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OzzieMonkey

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Everything posted by OzzieMonkey

  1. Grim's soundtrack is one of the many examples of LucasArts games not having to go THAT hard, but doing it anyway, and being all the better for it. Seriously, beyond being fun games, they're just so damn rich in artistry. So good to hear these live renditions.
  2. The thing about the "original intent" is...there wasn't one, and couldn't be. Ron Gilbert never started working on how that ending would be resolved until Return was a reality and development started on that game. He made the ending, and didn't think about how to "resolve" it, that could be a fun problem for him to solve later when he made the third one...or as happened in reality, for the Curse team to solve. I think that over the years, Ron has built excitement for a hypothetical third game by making bold claims about having the story in his head for years, possibly also thinking that it was such a pipe dream he could say whatever he wanted. It's only once Disney gave him the green light that he realised he would have to actually come up with something, and imo it's nothing short of a miracle that he was able to come up with something so clever and in spirit with everything that came before, but that's another discussion. He's alluded to this in interviews, but I don't think we realise how much Ron kinda forgot about Monkey Island on some level in the years since he left LucasArts because we're fans and we're almost more close to it than he is in some respects. He didn't spend his nights over the last 30 years pondering what he would do with that ending, that's just not the sort of person he is, at least with what we can glean from his limited public persona. That's just my take anyhow, I'm also not someone who buys into the all knowing auteur idea. Most creative works are people winging it, and that is not intended to minimise the art that is created, if anything it shows how incredible it is that any art is any good at all.
  3. Some days I have really strong ears, yet I'm often asking people to repeat themselves in my old age...of 28 πŸ˜‚ Monkey Island Heardle #363 πŸ”ŠπŸŸ©β¬œοΈβ¬œοΈβ¬œοΈβ¬œοΈβ¬œοΈ #MonkeyIslandHeardle
  4. What do we reckon are the chances of a shadow drop of the third Tall Tale on Talk Like a Pirate Day?
  5. For those who prefer the more classic look I whipped up a more traditional SeMI logo. Do with it what you will
  6. If I hadn't put the same letter in its yellow spot twice like the big old (not) bed-wetting doodey head I am this could've been a 2 guess win πŸ‘• I beat #MojoleXtreme #535 and all I got was this stupid t-shirt. 3/6 πŸ–€πŸ–€πŸ’›πŸ–€πŸ–€πŸ’š πŸ’›πŸ–€πŸ’›πŸ’›πŸ’›πŸ’š πŸ’šπŸ’šπŸ’šπŸ’šπŸ’šπŸ’š https://funzone.mixnmojo.com/Mojole/
  7. The first second is literally impossible, but after that it was easy Monkey Island Heardle #347 πŸ”‰β¬›οΈπŸŸ©β¬œοΈβ¬œοΈβ¬œοΈβ¬œοΈ #MonkeyIslandHeardle
  8. And Herman. At this point in the timeline, he's probably suffering from Amnesia already
  9. Monkey Island Heardle #319 πŸ”‰πŸŸ₯🟩⬜️⬜️⬜️⬜️ #MonkeyIslandHeardle
  10. I got kicked out overnight and had to start over, I've now made more progress this morning so I hope I don't have to do it all again πŸ˜…
  11. This is pretty much the opposite of my Heardle result πŸ‘• I beat #MojoleXtreme #483 and all I got was this stupid t-shirt. 5/6 πŸ–€πŸ–€πŸ’›πŸ–€πŸ’›πŸ–€ πŸ–€πŸ–€πŸ–€πŸ’›πŸ’›πŸ’š πŸ–€πŸ–€πŸ’›πŸ’›πŸ’›πŸ–€ πŸ’›πŸ’šπŸ–€πŸ–€πŸ’›πŸ–€ πŸ’šπŸ’šπŸ’šπŸ’šπŸ’šπŸ’š https://funzone.mixnmojo.com/Mojole/
  12. Pfft, you gotta try harder than that to beat me Monkey Island Heardle #300 πŸ”ŠπŸŸ©β¬œοΈβ¬œοΈβ¬œοΈβ¬œοΈβ¬œοΈ #MonkeyIslandHeardle
  13. πŸ‘• I beat #MojoleXtreme #471 and all I got was this stupid t-shirt. 3/6 πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ’š πŸ’šπŸ’šπŸ–€πŸ–€πŸ–€πŸ’š πŸ’šπŸ’šπŸ’šπŸ’šπŸ’šπŸ’š https://funzone.mixnmojo.com/Mojole/
  14. I think there might be something wrong with me, because I just didn't like it. I felt like a large stretch of it was kinda just going through the motions, certain characters were wasted and the third act was one of the most monumentally stupid things I've ever seen. Maybe at the end of the day it just felt like it was too late to do another one of these, idk. I'm glad there seem to be a decent amount of audiences liking to loving it, but for whatever reason it's just not clicking with me. Time will see if my opinion changes someday.
  15. Here's my list. I don't think any are outright dreadful, and I changed crummy to average.
  16. So we know the cast is returning and that sadly Ron wasn't involved, but is ANYONE from the old guard involved in writing/design? That's probably the one thing that slightly worries me, though it's not like this is a full blown new adventure game with no familiar names attached, so I'm probably more lenient on it in that area.
  17. LOL so I watched a reaction video to the trailer and as soon as the Lucasfilm logo popped up they said "they're doing a Star Wars crossover with Sea of Thieves?" πŸ˜‚
  18. Wow, I didn't think we'd get new MI content this soon...is this the fastest turnaround since Secret to LeChuck's Revenge? Very cool that all the voice cast is back, and I've read that there WILL be point and click puzzles. This will bring a lot of new eyes to the series that hadn't even heard of it before, which can only mean more good things for the series going forward. Your move, Skunkape I just hope that I'll actually be able to play it because I tried to play the standard Sea of Thieves and couldn't get off the first island without getting shot πŸ˜‚
  19. I believe they're tricking scummvm into thinking they're playing the Italian version of the game by adding that one in first, then replacing certain files with the english one and that makes it skip the song.
  20. That comment reminds me of this sketch by Aunty Donna
  21. Just to make most of you feel ancient, I was born 3 years before Mojo, the year Full Throttle and The Dig came out πŸ˜‚ I think I discovered Mojo in the years between Escape and Tales, then officially joined the community along with the Telltale forums when that was announced, so a decent length but not as long as others. It really is THE site for Lucasarts fandom, whether it's the articles or the forums, and the amount of pure passion, humour and dedication over the years is truly something to behold. It's also managed to be free of toxicity over the years which in itself is a triumph; you don't see the kind of division in discourse that seems to occur daily in the Star Wars fandom. Here's to many more years here, even when we're all in a retirement home playing Monkey Island 10 and The Dig 3
  22. This game makes me question my intelligence Eep ook ack! I failed at #Mojole #318. πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ πŸ–€πŸ–€πŸ–€πŸ’›πŸ’› πŸ–€πŸ’šπŸ–€πŸ’›πŸ–€ πŸ–€πŸ’šπŸ–€πŸ–€πŸ’› πŸ–€πŸ’šπŸ’šπŸ–€πŸ–€ πŸ’šπŸ’šπŸ’šπŸ–€πŸ’› https://funzone.mixnmojo.com/Mojole/
  23. It wouldn' surprise me if Craig Derrick was trying to get a Maniac Mansion remaster off the ground after the success of Return to Monkey Island. He's always been quite vocal about wanting to ressurect that IP. I'd like to think that the rest of the non-talkies will get their moment in the sun with modern updates and voice-overs before they get their boxed editions. That's the dream I guess haha.
  24. It could also be an extra layer meant to cast doubt on what is truly real and that whatever the REAL secret is, that is what fell out of the scrapbook. This is assuming that you interpret the ending of the game as Guybrush embellishing the truth to his son.
  25. I thought about another layer of unreliable narration in Return. We have the real events, Guybrush's retelling, Boybrush's interpretaion, but then we have his friends who play with him. I kinda like the idea of the more bizarre plot threads that get ignored here (like Grandpa Herman or the robot monkey) are ideas they had. Do you remember being a kid and sometimes having this one friend who was a bit of an outcast, and sometimes had ideas for your game that you thought were silly, but your parents would remind you to be nice and make them feel included so you begrudgingly indulged them? That could be an interesting read on things.
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