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What makes battlefront unique?


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We know quit a lot about battlefront already, and it seems to me it's gonna be one of the best games I've ever played. But is battlefront really different from other games (starwars and non-starwars)? It looks like bf 1942 to me. Of course it has the star wars aspect, but the question is if the game experience will be very different from other games.

 

I think battlefront will be nice because of the vehicles. They are all totally different, so that could make the game very interesting. In bf1942, every team has a tank, a plane, etc. Maybe the topspeed from one tank is a little bit higher then another, and maybe one airplane has a higher turningrate then another, but the vehicles are still more or less the same.

In battlefront this won't be the case. All vehicles are totally different (wich brings a few balncing issues with it).

 

Something else I like is the engineer, and the possibility to build buildings on the field. I never saw this in another fps, and I think this could also make the game very interesting (I didn't see buildings on the screenshots, why?).

 

For me, this game is not just a standard game with a starwars skin, but a toltally new game. How are you thing about this, and are there other aspects why battlefront won't be totally similar to other games?

 

btw: I know people love to kill ewoks and gungans, but that aspect is not exactly what I mean :D

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Originally posted by Alegis Gensan

buildings, ET for example -> build bridges, watch tower...

 

just some star wars battles i guess and a bf1942 like game, but with totally different sides.. Downside is the graphics :(

 

I like the graphics of endor and naboo, and I guess they will get all levels to that standard (at least).

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What makes Battlefront unique is not necessarily the gameplay, but more the fact that it's Star Wars. Nothing will ever touch that.

 

If this game is half as decent as Bounty Hunter, The Clone Wars, Dark Forces, Shadows of the Empire, or any of the Rebel Assaults or Rogue Squadrons, then I'm probably gonna love it.

The above listed were never really breakthrough or original games, but they had the music, the characters, and the epic scale of Star Wars. That's what I love.

 

-- Lingo

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It's unique from the other games by many of the more complex features of the game. For example, you've got the glactic conquest mode, AI-controlled third parties on some maps, team specific abilities, and team specific special abilities and powers.

Plus it's Star Wars:D

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What makes SWBF unique?

 

nothing realy.

 

BF1942 mod, Galactic Conquest has been out for over a year, and it does everything SWBF is gonna do.

 

so is it unique no, are there any games out or anything that came out like it before? yes over a year go.

 

so not much realy makes it unique, its a rip off of other games like GC and BF1942.

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One major difference from BF1942 is that every faction is different. In BF1942, every faction has got the same vehicles and classes, and the weapons are roughly the same. In battlefront, every factions has got unique classes, and they've got all different vehicles.

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Originally posted by [GCDev]Preacher

What makes SWBF unique?

 

nothing realy.

 

BF1942 mod, Galactic Conquest has been out for over a year, and it does everything SWBF is gonna do.

 

so is it unique no, are there any games out or anything that came out like it before? yes over a year go.

 

so not much realy makes it unique, its a rip off of other games like GC and BF1942.

Oh, cool. Then I guess you won't be playing it. I mean, after all, who wants to play a ripoff game with no new content? :rolleyes:

 

Oh, by the way, Mr. Galactic Conquest Developer, your website link is broken. I think you forgot the "www" ;)

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lol woah touched a nerve with teh fanboys haha. i didnt think i was being mean to your SWBF.

 

i was being objective and stating the facts.

 

this guy asked if it was unique, and its not, whats the problem?

 

 

besides GC has over 40 or 50 vehicles or so already, and by the time SWBF comes out, it could possibly have over 100.

 

content wise GC is far superior. lets just hope we can match the gameplay.

 

also. what website link. i didnt post one?

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I wouldn't say that you touched a nerve more than you really cracked a joke, because there's nothing funnier than a freeware dev knockin' on the official build.

 

You obviously haven't been doing your homework -- the reason that Battlefront will be better and it's not a ripoff is because it's been in development since before Battlefield:1942 was released.

 

The only thing that can be called a ripoff would be the use of the term "Galactic Conquest". But if you break it down, there's really no other way to say that you're conquering the galaxy. (Oh, by the way, how come you guys don't have a mode lik that? Oops, I guess there is some original content after all...)

 

In the end, LucasArts should be crying about you using the Star Wars license without permission. Have fun with your laggy mod -- I'll wait for a FINISHED game.

 

(I was referring to the link in your profile, which also shows as a little WWW button at the bottom fo your posts. Are you really a programmer? :rolleyes: )

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i believe you guys are reading my writing as hostile.

 

i wasnt being hostile at all, im beginning to think perhaps it is the way that i structure my sentences or something. no histility towards you guys or SWBF was intended, i was merely voiceing my opinoin to the question "what makes SWBF unique" and i gave my answer, then all of a sudden i get shouted at by a million people and told GC suck etc etc etc etc.

 

and no im not a programmer, im a modeler skinner 2D artist, hud designer, exporter, and collision mesh maker.

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It's not way off the mark from what I hear of bf1942, but it does have some new features, and its star wars. IMO, battlefield1942 is a good game, but cant touch swbf. and gcdevpreacher, you werent hostile, you just said something that was incorrect, some may have taken it as hostility, but it was more like if we said that bf1942 is discriminate against jews. That would be incorrect and a bit harsh. I dont ewven know here I am going with this anymore.

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Please re-read your original post in this thread, Preacher.

 

The question presented was: "What makes battlefront unique?"

And in case you hadn't noticed, these are Battlefront forums. Obvisouly, someone was wanting positive answers as to what makes SWBF definitive.

Your answer (abridged) was: "Nothing. It's a ripoff. GC is much better."

 

Can you see where that might attract some defense mechanisms from hopeful SWBF players?

 

Anyway, I apologize for attacking, but I didn't feel like this was an appropriate thread for a debate. If you make a BFvsGC thread, then you might get some good feedback along the lines of what you were looking for.

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well no not realy. i wasnt looking for a GC versus SWBF match.

 

and this "Nothing. It's a ripoff. GC is much better."

is not how i meant it, and i agree my fault was using the term Rip off. i should have used something like "Borrowed ideas".

 

as rip off is harsh.

 

 

but i didnt mean to say GC was better, i brought GC up because there are only 2 games in the world that have the idea of BF1942 gameplay and star wars. and thats SWBF and GC, i was using GC becuase its the only other alternative, and it was a point i was using to help backup my argument that SWBF isnt unique.

 

if i had said only that it borrows its ideas from bf1942, my argument wouldnt have been a strong case against the uniqueness factor because there replies would be, erm, bf1942 is world war 2, and SWBF is star wars, thats unique. but because GC is bf1942 and star wars, it was my aid to backing up my clains.

 

looking back on the posts it is totaly my fault for bad sentence structure and in correct use of words. (ask Neko he knows all about my bad english)

 

but yes because im a GCDev, it looked like "GC kicks SWBF's ass because i work on it and I R t3h L337" or something stupid like that.

 

try and imagine my argument if i was not a GC dev. thats how it was intnded.

 

im sure many of you have had to write reports for college, university etc, if you state something you need some form of vetted reference to back it up, and thats all i was doing, albeit in a dubious format.

 

so for anyone who did take it the wrong way i do apologise, as i am looking forward to SWBF just as much as you guys.

 

sorry for the mis understandings (and the longish post)

 

Preach ;)

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GC doesnt seem to give a very starwars feel.....

 

Just looking at the trailers makes me feel like im IN the movies.

 

GC feels more like regular BF with replaced models/skins/etc.

Because its a MOD and has the same physics as bf1942.

 

And I dont give a rats ass how many vehicles are in it!

 

I prefer quality over quantity.

 

Heres some comparison about whats different in battlefront that aint in that mod.

 

 

1.Snowspeeders have tow cables,in the mod they dont.

2.AT-ATs are in the game,in the mod they aint(although I understand why they cant be in)

3.AT-STs wont look like chicken walkers,they have perfect animation that is true to the movies.

4.Both OT and PT Eras.

5.More than one player model per faction

6.3rd party AI like Ewoks,Gungans,Tuskan Raiders,Jawas,etc.

7.Yavin 4 and the Forest moon of Endor are able to be in the game and look outstanding.

8.New game modes,including the "galactic-conquest" mode which sounds awesome.

9.Episode 3 level!

10.Even though GC has so many vehicles,there are several ones you DONT have that will be in battlefront.

11.Rocket Launchers that actually take out infantry without having to actually hit their body :rolleyes:

12.Special classes for each faction instead of the plain basics.

13.More realistic weapons.

14.Lasers have dynamic lighting

15.3rd person view

 

Thats just a few,theres alot more.

 

Dont go saying Battlefront will only offer the same stuff as GC.Because you sir,have been proven wrong.

 

Sorry if I came off harsh :)

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sorry but your opinion is of no worth to me, as you are the same smacktard that flamed our forums for months.

 

i would urge people on this forum to be wary of burnsU, as he is very childish, and flames for no apparent reason. or at least he messed up our boards.

 

i remember one time i had to delete like over 20 posts he spammed in our general boards.

 

so a note to the admins of this forum, pay close attention to burnsU ok :)

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I am no expert, but for a mod I think they've done quit well. swbf will be a professional made game and, sorry, 'probably a better one. That's the difference: bf is made professional, the mod bij hobbyist who don't have the same money to spend lucasarts has.

 

What I'm trying to say is that the two can't be compared

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And you must know that players without an internet connection can't get a mod from the internet, but are able to play SWBF. And if it's going to be a good game (and that's what it's going to be) there will be people without an internet connection who are going to buy it.

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