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Multiplayer Info? [possible spoilers]


Joetheeskimo

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I remember one article said it was going to be "Trandoshans Vs. Clones."

 

I would assume (hope) that in Deathmatch you could pick any skin/model, not just from those two "factions."

 

But I don't know if they're going to have a full blown set of "factions" like SWBF. That would be cool though....

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Originally posted by ZBomber

On a video I saw for MP in the XBox demo, I think I only saw clones....

 

Ohhh, that would be awesome. Clones are the best. I don't think I'd enjoy playing the bad guys. :p Still though, it would be a tad strange to have Republic clones shooting at eachother. Either it's just training camp, or they didn't care much to make the MP side to follow the main, logical storyline ;)

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Originally posted by TK-8252

I wonder if they'll have the revive in multiplayer, for the teamed games. But then how could the Trandos and such have it, because it's the Commandos' suits that keeps them alive isn't it?

 

Well, the Trandos aren't showing wearing fully sealed gear like the Clones, but they do have helmets, goggles, armor and other gear, so for all we know they have their own life support type functions. Or maybe Trandoshans are just hearty creatures. ; )

 

The tool you use to revive them could easily just as easily be used by another species.

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Originally posted by joetheeskimo5

Yeah, considering how much effort they've put into the Single Player side (around 56 missions)...

 

Uhh, what? I thought we were only getting 16. Or were you being sarcastic?

 

 

I guess if you count every little tiny checkpoint (like in the demo) there might be that many, but each of those little bits make up a mission (the demo was just one mission long, and you don't even quite get to the end without cheating).

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Originally posted by Kurgan

Uhh, what? I thought we were only getting 16. Or were you being sarcastic?

 

 

I guess if you count every little tiny checkpoint (like in the demo) there might be that many, but each of those little bits make up a mission (the demo was just one mission long, and you don't even quite get to the end without cheating).

 

I do count each "little tiny checkpoint" as a mission - each one takes about 10 minutes to beat.

 

I wish they'd work on an expansion pack for more missions :D Or, I wonder if we'll see a Republic Commando II...

 

Then again, probably not, because the game doesn't exactly have a main running plot...just mini-storylines for each of the missions. :/

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Originally posted by joetheeskimo5

I do count each "little tiny checkpoint" as a mission - each one takes about 10 minutes to beat.

 

I wish they'd work on an expansion pack for more missions :D Or, I wonder if we'll see a Republic Commando II...

 

Then again, probably not, because the game doesn't exactly have a main running plot...just mini-storylines for each of the missions. :/

 

That sounds about right then, since that comes close to 10 hours of gameplay, which is the figure being batted around in reviews.

 

If we saw a Republic Commando II, it would probably be subtitled "Imperial Stormtrooper." ; )

 

Empire at War is a game they're already making set between ROTS and ANH. So there's that area for them to exploit.

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