•-BLaCKouT-• Posted January 9, 2006 Share Posted January 9, 2006 I'm glad that's settled then. Link to comment Share on other sites More sharing options...
El Sitherino Posted January 10, 2006 Share Posted January 10, 2006 I'm certain they will quit making JK games. Just watch there will be nomore JK in the future. Because, as we all know, who the **** wants to pretend to be a jedi, right? Link to comment Share on other sites More sharing options...
StaffSaberist Posted January 10, 2006 Share Posted January 10, 2006 It's not that. More likely that they get more money off of Galaxies' latest expansion pack, or the much-rumored KotOR III. Or off of BF II. They don't care about who plays their games. It's all $$$ to them. Follow the money... JK series isn't making as much moolah as they'd like. I do some minor businesswork, and I have seen ideas that lasted for a long time dropped because they don't make money. It's sad, but probably true. But hey, we have teams and teams of modders, don't we? Link to comment Share on other sites More sharing options...
Good Sir Knight Posted January 10, 2006 Share Posted January 10, 2006 There is no need of proof.... Actually, yes you do need proof when you make statements like that. JK is history.. I certainly hope not and I really don't think so. There will be another, after all the hype around BF2 and like dies off...they'll come back.....just like how Hollywood came back to the oldies. They're a sure seller. It's not that. More likely that they get more money off of Galaxies' latest expansion pack, or the much-rumored KotOR III. Or off of BF II. They don't care about who plays their games. It's all $$$ to them. Follow the money... JK series isn't making as much moolah as they'd like. I do some minor businesswork, and I have seen ideas that lasted for a long time dropped because they don't make money. Now this is a very plausible explanation and I could see this happening. Then again I think we may be a little pessimistic on this subject. Perhaps they won't release a new JK next year, the year after or maybe a few after that though I'm confident they will come out with a new "JK-esque" game eventually (not KOTOR III). Then again, this could be blind optimism...it's purely conjecture though I find it hard to believe that they won't come out with another "pretend to be a Jedi" game. Link to comment Share on other sites More sharing options...
StaffSaberist Posted January 10, 2006 Share Posted January 10, 2006 Don't get me wrong; I certainly hope for another JK game. I was just saying why it may not happen. But it could, you know. We'll have to see. And I believe that even the rumor of KotOR III is boosting profits from KotOR and TSL. Not 100% sure about that, but it would make sense in some ways. Link to comment Share on other sites More sharing options...
OmegaDeath Posted January 13, 2006 Share Posted January 13, 2006 AllURBaseAreBelongToUS. My Alias's- Faker He-Man InOrdrToSeeTheLghtUmustDIE And now, not . . . All Up In Tha Koolaid WhatWillisWasTalkinBout lots more- HHAHAHA. Thats you. I know you. Link to comment Share on other sites More sharing options...
dtriniman Posted February 19, 2006 Share Posted February 19, 2006 Hi all. Yes another new person Well this has to be the thread of destiny for me. I have an on again off again relationship with Jedi Outcast. Whenever I need just a bit of room to download some apps or a new game I always uninstall JK2, but every month or every other month I reinstall it. I mean you just can't beat that SP storyline. Which is why if LucasArts isn;t goign to make another Jedi Knight game they need to brainstorm and make a combo FPS/RPG game. i.e. my dream game The dream game for me would be a SW game with a KOTOR/KOTOR II type storyline (which is so in-depth) and Jedi Outcast/Academy type action (which is so intense). Yes I know a rpg game that shifts to a fps when it's time to fight might be hard to pull off but hey it's my fantasy deal with it! And for the record JK2 is back on the PC and once again I'm playin over the SP but with a diff saber hilt this time. To Darth Smaug I agree with you 100%, KOTOR is one of the best SW games out, and I HATE RPGs. I only tried it because a friend suggested it and showed me the trailer and because it was so good I got KOTOR II as well and those are the ONLY 2 RPGs I will play unless KOTOR II has an expansion or they make KOTOR III. Link to comment Share on other sites More sharing options...
Ham Yoyo Posted February 24, 2006 Share Posted February 24, 2006 Jedi Outcast and Jedi Academy are my favorite games of all time. I keep both on my hard drive and I'm always looking for good SP addon levels to play. http://www.pcgamemods.com has some good SP levels top play and the Dark Forces mod for Jedi Academy at http://darkforces.jediknight.net is awesome to. I beleive we will have another Jedi Knight game or some kind of FPS from LEC in the future. A year hasn't even past from LEC's last FPS Republic Commando. RC was fair but it wasn't anywhere as good as JO or JA. JO and JA just had that great gameplay feel to it. It was 4 years between MotS and JO so anything can happen. Link to comment Share on other sites More sharing options...
dtriniman Posted February 24, 2006 Share Posted February 24, 2006 Ham you can't compare the 2 games they are completely different. Republic Commando was awesome in that someone actually pulled off a good Star Wars games without lightsabers or Force Powers. The only drawback to RC for me was the length. They need to make an expansion pack for it. JO and JA are also different. JO having a MUCH better stroryline for the SP while JA has a better fighting simulation and MP. I was hooked from the 1st day the Raven's Claw touched down on Kejim. It's too bad Academy was the end of the JK series. Link to comment Share on other sites More sharing options...
Good Sir Knight Posted February 24, 2006 Share Posted February 24, 2006 ..... JA has a better fighting simulation and MP. I don't want to touch off a testy debate as it isn't relevant to this thread though I will say, as a matter of fact, alot of people would disagree with you here... It's too bad Academy was the end of the JK series. Not necessarily, LucasArt's is busy with their Empire At War and etc. When all the hub bub is over, they'll go back to what works....IMO game companies operate in much the same way hollywood does. They stick to what works. Sure it might not be a true "JK IV" but I'm confident that they'll come out with another lightsaber slice and dice game.... hopefully one set during Ep I-III. Link to comment Share on other sites More sharing options...
Ham Yoyo Posted February 27, 2006 Share Posted February 27, 2006 Don't give up on the JK series. It was 4 years between MotS and JO. A Jedi Knight game set during Ep I-III would be cool. Link to comment Share on other sites More sharing options...
IronTusk Posted March 1, 2006 Share Posted March 1, 2006 I'll never quit playing this! I think there is enough servers in MP.. Link to comment Share on other sites More sharing options...
Shane_1990 Posted March 7, 2006 Share Posted March 7, 2006 Hi. Yep i play it offline aswell, Jedi acdamey is bascicley about customiseation. I got to the bit where u are with lando, but u have to go to the control panel to open the doors, but can't work out how to get there lol!. Cya. Link to comment Share on other sites More sharing options...
dtriniman Posted March 8, 2006 Share Posted March 8, 2006 Nar Shadda Hideout [7 Secrets] {ns_hideout} >>Current Force Powers: PUSH 1, PULL 1, SPEED 1 >>Force Upgrade: JUMP is upgraded to Level 2 >>Objectives: Track down Reelo Baruk. Into the tunnel you go... your first Secret Area is immediate. [secret 1] - JUMP from the garbage scow to the pipes on the left side, then up to the ledge which has Ammo & Armor Regenerators. Drop back down to the conveyor belt, slash through the grate and in. Or, if you want, continue through Secret 1 and drop down the ledges on the other side (you'll take some damage). Through the door (ignore that Droid), and the first thing you'll notice - other than the smell - is that the thing in front of you (a dumpster) can be Forced... you can use PUSH or PULL on it. This is basically supposed to be a 'clue'... playing around with this particular dumpster does nothing, but later in the level you'll need to move a couple of them in order to continue. For now, though, follow the tracks to the right for Secret 2. [secret 2] - through a door on the right side of the room (watch out for the snipers on either side as you enter) and blow up the barrel to access the Secret Area. Go all the way in to this newly-opened area to claim the Secret. {Secret 2 extension} If you go back to where you entered this room and fire through the right-hand slit (as you enter), you'll blow a fuel tank which will blow a hole in the wall... or even better, use your Lightsaber Throw - throw your Lightsaber through the slit in the wall, and as soon as it's through, aim to your left; you should blow a fuel tank on the other side. Recover your Lightsaber and do Secret 3, or go through this new hole in the wall to do the prison area (you'll get a chance to hit it later). {Secret 2 prison} - if you go through this new hole, and follow the hall to the left - if you look high up in this first hall, you'll see a barred grate high on the wall... you'll encounter that later - head down the ramp (at the top of the ramp is a locked door - slash it with your Lightsaber - leading back out into the main garbage area... "Reelo sure has a lot of heavy firepower to guard a bunch of trash."; go left out this door and you'll see the dumpster where you started), and you'll come upon some odd chambers... go through the left 'X' - the other one is locked - then past the two forceshielded cells... at the intersection, head down the short corridor on the right and through the right-hand door to pick up a Seeker Drone (activate it with your keypad PageDown key). Go all the way in to the end of the prison area and meet... Lando Calrissian. After a cutscene (he tells you Bespin has been invaded by Remnant, and that Reelo Baruk's password - that's the dude you're looking for, remember? - is "Ruby Bliels") you can finish exploring this particular area and get back into the Secret 2 room. In this room (Secret 2), you can either JUMP on top of that stack of crates and down on the other side, or blow out some of them (the one on the bottom left, and the one on top of it, both a bluish color with rust patches) and just walk behind the crates. [secret 3] - from on top of the crates, drop down in the gap, and 'use' the wall to open a secret panel. Go in far enough to collect the Secret Area. Return to the Secret 2 room and back out into the main trash area, or do the extension below. {extension} While you can go back the way you just came, you don't really want to, so go forward... kill all the Rodians, and down at the end is a door... "Geez, it's freezing in here!". JUMP up on the crates (none of these can be destroyed with your Lightsaber) and walk over them to find the open area, drop down, hit the panel and get into the next room. Down to your right against the far wall you'll notice a crate that can be Forced... you can even use PULL on it right now if you want, and get into the passage behind it - but you can't do anything further until you move the obstruction on the other side of that dumpster. Head out the door and back to the trash compacting room. When you exit the freezing room, head straight ahead to the tracks in the center of this whole trash compacting area... to your right you'll see a pipe that doesn't have a dumpster sitting under it; JUMP up in this pipe and run through the trash compacter and out the other side. Down the hall, through the door, and get ready to do some JUMPing. You'll see the ledge - with the crate - on the other side of the room... guess where you have to get to. Basically, *walk* off the platform you're on, drop down to the crate directly under the one you just landed on, JUMP to the nearest stack of crates, turn towards the back corner of the room and JUMP to there... just keep going until you're on the crate under the exit platform, and use PULL on the crate that's sitting up there - JUMP up there to exit this room. While you're JUMPing, watch out for the Gran throwing TDs from the catwalk... and Quicksave often. Just follow the corridors and ramps around... you'll go over the catwalk you passed under in the "JUMPing" room, and continue until you come to what looks like a dead end (with another of those Rodians firing through a slit, if you didn't kill him as soon as you entered the JUMPing room). Go back to that last opening, and use PULL on the dumpster. You can't get around this dumpster... instead - and you're going to love this - you have to go all the way back to the trash compacting room. When you get back to the catwalk above the JUMPing room, you can either continue on to do an exact mirror of how you got up here in the first place, or you can go to the other end of this catwalk and drop down on the ledge at the door (where you started all of your JUMPing)... you actually won't take any damage. Okay... remember the freezing room at the end of Secret 3 and the crate you could PULL? If you haven't done so yet, go in there and PULL that crate... get over it and into the passageway, and wend your way through this area until you get to a dumpster. Use PUSH on this dumpster to reveal a reddish conveyor to your right. That other dumpster that you PULLed (after the 'JUMPing' room)? That made room so you could PUSH this one. Just before that dumpster (which you PUSH) is Secret 4. [secret 4] - just before the dumpster is a square hole in the ceiling... it'll take some work, but you can JUMP up into it (there's a fan up in there which can't hurt you) Whatever you do, do *not* step on that conveyor... it's red hot. Jump to the left, to the walkway... shoot out the window across from you (and kill the Rodian inside), and use PUSH on the red/green switch to open the door. Jump across and in. Down the corridor, and when you get to the hexagonal arch watch out - a slit directly ahead will open and a Rodian will fire at you. Also note that Grans up in the ceiling will drop Thermal Detonators on you... I guess Jedis aren't popular around here. (I usually SPEED across this small area to slip around behind that Rodian) In the next arched corridor, there will be bumps along the wall which will open... if you did Secret 3 (the hall where you eventually got to the freezing room), then you've already taken care of these creeps. Head up the ramps - watch out for Grans throwing TDs - and past that open area on the right. Just past that is a grate up on the right wall; jump up and slash it open. Go to the end of this vent and shoot the fuel tank down below on the right. (If you did the prison earlier, this fuel tank is already blown and you'll see flames below) If you talked to Lando earlier, you can skip this next paragraph... if you didn't, then you *need* to follow this now. {if you didn't do the Secret 2 extension} Now here's interesting... LucasArts making sure that you can make it through this level either way (actually, I'm not sure that they intended that you could blow that tank from the slit). Go back to that open area and drop down... the 3 yellow striped crates on the floor can be destroyed with your Lightsaber - as can, of course, the Bad Guys. Slash the lock on the door, and through. Head through the hole blasted in the wall on the left... if you look high up in this first hall, you'll see that barred grate... head down the ramp (at the top of the ramp is a locked door - slash it with your Lightsaber - leading back out into the main garbage area... "Reelo sure has a lot of heavy firepower to guard a bunch of trash."), and you'll come upon some odd chambers... go through the left 'X' - the other one is locked - then past the two forceshielded cells... at the intersection, the door on the right (in the corridor to the right) has a Seeker Drone (activate it with your Keypad PageDown key). Continue deeper into this area and meet... Lando Calrissian. After a cutscene (he tells you Bespin has been invaded by Remnant, and that Reelo Baruk's password - that's the dude you're looking for, remember? - is "Ruby Bliels") you can finish exploring this particular area, then head back out. Back in the room with the crates, you can JUMP up on them to get back to that hallway, and some of the crates have items on top. Okay... continue up the ramps - you'll come out on the walkways above the trash compactors. Head along them until you can drop down at the control room - be careful that you don't drop too far, or you'll have to go through all of this again... inside the control room (you can either drop down and walk in the door, or jump across to the roof and slash through the grate), stand on the concrete pad in front of the one door... one of those lovely eyes (Jabba's palace door in "Return of the Jedi") will pop out and ask you for the password. Since you visited Lando and got the password, the door opens and you won't be dropped into a room with an electrified floor. The other hallway from in here leads to where those Grans were dropping TDs on you before through the square holes in the ceiling. (Yeah, wouldn't it have been nice if you could have just JUMPed up through those holes and skipped all the rest?) Take the lift up, and through the arched hall. At the end of this is another lift and Secret 5. [secret 5] - when you get on the lift, run to the left-hand corner... as the lift drops, JUMP up into the Secret Area. Watch out for baddies shooting at you through the bars as the lift descends. This next hall is a pain... quite deadly. To start, you have track-mounted Turrets above you (you can JUMP up and slash them if you want), and once you round the corner various slits in the wall will open and Rodians will shoot at you. The best way is to take out as many Turrets from the first section of hall as you can - don't go around the corner yet. When you finally do have to go around the corner, SPEED down to the end and around to the right... you can chop up the Rodians from this side of the wall. Once you've done that, break the window and kill the Weequay behind it, then use PUSH on that switch. Make sure you slide around the corner and into the area where the Weequay was for some items... don't go near that new door until you're ready (and I do mean near... you don't have to go through it to trigger this next section). Uh-oh... trouble. As soon as the cutscene is over, five rapid-firing Turrets on the ceiling will try to punch your ticket... and as soon as you take care of them, a panel will open and many Weequay will come rushing out at you. Take out the Turrets however you want... if you dodge a bit, you can take them out with blaster fire. As soon as the Weequays come rushing out of their hidey-hole, JUMP over them and duck into their alcove... they're much easier to take out from here. Once everyone's dead (and you're still alive), head out of the alcove to either of the doors under the window. Kill the Rodians, and up the ramp to discover that Reelo is gone. How? There are two switches in here... one on the console at the window, the other under the desk. Crouch and use the one on the console first... the center of the arena opens to reveal a lift, and the cells open. Lando does his part... Use PUSH on the one under the desk (or just get close enough to it and use it) to open a secret panel in the wall... just stepping into that area is Secret 6. (Yes, I tried to slash that fish tank too) [secret 6] - enter the secret passage to get this Secret. If you go further into Secret 6, you'll go through a door and come to a red-blinking tunnel... this is how Reelo escaped. Back to the arena, and take that lift down... don't go down the stairs, but down the slope next to them. There's a Rodian hiding under the stairs, which is Secret 7. [secret 7] - after killing the baddie, PUSH the switch to move the stairs. Enter to claim this final Secret. Through the big white door, and follow Lando to a lift. Hit the lift switch to end the level. 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johninc Posted March 20, 2006 Share Posted March 20, 2006 I still play because I hate how every server on JA has at least one mod. And I have no patience whatsoever. But I did take the time to beat the JA sp and the JO sp. Link to comment Share on other sites More sharing options...
johninc Posted March 20, 2006 Share Posted March 20, 2006 I still play because I hate how every server on JA has at least one mod. And I have no patience whatsoever. But I did take the time to beat the JA sp and the JO sp. Link to comment Share on other sites More sharing options...
Good Sir Knight Posted March 20, 2006 Share Posted March 20, 2006 mods can be fun too...patience young padawan! Link to comment Share on other sites More sharing options...
johninc Posted March 20, 2006 Share Posted March 20, 2006 mods can be fun too...patience young padawan! Yeah I guess, I mean I have played a few awesome mods on JA. Link to comment Share on other sites More sharing options...
QuicK Silv3r Posted March 21, 2006 Share Posted March 21, 2006 is JA+ one . Link to comment Share on other sites More sharing options...
StaffSaberist Posted March 22, 2006 Share Posted March 22, 2006 Heh. I like the most recent edition of JA+. It lets you play normally and let the honorz guys play in their own DUH-mension. Link to comment Share on other sites More sharing options...
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