OverlordAngelus Posted January 17, 2005 Share Posted January 17, 2005 There are other reasons to draw upon EU material, such as planets. The game is supposed to have at least 20 planets to conquer and seeing as the movies don't show that many planets they have the choice of picking from existing EU planets that are already developed or creating their own planets. Personally I would much rather fight to control/liberate a planet that I am familiar with. Not because it gives me a tactical edge but because it adds a bit more tension to the battle. Link to comment Share on other sites More sharing options...
lukeiamyourdad Posted January 17, 2005 Share Posted January 17, 2005 I understand what you mean Vostok. Frankly, the Tie Crawler looks ugly and doesn't seem to be able to take any kind of damage at all. Also, according to EU, TIE means twin ion engines. Why they would give twin ion engines to a ground vehicle that uses tracks is beyond comprehension. So using EU to contradict EU, the TIE crawler doesn't even deserve the TIE name. Nevertheless, other choices to include EU material has been well justified such as Rebel Tanks and the Victory Class Star Destroyer(for variety's sake, let's have more then two types star destroyers plus, they looks cool). Link to comment Share on other sites More sharing options...
Admiral Vostok Posted January 18, 2005 Share Posted January 18, 2005 Rebel Tanks are probably a necessity but at least in adding them the designers aren't following the bad example of the TIE Crawler and making it an X-Track or Y-Track or something stupid. It's simple and utilitarian as Rebel equipment should be. As Jan Gaarni pointed out in the screenshot thread, the Victory-class SD is could-have-been-Canon, which is my favourite kind of EU. Plus it makes sense for the Empire to have at least as many different capital ships as the Rebellion. Link to comment Share on other sites More sharing options...
DK_Viceroy Posted January 18, 2005 Share Posted January 18, 2005 The TIE Crawler was actually a miserable failure, it was made by Imperial Warlords with a surplus of TIE cockpits but not enough engines or wings but parts to make a tank out of it, needless to say it was a miserable flop and well outside the time line that has already been stated, since the TIE Crawler was first used on the Battle of Courscant between squabbling imperial warlords. I'm suprised you didn't have a cow when you saw the Interdictor class Star Destroyer as well as the huge array of EU units and ships in it, the Interdictor will be tricky to balance something that can stop enemy ships from escaping incidently the rebels only way of doing the same was via captured interdictor's they made no effort to improve the technology until Battle of Courscant Yuzzhan Vong Variant. and don't bother quoting your "laws" of Star Wars Canon I'm not bothered by them. Link to comment Share on other sites More sharing options...
Admiral Vostok Posted January 18, 2005 Share Posted January 18, 2005 So even to an EUFan, the inclusion of the TIE Crawler makes no sense. It's a silly unit that wasn't even present in the timeline of the setting of the game. I didn't actually see the Interdictor, and indeed I am curious as to how such a unit could work in the game. Link to comment Share on other sites More sharing options...
DK_Viceroy Posted January 18, 2005 Share Posted January 18, 2005 they have also taken liberties with how it looked as well. The Interdictor is in one of those screenshots, it's the one with the large angular bridge tower and the 4 globe like protrusions. I imagine that they've got a hyperspacedrive for ships where they can retreat out of battle super quick, the tactical possibilities on an Interdictor are endless, Thrawn has proved that. Another interesting note is that the A-Wing wasn't in service in the timespace it's supposedly focusing on, and I'm none too sure the Rebels had a fleet by then. Link to comment Share on other sites More sharing options...
Jan Gaarni Posted January 18, 2005 Share Posted January 18, 2005 In Rebellion, they had the Immobiliser-418 on the Imperial side, and eventually the rebels could researc a equal for it, the CC-7700. The way it worked there was, when you entered combat, it was active. And no way of turning it off. Which sucked if you brought one along and then realized, maybe I would have an advantage of letting them go, perhaps it looks like they might be able to beat me. That way I would have been able to allow them to retreat so I could call in an additional ship or 2 to attack them another time around another planet. The retreating force always retreated to the closest star system. So I'm hoping there's a possibility to turn off the interdiction field on them in this game. TIE-Crawler is ... well, what can I say. USE A REAL TANK!!! The Imperial Army does have conventional tanks aswell, usually with repulsor lift. The Gorm-Talquist S-1 FireHawke Heavy Repulsortank is one such vehicle for instance, used primearly before the Walkers started to be developed. If I were in charge of this project I'd use that one instead of something that looks (and we know it does to ) like it'll fall appart if you blew on it. And it looks way cooler too. Or a lighter one if better for balance. AT-AT's are pretty powerful as it is. For the A-Wing, time will move on. It will not take place just in the time period where they say it starts. The time will move forward even if you are not attacking anything. Atleast that is how I understand it. 20 planets doesn't sound like alot to me though. It sounds like a small game already. Rebellion had 200 planets you could conquer. Link to comment Share on other sites More sharing options...
OverlordAngelus Posted January 18, 2005 Share Posted January 18, 2005 The game only starts before ANH. I suspect as time passes events from the movies will happen during the game. As for 20 planets. It might not seem like much but if the battles are quite time consuming and there are 2 battles to control a planet and the enemy attacking you as well... Though I do hope that if they include an editor, it will allow people to add their own planets to the campaigns or better yet, allow the player to create their own campaigns (Thrawn Trilogy anyone?) Link to comment Share on other sites More sharing options...
lukeiamyourdad Posted January 18, 2005 Share Posted January 18, 2005 In X-Wing vs. Tie Fighters, the Rebels had modified Loronar Strike Cruisers for interdiction purposes I believe. It would prove an effective counter to the Interdictor cruiser. Link to comment Share on other sites More sharing options...
Admiral Vostok Posted January 22, 2005 Share Posted January 22, 2005 Originally posted by Jan Gaarni The Imperial Army does have conventional tanks aswell, usually with repulsor lift. The Gorm-Talquist S-1 FireHawke Heavy Repulsortank is one such vehicle for instance, used primearly before the Walkers started to be developed. Yet another snippet of EU that George Lucas does not approve of... Sorry Jan, but as Viceroy will tell you this is one of my favourite things to do... Link to comment Share on other sites More sharing options...
DK_Viceroy Posted January 22, 2005 Share Posted January 22, 2005 yes it's his favourite habbit of annyoing everyone in a 20 forum radius, of course half the time he's wrong and I love proving him as such. Of course unless GL says he disproves of it any statement Vostok makes to that effect is of course a pack of lies:D Link to comment Share on other sites More sharing options...
Jan Gaarni Posted January 22, 2005 Share Posted January 22, 2005 Originally posted by Admiral Vostok Yet another snippet of EU that George Lucas does not approve of... Sorry Jan, but as Viceroy will tell you this is one of my favourite things to do... I'm sorry, I don't quite follow?!? (it's very late here right now, that might be why ) Link to comment Share on other sites More sharing options...
DK_Viceroy Posted January 22, 2005 Share Posted January 22, 2005 what he means is his faveourite obsession is to try and force on everyone his Puritanical view that EU sucks and a whole lot of Puritianical rhetoric to why EU sucks. All of it of course mindless babble, EU is of course just as important as the films and to the point even more canononical because the books do not change every time they're printed while the films every new edition change, in some cases radically. the point is ignore any Rhetoric Vostok spouts as mindless babble and you'll be quite happy. Link to comment Share on other sites More sharing options...
OverlordAngelus Posted January 22, 2005 Share Posted January 22, 2005 Originally posted by DK_Viceroy All of it of course mindless babble, EU is of course just as important as the films and to the point even more canononical because the books do not change every time they're printed while the films every new edition change, in some cases radically. Hahaha, that has to be the best argument for EU that I have ever seen. Link to comment Share on other sites More sharing options...
lukeiamyourdad Posted January 22, 2005 Share Posted January 22, 2005 What kind of radical changes has there been from the old to the special edition? Some new CGI effect for the Sarlacc, a delete scene with Jabba in ANH, the music at th end of RotJ, Christensen at the end of RotJ, etc. Nothing radical nor does it change the story. Eu cannot survive without the movies while the movies can survive without EU. Link to comment Share on other sites More sharing options...
FroZticles Posted January 23, 2005 Share Posted January 23, 2005 Luke imagine how boring it would be without EU I don't think I could play 20+ games based on the same storyline or with the same characters. Viceroy- You can stop insulting Vostok everytime he posts I know for a fact your 10 times worse than Vostok how you try to force your stupid beliefs onto others constantly. About how great you think EU is and how you really wanted the next RTS to be like. For those of you who need a refresh or have not seen it take a look at his pure EU RTS. *Note leave whatever you saw in the movies right here this new EU game Viceroy has created may cause brain sesures* http://www.lucasforums.com/showthread.php?s=&threadid=113197 Link to comment Share on other sites More sharing options...
Rogue15 Posted January 23, 2005 Share Posted January 23, 2005 I'm hoping that this will play more like Force Commander than GB. resource gathering is......****TY. I WANT TO FIGHT AND KILL NOT WORRY ABOUT MY STUPID ASS UNARMED WORKERS. Link to comment Share on other sites More sharing options...
lukeiamyourdad Posted January 23, 2005 Share Posted January 23, 2005 Originally posted by FroZticles Luke imagine how boring it would be without EU I don't think I could play 20+ games based on the same storyline or with the same characters. Your point was? I replied against Viceroy saying that EU was just as important as the movie which is a false statement. I don't hate EU in general(well, I hate mostly post-RotJ EU) but one cannot say EU has the same weight in the balance as the movies. Link to comment Share on other sites More sharing options...
DK_Viceroy Posted January 23, 2005 Share Posted January 23, 2005 oh dearest Froz are you sure that link works? and I never Pimped a link to it in my sig, nor did I have at attempt at making a new one when it was blatantly obvious that there was an imminenet announcement. You must be having brain seizures to post a link to a topic I long deleted:p and Luke talk like that coming from you is rich when you were harranging for christhansens head on a gilded platter when you heard of the changes:p Link to comment Share on other sites More sharing options...
lukeiamyourdad Posted January 23, 2005 Share Posted January 23, 2005 That's because I hate him. Storywise it doesn't change much. Besides, it was the only thing that bothered me from any of the changes. Link to comment Share on other sites More sharing options...
lonepadawan Posted January 24, 2005 Share Posted January 24, 2005 I wonder if the AT-AA and AT-PT are going to make a return... Link to comment Share on other sites More sharing options...
Cavkov Posted January 26, 2005 Share Posted January 26, 2005 How many units/ships can you have?? is there going to be any Pop caP?? i hope they dont have any pop cap couse u have to take over the galaxy u know Link to comment Share on other sites More sharing options...
FroZticles Posted January 28, 2005 Share Posted January 28, 2005 It changes the stroy quite a bit since Anakin died the day he became Vader and Sith don't become ghosts or disappear. Thats why I'm wondering what Qui Gon did to not become one with the force. Link to comment Share on other sites More sharing options...
lukeiamyourdad Posted January 28, 2005 Share Posted January 28, 2005 I think it's because he died without being at peace. Both Obi, Yoda and Anakin(back to the lightside) dissapeared because they were at peace. (It was stated that Vader dissapeared and that Luke was only burning the suit. I'll have to dig up where I found that). Link to comment Share on other sites More sharing options...
FroZticles Posted January 28, 2005 Share Posted January 28, 2005 We shall see in the arena at Geonosis there was no Jedi bodies on the ground when Boba took Jango's helmet so all Jedi disappear except for Qui Gon? Link to comment Share on other sites More sharing options...
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