ubercarl Posted May 19, 2005 Share Posted May 19, 2005 hey maverick187, just wanted to say that your mods are awesome. i can't wait to use them (expecially the prestige vlass mod) thanks! Link to comment Share on other sites More sharing options...
Mav Posted May 20, 2005 Author Share Posted May 20, 2005 Originally posted by ubercarl hey maverick187, just wanted to say that your mods are awesome. i can't wait to use them (expecially the prestige vlass mod) thanks! Thank you very much, and welcome to the forums, and I must says, RedHawke deserves just as much if not more credit for the Pretige Item Pack, but I'm glad you are enjoying the mods. Mini-Update: I know I promised you all some in-game screenies of the gun model, but the model has some major texture warping, but I've narrowed it down to a few areas so I should have it completely fixed soon. However, I do need some help from the resident photoshop masters, how would I go about getting an old, rusted metal look in photoshop, similar to the look of the texture of Achilles Ryyk blade? Thanks for any help. Mav Link to comment Share on other sites More sharing options...
General Kenobi Posted May 20, 2005 Share Posted May 20, 2005 Mav, If you just want a blade or the like to have a "rusted" spot or several; I'd open up KOTORtool and just fish through some of the area and ship textures. You can find some pretty good stuff in there to work from. If I can remember (or you don't respond before me) I'll fish thru em' and see if I can find something for you. Once you find a "sample" you can just open both files in photoshop and take say a ship texture file with rusted sections on it and select a section of rust. Feather the selection a bit by going into the selection pulldown menu. Try experimenting with feathering the selection 1 or 2 pixels and that will give you a softer edge. Then once feathered simply put the two tga files side by side and drag and drop the sample section onto your target tga. Then you can use distort, rotate, scale, bla bla bla (you get the point) to resize and shape it to match what your trying to do. If it's the wrong color hue for your target item you can move the mouse over the new rust layer you created in your target file and holding the CTRL key down click the layer and it will select your "rust" spot(s) again (feathering included) and do an adjustment layer with hue and saturation. You can then adjust the image the way you like. Hope that helps man, DM Link to comment Share on other sites More sharing options...
Mav Posted May 20, 2005 Author Share Posted May 20, 2005 I'll give it a shot later, thanks for the helpful tips DM, I'll give it a shot later and have an in-game screenie up for everyone later, right now I'm playing around with the blaster bolt textures, making some funky blaster bolts... e.g. rainbow.. you get the idea... ummmm cool??? new avatar DM Link to comment Share on other sites More sharing options...
svösh Posted May 20, 2005 Share Posted May 20, 2005 I normally make my own, if not then there are plugins I like to use as well. If you have xenofex1 or 2 there is a filter called stain , use the rust preset , naturally play with the plugins settings so it looks how you want it too. you will be pleasantly surprised , In a selection on a new layer above what you are working on. You can play with it layer setting set to overlay or multiply ect … and change opacity erase mask .. An other sweet trick is spotted rust so open your foreground colour and choose a good rust tone make a new layer now to paint brush < airbrush setting ON > soft brush set the size you need for what you want, detailed or whatever depends on your image and the look your are going for. Now set the brush setting to dissolve. The lower the opacity the more sparse the result. I would set anywhere form 8 to 25% and brush away after words you can Ctrl click the layers thumbnail to select the spotted rust to omit it from the alpha you go to channel on your already created alpha and take a white paint brush and paint over so all your rust spots because the layer is still selected you can grab a size 300 pixel hard brush at 100 opacity without any worries. Just paint full white so the rust won’t shine like the rest and will give it that real effect, simple yet effective. Hope this helps svösh Link to comment Share on other sites More sharing options...
Mav Posted May 20, 2005 Author Share Posted May 20, 2005 Thank you very much, for the tips svösh, currently I have a texture using DM's method on the gun model, but I'll try out your method and see which one I like the look of best. Also, I do indeed have Xenofex 1 and 2 as well as Eyecandy, and I enjoy those plug-ins very much . Once again thanks svösh, you never cease ot amaze me. now....you guess it an...... Update Well, I said I'd try and get you all an in-game screen and I just finished throwing together a collage for you all, I hope you enjoy it. Ion Hold Out Blaster - 492 kb Prime, I hope you don't mind me featuring your Stormtrooper Armor and Helmet. Mav Edit: Oh yeah, I forgot to say, I'll try and have it out for download tomorrow, I'll try, but don't get your hopes up, I still have to edit the files from the "Mav Shop and Bench" mod to accomodate and write a lengthy readme. Link to comment Share on other sites More sharing options...
Colma Adawin Posted May 20, 2005 Share Posted May 20, 2005 Hey thats looking great Mav!! I wont get my hopes up but i cant wait to add it with my arsenal-in-the-making Great job mav, cant wait! MattCole Link to comment Share on other sites More sharing options...
Mav Posted May 20, 2005 Author Share Posted May 20, 2005 Update After investigating a reported bug of sorts I discovered a new one, it regards my Mod Store and Bench via the Security System, apparently I didn't see that Xcom's Sith Battle Simulation mod also uses the secsys.dlg file so, in short I will be updating my file, as soon as I get Xcom's permission. This will all happen tomorrow seeing as I just got home from Episode III and it's about 2:30 am.... must sleep. OK thats all for now. Link to comment Share on other sites More sharing options...
Mono_Giganto Posted May 20, 2005 Share Posted May 20, 2005 The gun looks good Mav, heh I could retire and have you take my place if I wanted lol. I went to the midnight opening of EP III too, and I feel weird 'cause I kept looking for good views of the guns. Link to comment Share on other sites More sharing options...
Mav Posted May 20, 2005 Author Share Posted May 20, 2005 Originally posted by Mono_Giganto The gun looks good Mav, heh I could retire and have you take my place if I wanted lol. I went to the midnight opening of EP III too, and I feel weird 'cause I kept looking for good views of the guns. Yea, I was thinking hey look blue blaster bolts... then I was looking to see if there was anything special about the General Grievous killing blaster. I guess we'll have to wait for some quality screen caps to come out. Oh and I swear if you retire I'm going to hunt you down Link to comment Share on other sites More sharing options...
Ellderon Posted May 20, 2005 Share Posted May 20, 2005 Looking good! Link to comment Share on other sites More sharing options...
Mav Posted May 21, 2005 Author Share Posted May 21, 2005 Release Update The Ion Hold Out Blaster has been released No new mods are currently under production, I do however plan to have a "blaster bolt texturing" tutorial up later today, in a hour or a few. Link to comment Share on other sites More sharing options...
Mav Posted June 3, 2005 Author Share Posted June 3, 2005 Update Well, well it has been a while hasn't it, I'm glad to see that Lucas Forums and Holowan is back up and running again. Anyway, on with the business some of you know that I have been working on a few new hilts, you can check them out at my new models collection at fotopic.net. Mav's Models Gallery The new hilts are label, Work In Progress or W.I.P. and the like, release date is TBA as I stil lhave to make the annoying files, and such. Thats all for now, Mav Link to comment Share on other sites More sharing options...
Darkkender Posted June 3, 2005 Share Posted June 3, 2005 Don't forget to fill everybody in on the fact that one of those WIP sabers is a breakaway saber. Link to comment Share on other sites More sharing options...
Mav Posted January 3, 2006 Author Share Posted January 3, 2006 Just checking in to say "hi", how's everyone been doing? Link to comment Share on other sites More sharing options...
T7nowhere Posted January 3, 2006 Share Posted January 3, 2006 Grrrrr and here I thought you came back with some new wip. It's good to see ya back Mav, got any new mod idea's. Link to comment Share on other sites More sharing options...
Achilles Posted January 3, 2006 Share Posted January 3, 2006 Just checking in to say "hi", how's everyone been doing?Sup homie. How's school treating you? Have any new mods to unleash upon the masses? Link to comment Share on other sites More sharing options...
RedHawke Posted January 3, 2006 Share Posted January 3, 2006 ^^^^ What Achilles said! Link to comment Share on other sites More sharing options...
Mav Posted January 4, 2006 Author Share Posted January 4, 2006 Well, I'm afraid I'm a bit mod rusty, been playing Star Wars Galaxies quite a bit, wasn't planning on coming back until KotOR 3, but just for you guys, I'll see if I can't dig up some unfinished W.I.P., start school again on the 9th, but at the least if I can't hash everything out, I'll send someone the files to do it , now to see if I still have the files... Link to comment Share on other sites More sharing options...
Mav Posted January 4, 2006 Author Share Posted January 4, 2006 Ok, I did some digging, and this one is actually all packaged and ready to go, I made it for an Aayla Secura recruit mod, so I don't know if it's been released or not. Anybody else know? lol Link to comment Share on other sites More sharing options...
RedHawke Posted January 4, 2006 Share Posted January 4, 2006 Nope, I haven't seen an AS Recruit mod... looks like a cool saber though! FYI Mav, you need to fix the link in your sig to our Pr Cl Robe & Saber Pack mod, it has changed since they updated pcgamemods... to this here. http://www.pcgamemods.com/mod/10756.html Also I updated the mod to use stoffe -mkb-'s awesome TSL Patcher program, so no more 2da compatability hassles anyway! Link to comment Share on other sites More sharing options...
General Kenobi Posted January 4, 2006 Share Posted January 4, 2006 Don't feel bad Mav I hear you there I've not put out anything in a LONG time here either man. I've been doing Battlefront/Battlefront 2 and starting up my own general topic forum for people to use for whatever. I'd like to delve into making a new level or area especially since all of the advances of Fred's K-tool towards module editing/making. I can't see the pic if there is one of the saber RedHawke was talking about a new saber is always good. Rock on dude, General Kenobi Link to comment Share on other sites More sharing options...
Mav Posted January 5, 2006 Author Share Posted January 5, 2006 Nope, I haven't seen an AS Recruit mod... looks like a cool saber though! FYI Mav, you need to fix the link in your sig to our Pr Cl Robe & Saber Pack mod, it has changed since they updated pcgamemods... to this here. http://www.pcgamemods.com/mod/10756.html Also I updated the mod to use stoffe -mkb-'s awesome TSL Patcher program, so no more 2da compatability hassles anyway! sounds nice, all sounds like I'm way behind lol Link to comment Share on other sites More sharing options...
ChAiNz.2da Posted January 5, 2006 Share Posted January 5, 2006 Just checking in to say "hi", how's everyone been doing?Well Hell's Bell's where's my manners? Great to see you around man! It's about time you came out of hiding.. hehehe Link to comment Share on other sites More sharing options...
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