Darth333 Posted April 2, 2005 Share Posted April 2, 2005 Originally posted by jedigoku ok my request is rather strange but could someone make a mod that when you train you compainions to be jedi that they all become gardians cuz I like combat feats more than force powers for my jedi Actually that's pretty simple: just extract a_makejedi.nss and edit the script as follows: void main() { // Grab the Parameter. int nScriptNumber = GetScriptParameter( 1 ); // If Param = 0, then it's Atton. (Trying to make it consistent with the CNPC integers.) if ( nScriptNumber == 0 ) { AddMultiClass (CLASS_TYPE_[color=skyblue]JEDIGUARDIAN[/color], GetObjectByTag ("Atton") ); } // If Param = 1, then it's Bao-Dur. (Trying to make it consistent with the CNPC integers.) if ( nScriptNumber == 1 ) { AddMultiClass (CLASS_TYPE_JEDIGUARDIAN, GetObjectByTag ("BaoDur") ); } // If Param = 4, then it's the Handmaiden. (Trying to make it consistent with the CNPC integers.) if ( nScriptNumber == 4 ) { AddMultiClass (CLASS_TYPE_JEDIGUARDIAN, GetObjectByTag ("Handmaiden") ); } // If Param = 7, then it's Mira. (Trying to make it consistent with the CNPC integers.) if ( nScriptNumber == 7 ) { AddMultiClass (CLASS_TYPE_[color=skyblue]JEDIGUARDIAN[/color], GetObjectByTag ("Mira") ); } // If Param = 11, then it's the Disciple. (Trying to make it consistent with the CNPC integers.) if ( nScriptNumber == 11 ) { AddMultiClass (CLASS_TYPE_[color=skyblue]JEDIGUARDIAN[/color], GetObjectByTag ("Disciple") ); } }[/size] and compile. Link to comment Share on other sites More sharing options...
Shadow Blaze Posted April 2, 2005 Share Posted April 2, 2005 Ack scripting! *Runs to hide again* Link to comment Share on other sites More sharing options...
bulletbob Posted April 2, 2005 Share Posted April 2, 2005 first off im no modeler or skinner so with that in mine .... i think the sith lords should have the "Count Dooku Treatment". he would be sweet in the sith lords, his robes , his saber(which i want the most), maybe even a skin or model of him for the game. thanks for hearing my request. long live Dooku Link to comment Share on other sites More sharing options...
Mono_Giganto Posted April 2, 2005 Share Posted April 2, 2005 Originally posted by Dragonball Fan How about a mod that doesn't just change lightsabers? Someone make a total conversion mod that adds in the droid planet. Also, adding a working Revan into TSL would own, along with Mandalorian armor (with helmet) #1 Can you be more specific? What about lightsabers don't you want changed? #2 HULAS is working on that I think. #3 Can't be done to my knowledge, we still don't have any tools for animations. #4 Could be done, you could do it yourself too. Download KotOR Tool, make a new item, and give it the Mandalorian disguise property. Link to comment Share on other sites More sharing options...
Mono_Giganto Posted April 2, 2005 Share Posted April 2, 2005 Uhhmm... You just made the same post farther up the page... Please don't spam.... Link to comment Share on other sites More sharing options...
Lorden Darkblade Posted April 2, 2005 Share Posted April 2, 2005 I don't know if this belongs here but Well, who here remembers a user that was changing the Revan Robes? He kinda mixed it with the new Robes that came with TSL so it would have the look of a cape instead of the stiff cape from before. Well I haven't seen and can't find that topic and I would like to know if he released it already or if he does plan on releasing it. Thanks in advance, Uchiha Itachi Link to comment Share on other sites More sharing options...
Bastila_Lover Posted April 3, 2005 Share Posted April 3, 2005 I'm new to mods, but this is something I've been thinking of for ages and then I found out people do make mods. It's a recruitment early in the game (Taris), I came up with soem rough stuff, but I can come up with dialogue options if needed. Here's the info I came up with so far: Name: Yuriko Species: Twi’lek Head: Gender: Female Starting Level: 4 Class: Jedi Guardian Side Quest: Her Father (After enough dialogue, and after the Tatooine Star Map, Yuriko’s old friend Jua shows up at the next spaceport, and says that her father is somewhere on Tatooine. After arriving on Tatooine, you will be directed to her father’s partner. The partner will tell Yuriko that her father was now a special weapons designer, and that he’d been lost somewhere in the desert. Find him in the cave with the Star Map (or make a new cave somewhere else in the dessert, your choice), and after a conversation between Yuriko (need I say she has to be in the party) and her father, he will give Yuriko a Lightsaber that can only be used by her. Starting Location: Taris, Sith Base, Behind Sith Governor: 11) ELEVATOR 12) Sith Governor 13) Yuriko (Force Cage) Starting Equipment: Yuriko’s Robes (Can Only Be Used By Yuriko) Yuriko’s Gemstone (Lightsaber Upgrade Crystal) Yuriko’s Lightsaber (Can Only Be Used By Yuriko) Link to comment Share on other sites More sharing options...
DaxJorell Posted April 3, 2005 Share Posted April 3, 2005 Darth333 Along the same lines of what you just said... I'd like a mod that simply makes the NPCs Jedi Classes in the game more in line with what their characters personalities are: Doesn't everyone think that Bao-Dur would be more suited as a Conselor given his soft-spoken demeanor and how he is a "master" of machines? What about Handmaiden being a Jedi Guardian considering she is a kick arse Echani soldier... Yet they make her a Sentinel? The same with Mira. I'd go with Sentinel for her and not Guardian. Disciple should be a Guardian and not a Conselor. Does any of this make sense? Actually, would be even better is if they could also gain a prestiege class (at a lower level) that is along the same lines as their Jedi Class -- They don't get to "choose" because they are NPCs. What do you guys (Modders) think? Link to comment Share on other sites More sharing options...
Mono_Giganto Posted April 3, 2005 Share Posted April 3, 2005 Originally posted by DaxJorell Darth333 Along the same lines of what you just said... I'd like a mod that simply makes the NPCs Jedi Classes in the game more in line with what their characters personalities are: Doesn't everyone think that Bao-Dur would be more suited as a Conselor given his soft-spoken demeanor and how he is a "master" of machines? What about Handmaiden being a Jedi Guardian considering she is a kick arse Echani soldier... Yet they make her a Sentinel? The same with Mira. I'd go with Sentinel for her and not Guardian. Disciple should be a Guardian and not a Conselor. Does any of this make sense? Actually, would be even better is if they could also gain a prestiege class (at a lower level) that is along the same lines as their Jedi Class -- They don't get to "choose" because they are NPCs. What do you guys (Modders) think? Bao-Dur, IMO, no Guardian suits him alright, but if you want him to be a conselor, I believe you can alter Darth333's script like this: [size=1] void main() { // Grab the Parameter. int nScriptNumber = GetScriptParameter( 1 ); // If Param = 0, then it's Atton. (Trying to make it consistent with the CNPC integers.) if ( nScriptNumber == 0 ) { AddMultiClass (CLASS_TYPE_JEDISENTINEL, GetObjectByTag ("Atton") ); } // If Param = 1, then it's Bao-Dur. (Trying to make it consistent with the CNPC integers.) if ( nScriptNumber == 1 ) { AddMultiClass (CLASS_TYPE_JEDICONSULAR, GetObjectByTag ("BaoDur") ); } // If Param = 4, then it's the Handmaiden. (Trying to make it consistent with the CNPC integers.) if ( nScriptNumber == 4 ) { AddMultiClass (CLASS_TYPE_JEDIGUARDIAN, GetObjectByTag ("Handmaiden") ); } // If Param = 7, then it's Mira. (Trying to make it consistent with the CNPC integers.) if ( nScriptNumber == 7 ) { AddMultiClass (CLASS_TYPE_JEDISENTINEL, GetObjectByTag ("Mira") ); } // If Param = 11, then it's the Disciple. (Trying to make it consistent with the CNPC integers.) if ( nScriptNumber == 11 ) { AddMultiClass (CLASS_TYPE_JEDIGUARDIAN, GetObjectByTag ("Disciple") ); } } [/size][/Code] That shuold make the changes you wanted, but for the record, Handmaiden is by default a Jedi Guardian, and Mira is by default a Jedi Sentinel. Are they not in your game? Link to comment Share on other sites More sharing options...
DaxJorell Posted April 3, 2005 Share Posted April 3, 2005 Thanks for the reply. Yes. You are right about Mira, Bao-Dur and Handmaiden. The only ones that I wanted changed... And will thanks to your help... Is Bao-Dur to Conselor and Disciple to Guradian given not just their personalities, but the class and stats they are pre-Jedi conversion. Link to comment Share on other sites More sharing options...
ID129 Posted April 3, 2005 Share Posted April 3, 2005 I'm sorry if this has been asked before in this thread but I was wondering. Is there anyway to make a Neutral Prestige Class? Something completley different from the Good/Evil Prestige Classes there are. Something to give the forgotten alignment something. If that isnt possible is there any way to make it so you can get a Prestige Class hile being neutral? Link to comment Share on other sites More sharing options...
RevanA4 Posted April 4, 2005 Share Posted April 4, 2005 Originally posted by Darth333 Actually that's pretty simple: just extract a_makejedi.nss and edit the script as follows: void main() { // Grab the Parameter. int nScriptNumber = GetScriptParameter( 1 ); // If Param = 0, then it's Atton. (Trying to make it consistent with the CNPC integers.) if ( nScriptNumber == 0 ) { AddMultiClass (CLASS_TYPE_[color=skyblue]JEDIGUARDIAN[/color], GetObjectByTag ("Atton") ); } // If Param = 1, then it's Bao-Dur. (Trying to make it consistent with the CNPC integers.) if ( nScriptNumber == 1 ) { AddMultiClass (CLASS_TYPE_JEDIGUARDIAN, GetObjectByTag ("BaoDur") ); } // If Param = 4, then it's the Handmaiden. (Trying to make it consistent with the CNPC integers.) if ( nScriptNumber == 4 ) { AddMultiClass (CLASS_TYPE_JEDIGUARDIAN, GetObjectByTag ("Handmaiden") ); } // If Param = 7, then it's Mira. (Trying to make it consistent with the CNPC integers.) if ( nScriptNumber == 7 ) { AddMultiClass (CLASS_TYPE_[color=skyblue]JEDIGUARDIAN[/color], GetObjectByTag ("Mira") ); } // If Param = 11, then it's the Disciple. (Trying to make it consistent with the CNPC integers.) if ( nScriptNumber == 11 ) { AddMultiClass (CLASS_TYPE_[color=skyblue]JEDIGUARDIAN[/color], GetObjectByTag ("Disciple") ); } }[/size] and compile. thanks a bunch Link to comment Share on other sites More sharing options...
Emperor Devon Posted April 4, 2005 Share Posted April 4, 2005 if no one wishes to make the mod I'd like, could someone tell me how to make it? Link to comment Share on other sites More sharing options...
RedHawke Posted April 4, 2005 Share Posted April 4, 2005 Originally posted by Emperor Devon if no one wishes to make the mod I'd like, could someone tell me how to make it? ED, You aren't getting any responses because you are spamming the requests thread (3 times at last count, plus this "Why doesn't anyone want to make my mod?" post) asking for a music mod... As there haven't been too many music altering mods made, that I recall anyway, you should realize that there might not be many takers, and you will be in for a long wait. Also once you impatiently start spamming requests around here most modders don't give you any further notice because it is irritating to see the same request over and over and over again. You can either be patient (Even if it means waiting months or even years for it) or crack open KT look at the games files, and try it out for yourself. I have requested a lightsaber model I want made in 2 of the latest requests threads, so far there have been no takers... but you don't see me repeatedly posting the same thing over and over clogging up the same requests thread asking that it be made. So ED, in closing... Patience Padawan! Originally posted by jedigoku 2 posts down didn't you already make some saber model s or was that mavrik cuz those sabers kik arssss Nope, that is Maverick, my l33t modeling skillz are not so l33t. But, because of this I'm about a hairs width away from DLding Gmax and the NWN Plugin and becoming a real PM nightmare for T7 and Svosh! Link to comment Share on other sites More sharing options...
The Lost Jedi Posted April 4, 2005 Share Posted April 4, 2005 I know Force Crush is a popular power in KOTOR 2, but I'd like to ask if anyone would like to try and make it a little more 'devastating'. The animation of the power is awesome! But having your enemy drop to the ground like a lump of Bantha Fodder isn't very...awe inspiring - but if, after you finished crushing him like a soft tomato, you throw him across the room with a powerful Force Push - it would guarentee an 'awesome' display of power! Can anyone do that? Of course it is only fair to make the power cost a bit more in Force points but I think it would really add the 'truly awesome' kind of feeling you get with Star Wars. Link to comment Share on other sites More sharing options...
RevanA4 Posted April 4, 2005 Share Posted April 4, 2005 didn't you already make some saber model s or was that mavrik cuz those sabers kik arssss please ignore the spelling because I suck at spelling Link to comment Share on other sites More sharing options...
redphaser Posted April 4, 2005 Share Posted April 4, 2005 Hi All, I was wondering if someone could make a nice model of the gun that Vash uses from the anime Trigun. I don't think a reskin would work, so you might have to start from scratch ( i have no modding skillz at all ) If anyone is willing to take this on it would be fantastic ^^. Here's a screenie of what the gun looks like... hope it helps!. http://images.google.com/imgres?imgurl=http://home.att.ne.jp/sun/NFGW/100-0042_IMG.JPG&imgrefurl=http://home.att.ne.jp/sun/NFGW/Vashcouki.htm&h=480&w=640&sz=65&tbnid=y1HuopYdibEJ:&tbnh=101&tbnw=135&start=8&prev=/images%3Fq%3Dvash%2Bgun%26hl%3Den%26lr%3D%26sa%3DG and http://www.rightstuf.com/images/large_images/pimt-0001.jpg Link to comment Share on other sites More sharing options...
Dresren Posted April 4, 2005 Share Posted April 4, 2005 I don't know if this belongs here but Well, who here remembers a user was changing the Revan Robes? He kinda mixed it with the new Robes that came with TSL so it would have the look of a cape instead of the stiff cape from before. Well I haven't seen and can't find that topic and I would like to know if he released it already or if he does plan on releasing it. Thanks in advance, Uchiha Itachi I'm curious about that too :x Link to comment Share on other sites More sharing options...
Xcom Posted April 4, 2005 Share Posted April 4, 2005 Originally posted by Emperor Devon if no one wishes to make the mod I'd like, could someone tell me how to make it? I believe you posted a thread on this and we told you how to do it. IIRC, your response was, "ARRRGH! SCRIPTING!??!!!" edit: thread is question Link to comment Share on other sites More sharing options...
Adnan Posted April 4, 2005 Share Posted April 4, 2005 I'd like to see this symbol on that foreskin (2nd Darkside transition). It is a Sith symbol and marks the bearer as a Sith Lord (the guy on the picture is Exar Kun). I don't know if it works with the symmetry effect. I tried to do it but I don't know where to place the half of the the symbol on the tga in order to have it shown completely in the game. Hope you can help me. Link to comment Share on other sites More sharing options...
Shem Posted April 4, 2005 Share Posted April 4, 2005 I'm looking for someone make a robe simular to the Jedi robes in TSL for the original KOTOR. Those robes rock. They should have been in the original game in the first place. Anyway since model porting from TSL isn't going to happen, can someone make a simular one for the original game and release it on PC Game Mods. I guarantee that would get a high download count at PC Game Mods. Link to comment Share on other sites More sharing options...
DaxJorell Posted April 4, 2005 Share Posted April 4, 2005 Originally posted by ID129 I'm sorry if this has been asked before in this thread but I was wondering. Is there anyway to make a Neutral Prestige Class? Something completley different from the Good/Evil Prestige Classes there are. Something to give the forgotten alignment something. If that isnt possible is there any way to make it so you can get a Prestige Class hile being neutral? One of the pratical problems with a mod like this is that it isn't programmed into the game to just give you a "the best of both worlds" type Prestiege Class. What feats and Force Powers would it consist of? Some dark, some light? What is the difference from just playing LS or DS and gaining a few extra feats, powers and stats in this sense as a LS or DS prestiege class? Also... It wasn't scripted for Kriea -- either the character, nor the voice actress -- To give you a Neutral Prestiege Class... So it would be all in text -- Which isn't a bad thing, but is another limitation as far as practicality goes. Also, from a purely artistic stand point, I think the point of becoming a prestiege class -- either LS or DS -- Is to reinforce and reward the player for choosing a side... Which goes along with not only the SW universe (and D&D), but also if you truly want to enjoy the game to its fullest as you can do "a little bit of this, a little bit of that", but the whole expeience is just better overall if you pick an extreme and play it that way. Just my two cents... Link to comment Share on other sites More sharing options...
Mono_Giganto Posted April 4, 2005 Share Posted April 4, 2005 Originally posted by RedHawke I have requested a lightsaber model I want made in 2 of the latest requests threads, so far there have been no takers... but you don't see me repeatedly posting the same thing over and over clogging up the same requests thread asking that it be made. I don't mean to re-enforce the spamming point, but if I had seen your request I may have taken a shot at it. If you can send me a picture or a description I'll give it a shot. Edit: Found it! I like the design, and the best part is, the symmetry will make it easier to model, though for me it'll be a [Expletive Deleted] to skin, but what the hell, I'll try for you RedHawke. Edit Again: How's this: http://img.photobucket.com/albums/v168/Mono_Giganto/RedsSaber.jpg I still have some work to do, like adding ignition buttons, and skinning, but that's a basic idea of what I've done. What do you think? Also, are there any texture preferences? Go easy on me you know more about reskinning than I ever will. Link to comment Share on other sites More sharing options...
Keiko Posted April 4, 2005 Share Posted April 4, 2005 Sexy! :D Link to comment Share on other sites More sharing options...
RevanA4 Posted April 4, 2005 Share Posted April 4, 2005 this request is directed at RedHawke becuase i think he made that armour I'm going to reference the amour that you get when choseing a prestige class for the prestige class item pack I would like a similar but toned down version for the base classes and still upgrade able the way the prestige classes are and make it so you resive it after kirea talks to you the first time on pargius (please ignore any spelling errors) sorry for the double post my internet froze up so i hit stop and resent the post Link to comment Share on other sites More sharing options...
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