.
  3. Something I've noticed missing are the credits/menu/inventory backgrounds for several games (CoMI, EMI, MI2, S&M come to mind). Maybe some of those aren't that interesting to look at, but for preservation's sake, all of them should be included. Plus, you should probably include clean versions without foreground overlays (like the parallaxes) or sprites (like the cannon "game" from CoMI).
  4. I agree, the ideal presentation would be in the form of a more elaborate website or app. I'm thinking of features like thumbnails and light box view, but also the ability to zoom into the images, switch between different versions of the same background, toggle aspect ratio correction, maybe simulating a CRT screen, etc. Edit: Ah, screw it, I converted them all. Acrobat created a bookmark for each page, named after the file, so those names are still intact as well. https://drive.google.com/drive/folders/1C3v3cQNGdU6qgElSDKxen5OeU1OtGUNF?usp=sharing
  5. Either way, uploading them as PDFs would still make sense, just from a backup perspective. As a test, here are the backgrounds from SoMI EGA / Zak FMT / CoMI compiled into PDFs. The files are still in their original formats, with - from what I can tell - their palettes fully intact.
  6. While that would take care of the archival part, it wouldn't increase user-friendliness. At least having it as a PDF would allow easier browsing and previewing.
  7. Regarding archive.org, it might work by putting the PNGs of each game version into a PDF and uploading those. Sure, it has that "take a screenshot, paste it into Word, print it out, scan it into a PDF"-vibe, but that would a) keep the PNGs uncompressed, and b) make them browsable all the way from thumbnails to full-screen zoom.
  8. I rebuilt the logo using the main poster. It's slightly different from the ones floating around the web, so now it matches the one in the actual ad. It looks like they painted out some of the coordinate grid from the map (probably to not clash with the text overlay). I might do that eventually.
  9. I'm using nothing fancy, an Epson Perfection V39. The important part for me was a removable lid, so that it doesn't get in the way when scanning larger stuff. I'd love to have a bigger scanner, but those are much pricier. And since I don't scan THAT much myself (I'm relying on collectors scanning their stuff for me), it wasn't worth the investment yet. But yeah, an A3 scanner, with a removable lid, AND an as-thin-as-possible bezel around the glass (this one's the most difficult one) would be fantastic. As a little update as to what I'm working now, I'm creating more color variations for the Fate of Atlantis map: (Beauty / Box / Manual / Poster / Print Ad) Putting hands on the map again, I've used that last color variant to rebuild one of the FOA print ads that ran in magazines back then:
  10. Amazing project! So many times I've been searching for a specific background, so this is perfect.
  11. Yeah, if this is acceptable on the Mojo forum, I might make another thread for non LucasArts posters.
  12. Here are three versions, cropped slightly on the sides to fit a 3:4 aspect ratio, in clean/logo/credits flavors.
  13. Only 2.5 years later, I've finally made my own cleanup: I'll do a logo version eventually.
  14. Of course. Galactic Gallery (who are exhibiting most of his originals) posted a higher-res photo of it back then, which my current restoration is using.
  15. If you manage to get Steve Purcell for a 3+ hour interview, I'm all for it! Would be a good opportunity to ask him about his box art paintings as well 😉
  16. The Indy posters are pretty much as good as I can make them. Although, I still have an unscanned promo poster of Emperor's Tomb, so that might yield a slight improvement. Edit: oh, now I see that you meant it the other way around - a new poster indicating an impending LRG release. Not in this case, unfortunately. Here's hoping they'll revisit The Dig too!
  17. Yeah, it wasn't related. My suspicion is that Indy needs a different deal with Disney/Lucasfilm, since it's not a LucasArts/LucasfilmGames-owned IP.
  18. Here's hoping this at the very least brings about some "new" Monkey Island music (or at least some new takes on old tunes).
  19. If I'm not mistaken, for the UHD they even corrected (or toned down) the excessive color tint KotCS had.
  20. I think the Hobbit extended releases were the last big bonus feature release to a major film. I mean, I'm happy they did those hour-long making ofs for Willow, Mando, Boba Fett and Obi-Wan (did Andor get one?), but with a season's running time surpassing that of a movie, they could have done so much more.
  21. Regarding extras, the pre-UHD boxset for all 4 movies definitely didn't have the KotCS extras from its second disc (don't know about the UHD box), so I kept my 2-disc Blu-ray of that.
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