TheProphet Posted August 2, 2004 Author Share Posted August 2, 2004 BTW I will be adding endor to my new planets list. Dont forget the Guide stormtrooper789 Link to comment Share on other sites More sharing options...
BountyHUNTER12 Posted August 2, 2004 Share Posted August 2, 2004 The Dialogue for Dummies Tutorial 1.Open up ye ole' Notepad! 2.Next you must type this!!! void main() { SetLocalBoolean(OBJECT_SELF,0,TRUE); } and in a different window: int StartingConditional() { if (GetLocalBoolean(OBJECT_SELF,0) == FALSE) { return TRUE; } return FALSE; } 3. Save the file as talkonce.nss and the other on as talkonce2.nss 4.Compile it: nwnnsscomp talkonce.nss -v1.00 and donwnnsscomp talkonce2.nss v1.00 NOTE: REMEMBER YOU CAN REPLACE THIS STUFF WITH WHATEVER U WANT. 5. Now thou art commandeth thee to open up dlgedit. 6.Create a new dialogue file. 8.Make a reply and make it say "Wierdo!" and in the script entry type talkonce 9.Make another reply and type "Idiot!" and once again in the script entry type talkonce 10.Make an entry and type "Asupo muko wimpy-pop!" and in the add the replies to entry. 11.Make another entry and make the text "Did I sound retarded?" 12.In the Starting List make the first one like: 0 <none> 13.Make the second one like: 1 talkonce2 14.Save it and test drive it in DLGedit and see if it displays properly. 15. Now, take the *.dlg file and the two *.ncs files. 16.Add the name of the *.dlg file to the Conversation entry of a *.utc file. THE END! Link to comment Share on other sites More sharing options...
TheProphet Posted August 2, 2004 Author Share Posted August 2, 2004 Still not working. Link to comment Share on other sites More sharing options...
TheProphet Posted August 2, 2004 Author Share Posted August 2, 2004 I have a plan!!!, I will send you a dialogue via email, you do your magic on it and send it to me. Test it first though. This way if it doesnt work on mine I will know it has to do with my system. OOOO what a great idea sending it to you now. Link to comment Share on other sites More sharing options...
TheProphet Posted August 2, 2004 Author Share Posted August 2, 2004 Unfortunately i will need your Email which you have blocked from others. PM it to me if you want to keep it a secret. Link to comment Share on other sites More sharing options...
TheProphet Posted August 2, 2004 Author Share Posted August 2, 2004 In the meantime, I have a little friend for you guys, a "native" to my new planet Endor... This isnt a very good shot of him. He looks MUCH better in game, and the patches of furr coming threw his cloak are awsome looking. He has a ripped cloak the dont bay Ewoks very much. Link to comment Share on other sites More sharing options...
Colma Adawin Posted August 2, 2004 Share Posted August 2, 2004 Originally posted by Gsccc In the meantime, I have a little friend for you guys, a "native" to my new planet Endor... This isnt a very good shot of him. He looks MUCH better in game, and the patches of furr coming threw his cloak are awsome looking. He has a ripped cloak the dont bay Ewoks very much. nice Vandar / Yoda to Ewok looks good. and the E-Mail thing, it concerns EVERYONE the moderators and the admin, i personally dont know, did this to stop others spamming and all that sort of thing, good idea if you ask me but it does have its down side, oh and... ... ... ... QUADRIPLE POSTS im playing hehe MattCole Link to comment Share on other sites More sharing options...
BountyHUNTER12 Posted August 2, 2004 Share Posted August 2, 2004 Originally posted by Gsccc Unfortunately i will need your Email which you have blocked from others. PM it to me if you want to keep it a secret. Check your PMs Gsccc, and I will work my "magic". Link to comment Share on other sites More sharing options...
Colma Adawin Posted August 2, 2004 Share Posted August 2, 2004 Originally posted by StormTrooper789 Check your PMs Gsccc, and I will work my "magic". hope it works out :D:D:D:D:D MattCole Link to comment Share on other sites More sharing options...
TheProphet Posted August 2, 2004 Author Share Posted August 2, 2004 Since your back Darth333 maybe you can help us with this problem, if you scroll up a whole bunch youll see that we have been testing a whole bunch of scripts. Is there anything you think i should be trying that hasnt been tried already? Link to comment Share on other sites More sharing options...
Mav Posted August 2, 2004 Share Posted August 2, 2004 LOL... I want the have a lightsaber wielding Ewok in my party, you should make a recruit mod out of him...lol Link to comment Share on other sites More sharing options...
Darth333 Posted August 2, 2004 Share Posted August 2, 2004 Originally posted by Gsccc Since your back Darth333 maybe you can help us with this problem, if you scroll up a whole bunch youll see that we have been testing a whole bunch of scripts. Is there anything you think i should be trying that hasnt been tried already? The scripts posted by Stormtrooper are fine and he posted this: Originally posted by StormTrooper789Check your PMs Gsccc, and I will work my "magic". ...so I assume he is working on it. Is there anything else that you haven't figured out? Link to comment Share on other sites More sharing options...
TheProphet Posted August 2, 2004 Author Share Posted August 2, 2004 Yes actually, is it possible that my computer is to blame for the problems? I mean if it works for everyone else and not me then shouldnt that mean I have a problem?? Link to comment Share on other sites More sharing options...
TheProphet Posted August 2, 2004 Author Share Posted August 2, 2004 Feedback on the ewok anyone!?! It took me a friggin hour to do it. Especialy making his ears smaller and the little patches of furr coming out of his suit. Anyone got any ideas for adjustments to him? Link to comment Share on other sites More sharing options...
Darth333 Posted August 2, 2004 Share Posted August 2, 2004 Originally posted by Gsccc Yes actually, is it possible that my computer is to blame for the problems? I mean if it works for everyone else and not me then shouldnt that mean I have a problem?? I doubt that it is caused by your computer: if you can run Kotor it should work. Learning to make scripts requires time and patience. Wait for Stormtrooper to answer your request, it should work. Link to comment Share on other sites More sharing options...
Tento_spear Posted August 2, 2004 Share Posted August 2, 2004 Oh please!! Does anyone really think this guy is going to release the full version of this mod?? All it is is eyecandy, this guy is the most newbish idiot i have ever had the displeasure of seeing mod. Anyone can do this mod its a joke. He puts like NO people on manaan and expects people to like it. Glamador was right with what he said the first time! This mod is just plain stupid. Downloading it would be a huge wast of time. BTW: Gsccc dont try to post in the other forums again. Oh and nice name, I see you stole it from CMGSCCC.com. Link to comment Share on other sites More sharing options...
BountyHUNTER12 Posted August 2, 2004 Share Posted August 2, 2004 I know the problem, after examining it. Just make the entry with script requirement first change them to this: 1 <talkonce2> 0 <> --------------- The Starting List order was reversed, my bad for telling u that, made a type-o in my mini-tutorial. Try that now! Link to comment Share on other sites More sharing options...
kampher Posted August 2, 2004 Share Posted August 2, 2004 Oh please!! Does anyone really think this guy is going to release the full version of this mod?? All it is is eyecandy, this guy is the most newbish idiot i have ever had the displeasure of seeing mod. Anyone can do this mod its a joke. He puts like NO people on manaan and expects people to like it. Glamador was right with what he said the first time! This mod is just plain stupid. Downloading it would be a huge wast of time. Wow, can someone please shut this guy up or shoot him or something. Ill bet the n00b cant even mod. so stfu already and leave the forum. thanks, and have a horrible life. Link to comment Share on other sites More sharing options...
TheProphet Posted August 2, 2004 Author Share Posted August 2, 2004 Originally posted by StormTrooper789 I know the problem, after examining it. Just make the entry with script requirement first change them to this: 1 <talkonce2> 0 <> --------------- The Starting List order was reversed, my bad for telling u that, made a type-o in my mini-tutorial. Try that now! Now he just says Did i sound retarded? only. I am editing it with the NWNEditor not the Dlg editor does this make a difference? Did you test it and did it work?!? Link to comment Share on other sites More sharing options...
BountyHUNTER12 Posted August 2, 2004 Share Posted August 2, 2004 Originally posted by Tento_spear Oh please!! Does anyone really think this guy is going to release the full version of this mod?? All it is is eyecandy, this guy is the most newbish idiot i have ever had the displeasure of seeing mod. Anyone can do this mod its a joke. He puts like NO people on manaan and expects people to like it. Glamador was right with what he said the first time! This mod is just plain stupid. Downloading it would be a huge wast of time. BTW: Gsccc dont try to post in the other forums again. Oh and nice name, I see you stole it from CMGSCCC.com. TENTO SPEAR THAT IS DISRESPECTFUL TO OTHER MODDERS, DIDN'T YOU SEE THE WORD "BETA" IN IT?!!!!! :mad: Now a beta means...hmm..still under development! Link to comment Share on other sites More sharing options...
BountyHUNTER12 Posted August 2, 2004 Share Posted August 2, 2004 Originally posted by Gsccc Now he just says Did i sound retarded? only. I am editing it with the NWNEditor not the Dlg editor does this make a difference? Did you test it and did it work?!? Change the Skippable entry to 1. All my dialogues that use the exact same scripts work when I do that. Link to comment Share on other sites More sharing options...
TheProphet Posted August 2, 2004 Author Share Posted August 2, 2004 It still doesnt work, HAVE YOU TESTED IT?!?!? Please do. Link to comment Share on other sites More sharing options...
Darth333 Posted August 2, 2004 Share Posted August 2, 2004 Originally posted by StormTrooper789 Change the Skippable entry to 1. All my dialogues that use the exact same scripts work when I do that. Very good idea: this will allow the player to press enter in order to make the dialog go faster (especially useful when testing or during aliens loooooooooooooong answers) . To Tento_spear : you have the right to like or dislike a mod. Gsccc is presently asking questions relevant to modding Kotor and we ask you not to turn this into a flame war with your disrespectful comments. So please calm down (why don't you mod instead?) Link to comment Share on other sites More sharing options...
TheProphet Posted August 2, 2004 Author Share Posted August 2, 2004 TENTO HOW DID YoU FIND ME!!!!???!!! Well anyways, I didnt see your last posts. So i will summarize what i wanted to say for you. Darth333:I respect your wishes for this not to turn into a flame war but the moment he hit the post button it was. Tento, the only reason you are bombing my mod is because you were jealous that I was stealing the fame away from you, and your small mod, i dont even remember what it was it was so stupid. You have the IQ of about a 4 year old. You come into my modding forum where I have friends and Flame me. Well as you can see from one of my favorites "Kampher" That isnt going to work out for you. Knowing you you are going to reply with a very childish and stupid come back. PS Pleas grow up. Link to comment Share on other sites More sharing options...
Darth333 Posted August 2, 2004 Share Posted August 2, 2004 Originally posted by Gsccc It still doesnt work, HAVE YOU TESTED IT?!?!? Please do. I haven't check your dlg file but make sure of the order of entries in the Starting List. Per example if your script that checks the variable is at entry no. 9 , then make the starting list as follows: Entry no. 0 --> index = 9 Entry no. 1 --> index = 0 This way, if the script returns false, then the game will skip to the next entry in the Starting List. In other words, if the condition to start at entry no. 9 is not met, the npc will start at entry no. 0. (look at the dlg file in my Recruitable Darth Bandon mod. The source code is here ) Link to comment Share on other sites More sharing options...
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