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simple model imported


cchargin

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Hello all,

 

Hey, is that Mission holding a G11? Why, I do believe it is!

 

http://home.comcast.net/~cchargin/kotor/mission-g11.jpg

 

Ok, folks, I have written a script that will import SIMPLE models into kotor. What are simple models? They are models with no animations, dangly mesh, or skin mesh. For example:

- blasters (pistols, rifles, carbines, etc..)

- swords (normal and vibro)

- grenades

- masks

 

No, light sabers are NOT supported (yet).

 

Please note that the release number for import is 0.0! This means there is a chance that a model can CRASH kotor. Yes, anyone using this script is an alpha tester. If you run into any problems please let me know so I can fix them.

 

Also PLEASE read the tutorial included with import or you will go nuts trying to figure out what's wrong.

 

On a side note I wanted to mention that when you import models with animations into gmax you can remove some of the glitches by pressing the "reset controllers" button on the utils rollout.

 

OK, here are the files:

 

extract0-5:

http://home.comcast.net/~cchargin/kotor/extract0-5.zip

 

import0.0:

http://home.comcast.net/~cchargin/kotor/import0-0.zip

 

Have fun!

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Hello all,

 

Yes, I should have mentioned the tools you will need. Here is the list:

 

You need 5 things to mess with kotor models:

 

1) Kotor tool to extract the .mdl, .mdx and textures

2) extract0-5 to turn the binary .mdl and .mdx into an ascii .mdl file

3) gmax or 3d studio max (gmax is free)

4) nwmax to import the ascii .mdl into gmax or 3d studio max

5) import0-0 to import simple models back into kotor

 

kotor tool:

http://kotortool.home.comcast.net/index.html

 

extract0-5:

http://home.comcast.net/~cchargin/kotor/extract0-5.zip

 

gmax:

http://www.discreet.com/products/gmax/

 

nwmax:

http://nwmax.dladventures.com/

 

import0-0:

http://home.comcast.net/~cchargin/kotor/import0-0.zip

 

Nwmax is an add in for gmax. It has a program called nwmax.exe that lets you export models from gmax into neverwinter nights format. Normally you can't export from gmax. When you install nwmax and run nwmax.exe you can export. Find the nwmax.exe in gmax\scripts\nwmax\

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