Darth Windu Posted April 7, 2004 Share Posted April 7, 2004 The title says it all. Basically, the situation is that we have seen no military naval units, and about 3 civilian water units in the 5 films so far. Naval combat also seems to be a waste of time for the Republic, Empire, Confederacy and Rebellion due to the fact that their assaults need to be flexible and everything essential is on the ground - so why have a Navy? Link to comment Share on other sites More sharing options...
FroZticles Posted April 7, 2004 Share Posted April 7, 2004 Isn't this already a topic? Link to comment Share on other sites More sharing options...
Majin Boba Fett Posted April 8, 2004 Share Posted April 8, 2004 "save the navy!" Link to comment Share on other sites More sharing options...
Admiral Vostok Posted April 8, 2004 Share Posted April 8, 2004 Yes this is already a topic, though mine doesn't have a poll. I voted No, but if we see even one military water vessel in Episode III then I might change my mind. Link to comment Share on other sites More sharing options...
lukeiamyourdad Posted April 8, 2004 Share Posted April 8, 2004 I voted no because it's not really a significant part of Star Wars. Yet. Link to comment Share on other sites More sharing options...
saberhagen Posted April 8, 2004 Share Posted April 8, 2004 I can't decide. From a Star Wars point of view, naval combat makes no sense at all (unless SWGB2 includes the aquatic cat people from ROTJ comic ) but from an RTS point of view navies add an extra dimension and the game would be less interesting without them. But what if Ziff Kalasco has a boat? That could really tip the balance... Link to comment Share on other sites More sharing options...
Admiral Vostok Posted April 9, 2004 Share Posted April 9, 2004 Indeed it could tip the balance... Link to comment Share on other sites More sharing options...
FroZticles Posted April 9, 2004 Share Posted April 9, 2004 Ziff Kalasco is nothing more than a rookiee fight Vyeska Zayek could mop the floor with him. Link to comment Share on other sites More sharing options...
MasterN64 Posted April 9, 2004 Share Posted April 9, 2004 Naval Combat is a part of war, but now i'm not so sure if i really want it in SWGB II. Unless they change the system a bit, i guess it really isn't worth it, even if there are naval battles in Ep. III. Most civs suck in combat and its just a waste of resources to build a shipyard unless you need a water transport. For now, i guess i vote no, but i hope they at least change the system of the naval combat (such as making more civs havin stronger ships) Ships can be a lot of use as well. If you control the seas, It will definately make it easier for you to get to them, and harder for them to get to you. Course, if you have a civ that has weak ships, it will be a tad harder. But if you think that ships are waste of time, its your funeral. 'Nuf said. Link to comment Share on other sites More sharing options...
DarthMuffin Posted April 9, 2004 Share Posted April 9, 2004 I agree with the general feeling. No naval units in the movies, no naval units in the game. And Star Wars was originally all about space combat (prequel is more Jedi-oriented, but whatever). There's no place for naval stuff in the SW universe. Link to comment Share on other sites More sharing options...
MasterN64 Posted April 9, 2004 Share Posted April 9, 2004 I hate purists...... Anyway, extend the movies a little!!! Besides, if water seperates two enemies, and air isn't the way due to a lot of AA turrets, water is the only way to go. This is a STRATEGY game. NAVAL COMBAT is part of strategy. Everything that is in war is part of STRATEGY. Get used to it!!! Link to comment Share on other sites More sharing options...
Admiral Vostok Posted April 9, 2004 Share Posted April 9, 2004 So... which side are you on Mastern? You say no to naval combat, then Darth agrees, then you say naval combat is a necessity! And why exactly do you hate purists? Link to comment Share on other sites More sharing options...
FroZticles Posted April 9, 2004 Share Posted April 9, 2004 Mastern your baseing your thoughts on SWGB, we want a new engine or a nice superior current engine. With the way Lucasarts is booming with there games and bringing out 1st ever additons with the new MMORPS Battlefront. It is only getting better. Link to comment Share on other sites More sharing options...
DarthMuffin Posted April 10, 2004 Share Posted April 10, 2004 @ mastern64 : If we were all real purists, we wouldn't be here. We would be in front a a huge flat screen TV looking at the classic movies. But naval combat just doesn't make sense to me. Yes, it's a strat game, but it's also a SW game. If we include naval stuff, we take the game away from the SW universe. Link to comment Share on other sites More sharing options...
FroZticles Posted April 10, 2004 Share Posted April 10, 2004 With the sudden departure of boats your all forgetting one major down fall the lose of a resource fish!!!!! Link to comment Share on other sites More sharing options...
Darth Windu Posted April 10, 2004 Author Share Posted April 10, 2004 That assumes that food will be a resource in SWGB2... In my template, i only have Metal and Credits. Link to comment Share on other sites More sharing options...
FroZticles Posted April 10, 2004 Share Posted April 10, 2004 Thats because you don't play online you want the fastest way to get your army finished and complete the campaigns. Others like a strategic game. Link to comment Share on other sites More sharing options...
Darth Windu Posted April 10, 2004 Author Share Posted April 10, 2004 How, exactly, is removing food and re-vamping the resource system going to change that? Link to comment Share on other sites More sharing options...
lukeiamyourdad Posted April 10, 2004 Share Posted April 10, 2004 Less ressources, less economical micro, less strategy. So basically, when you feed your troopers, you feed them with metal and credits...interesting(except for the Separatist which kinda makes sense:D) Link to comment Share on other sites More sharing options...
DarthMuffin Posted April 11, 2004 Share Posted April 11, 2004 Originally posted by lukeiamyourdad Less ressources, less economical micro, less strategy. You could also say : Less ressources, less economical crap, more micro of the units Link to comment Share on other sites More sharing options...
lukeiamyourdad Posted April 11, 2004 Share Posted April 11, 2004 In early games, economical micro means everything. Reducing it will turn it into...well a simple, like a good old forummer who hasn't been here in a long time, clickfest. Just pumping out units and attacking the enemy without caring about anything else...yes...so strategic... Link to comment Share on other sites More sharing options...
Poggle Posted April 11, 2004 Share Posted April 11, 2004 Its gotta be a balance we all need the space naval battles but we also want the groud battles and saber fights it a comprimise! Link to comment Share on other sites More sharing options...
FroZticles Posted April 11, 2004 Share Posted April 11, 2004 How are you gonna fill out your maps Windu just have a bunch of metal desposits everywhere. Troops do eat and they also need carbon for there armor. You don't have tech levels either so your template is a click fest hardly any stratergy involved. Link to comment Share on other sites More sharing options...
Darth Windu Posted April 11, 2004 Author Share Posted April 11, 2004 luke - in the C&C series, there's only one resource and it's not a click-fest. Plus, you have to remember that you can only harvest resources within your borders, and at a rate defined by your amount of Economic Research (ie if you dont invest in Economic Research, you wont gather resources very fast). In addition, all resources are finite (Nova - which is delivered as Credits, and Metal) so in the end game players will need to have constructed and defended a few Spaceports to keep their economy going. Jabba - actually we dont want Space battles in this game FroZ - there will be Metal and Nova deposits, the Nova delivered as Credits. When you contruct a unit, it will require a certain amount of Credits and/or Metal. With Infantry, you do realise that the Credit cost translates into the purchasing of equipment and food for them right? Also, no, i dont have tech levels because they are an abomination, slowing down gameplay and hurting realism. Link to comment Share on other sites More sharing options...
FroZticles Posted April 11, 2004 Share Posted April 11, 2004 Your just cutting corners tech levels are the best way to go about it. 2 resoucres is far to easy people will be bored since the games will end so fast. Link to comment Share on other sites More sharing options...
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