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Mod Requests Thread (#4)


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Originally posted by Darth Melignous

Anyone out there thought about making a Bao-Dur replacement that will replace his model altogether with another. One that can don robes and the like?

 

or at least make it so he can where robe and others

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Originally posted by Emperor Devon

:dozey: Bao-Dur CANNOT wear robes.

Thats why he wants to change it so he can ;)

 

A sinple way of doing it might be to extract his utc file and change his appearance to a different one. Or his line in appearance.2da but his head floats above the neckline on several armours and robes so that would look weird.

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Originally posted by Darth Melignous

Can I just do a .uti, .mdl, .mdx conv. of him and another character? Then just edit the sound parts so the new person keeps bao's dialogue?

If you change him as I suggested above all that changes is his appearance, all his dialogue (written and spoken) stays the same.

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is someone able to make a big reskin movie conversation? .oO( or maybe as a next big holowan project? )

like combining achilles robe n rebalance mods - plus one of primes trooper mods - plus the one mod of the one who´s doin all the movie´s heads plus some other stuff?

or changin the robots to the one from the first episodes n stuff?

 

PS: plz dont ask me why i dont do it myself, cause im not even able to merge 2da files with the tuts, maybe im too stupid or somthin, i dunno. :rolleyes:

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You know i was trying to recreate an Episode III like game, and it failed in fun. because theres only 3 Jedi you get to kill. lol. i wanted it to be like killing, um, 12048384734934857384289374 Jedi. (yeah i know theres only about 10,000 Jedi) but you know it would have been more interesting to kill more jedi.

 

I think someone should make a mod and replace all the Legreiks (dunno how to spell) with Jedi. if u make a certain choice, like attack the jedi guadians in the entrance, then u can kill them all and collect their lightsabers and stuff. if talk to the jedi and be nice, then they will let you walk around and stuff, but then maybe a sith attack, because only once do the shiny armored troops appear before the attack on telos.

 

Maybe htis is a good mod idea?

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How about a mod that edits the dialog files in a manner that works around the newly introduced bug at the telos academy?

 

 

When you're confronted by the handmaidens, and are told to lower your weapons, there seems to be a bug in the dialog trees. Someone said that option 3 and having Kreia convince you would work. (removes the Handmaiden for Female Char mod) and it does, but option 2 does /not/ work, at all. It brings 'cheat node' options for Atton, and nothing for Kreia. And theyr'e at the elevator, so the dialog in the force cage room doesn't trigger. You can tell because it doesn't trigger, and just gives you light side points, and leaves you standing there. A workaround to fix #2 might be nice.

 

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I have no graphical apptitue what so ever so can someone make an item pack for the exile's students that are simmilar to redhalke's exiles item pack without the sabers of course. but the item need to look unique I can script it so that you resive the items after training the npc but that is about it

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Originally posted by Jennaida

How about a mod that edits the dialog files in a manner that works around the newly introduced bug at the telos academy?

 

 

When you're confronted by the handmaidens, and are told to lower your weapons, there seems to be a bug in the dialog trees. Someone said that option 3 and having Kreia convince you would work. (removes the Handmaiden for Female Char mod) and it does, but option 2 does /not/ work, at all. It brings 'cheat node' options for Atton, and nothing for Kreia. And theyr'e at the elevator, so the dialog in the force cage room doesn't trigger. You can tell because it doesn't trigger, and just gives you light side points, and leaves you standing there. A workaround to fix #2 might be nice.

 

doesn't that problem only occur with the handmaiden for female exile mod cuz I thought he was fixing it

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Originally posted by sith_master2000

Is there anyway to make it so you can see the console like you can in KotOR I? I need to get a spawn location for an npc I'm making and the "whereami" cheat doesnt work because you can't see the coordinates. Can anyone help?

No the console is invisible in TSL, and as such it looked real gloomy there for a while, but Darth333 and tk102 have saved the day with the Whereami Armband. And it works better than in K1 because it gives you the direction your PC is facing as well.

 

You can find a ton of other K1 and K2 modding tools here.

 

I hope this helps! :D

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Originally posted by RedHawke

No the console is invisible in TSL, and as such it looked real gloomy there for a while, but Darth333 and tk102 have saved the day with the Whereami Armband. And it works better than in K1 because it gives you the direction your PC is facing as well.

 

You can find a ton of other K1 and K2 modding tools here.

 

I hope this helps! :D

You always help me Red, thanks! :D

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Could someone make a mod that allows the Handmaiden to always wear her standart clothes (not with slave or no clothes) ?

 

I tried to do it myself, it sounds easy but now, I think that it's one of the more complex models in the game. With my mod, it works but when she's evil, she's always in white. She wears her dark suit only with standart clothes :mad:.

 

Has anybody an idea or the time to do it ?

 

Thanks.

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