Mav Posted March 18, 2005 Share Posted March 18, 2005 Nope no restrictions of Force Powers, the model just replaced the game's samurai-like looking jedi armors, which didn't restrict force powers. Link to comment Share on other sites More sharing options...
CDRSeadog Posted March 19, 2005 Share Posted March 19, 2005 My compliments, my friend - just one more excellent mod from a family of outstanding mods:-) Link to comment Share on other sites More sharing options...
Lorden Darkblade Posted March 24, 2005 Share Posted March 24, 2005 I just got a very very very weird thing LoL This is the second time I go through the game using this MOD but this time something went wrong, I'm a Jedi Master and I just noticed the Jedi Master Lightsaber model and blade color replaced all other green sabers... I went to the Override to check and the model in them are correct.. And I didnt modified the regular green sabers... Any idea on what might be causing this? Link to comment Share on other sites More sharing options...
RevanA4 Posted March 24, 2005 Share Posted March 24, 2005 considering that any class can use that saber why is there a problem or are you just stating a that you incountered that all those sabers are completely upgradeable any way Link to comment Share on other sites More sharing options...
Lorden Darkblade Posted March 24, 2005 Share Posted March 24, 2005 You didnt understood me jedigoku. Read more carefully. I said THE MODEL is replacing the green sabers. I never said all the green sabers are becoming Jedi Masters Lightsabers. Link to comment Share on other sites More sharing options...
Mav Posted March 24, 2005 Share Posted March 24, 2005 @ Uchiha Itachi  Sorry, but I have no idea, are you sure that it is our mod overwriting your sabers, and not another saber mod you downloaded? I just checked the download file from PCGamemods.com again and there are no files that would overwrite any of the in-game files, just the opposite in fact, the only game files in there are the games saber files to overwrite the unique saber, so there is no logical way for and unadapted file in the mod to overwrite a natural game saber, as far as I know. Link to comment Share on other sites More sharing options...
RevanA4 Posted March 24, 2005 Share Posted March 24, 2005 ummmmmm I wasn't aware that was possible but to fix it you could try extracting the original uti file from the game and put it in the overrides folder cause it shouldn't do that  and sorry Link to comment Share on other sites More sharing options...
Lorden Darkblade Posted March 24, 2005 Share Posted March 24, 2005 Originally posted by maverick187 Sorry, but I have no idea, are you sure that it is our mod overwriting your sabers, and not another saber mod you downloaded? I just checked the download file from PCGamemods.com again and there are no files that would overwrite any of the in-game files, just the opposite in fact, the only game files in there are the games saber files to overwrite the unique saber, so there is no logical way for and unadapted file in the mod to overwrite a natural game saber, as far as I know.   Yeah I thought the same... I'll try to remove that saber and get another one... It is very weird LOL  Originally posted by jedigoku ummmmmm I wasn't aware that was possible but to fix it you could try extracting the original uti file from the game and put it in the overrides folder cause it shouldn't do that  and sorry  I'm sorry, I didnt mean to be rude. Link to comment Share on other sites More sharing options...
RevanA4 Posted March 24, 2005 Share Posted March 24, 2005 I have a request for the armour could you add a bonus feat for rist mounted rocketlauncer so I can use the mira's rocket launcher Link to comment Share on other sites More sharing options...
RedHawke Posted March 24, 2005 Author Share Posted March 24, 2005 Originally posted by jedigoku I have a request for the armour could you add a bonus feat for rist mounted rocketlauncer so I can use the mira's rocket launcher Sorry to have to be negative again jedigoku but that would be a very resounding... no! Â Jedi or Sith would never lower themselves to use such a lowly and primitive form of weaponry... Â Of course, as always feel free to do so on your end. Link to comment Share on other sites More sharing options...
Emperor Devon Posted March 24, 2005 Share Posted March 24, 2005 Originally posted by RedHawke Sorry to have to be negative again jedigoku but that would be a very resounding... no! Â Jedi or Sith would never lower themselves to use such a lowly and primitive form of weaponry... Â Of course, as always feel free to do so on your end. Â Agreed! Lightsabers are much better than rcokets, blasters or grenades... Link to comment Share on other sites More sharing options...
Shadow Blaze Posted March 24, 2005 Share Posted March 24, 2005 Originally posted by Emperor Devon Agreed! Lightsabers are much better than rcokets, blasters or grenades... Â I agree with you there! Link to comment Share on other sites More sharing options...
Keiko Posted March 27, 2005 Share Posted March 27, 2005 Can you post this is .Zip, dumb thing wont let me download, thanks! Link to comment Share on other sites More sharing options...
Mav Posted March 27, 2005 Share Posted March 27, 2005 Can you post this is .Zip, dumb thing wont let me download, thanks! Â PM me your e-mail I'll see what I can do. Link to comment Share on other sites More sharing options...
Keiko Posted March 27, 2005 Share Posted March 27, 2005 Thanks Mav, worked perfectly, nice job! Link to comment Share on other sites More sharing options...
RevanA4 Posted March 31, 2005 Share Posted March 31, 2005 can you add the main class equivalant of the prestige class to each armour and make it so ba-dur can use it Link to comment Share on other sites More sharing options...
Mav Posted March 31, 2005 Share Posted March 31, 2005 As far as the Bao-Dur thing I don't think it is possible, and I doubt RedHawke will want the adjust the robes so that the normal Jedi classes can wear them, especially since they are Prestige Robes, but that doesn't stop you from doing it yourself Link to comment Share on other sites More sharing options...
RedHawke Posted July 10, 2005 Author Share Posted July 10, 2005 *Lets try this again!*  UPDATE: I have released textures that are compatable with svösh's Robe collar fix. For the Jedi Master and Sith Lord Robes.  Available Here.  Remember you need IlikeCommas Padawan Robe Texture Pack for svösh's Robe collar fix installed to use this.  Enjoy! Link to comment Share on other sites More sharing options...
StarRaven Posted July 25, 2005 Share Posted July 25, 2005 I've only seen the Sentinel stuff, but this is a great mod, and likely to get better as I see more of it. Gives me a real reason to consider playing more than one or two prestiege classes. Thanks. Â However, I am having a problem with it. I can't seem to get the lightsaber upgrades into my lightsaber. I build them at the workbench just fine, and they're in my inventory, but they simply don't show up when I go to the upgrade screen to put them in. I'd appreciate any help I can get on this. Thanks again. Link to comment Share on other sites More sharing options...
RedHawke Posted July 25, 2005 Author Share Posted July 25, 2005 ^^^^ Hmm... that sounds like our mods upgrade.2da isn't in your override... if you are using subfolders you might want to check them and see if you might have a conflicting upgrade.2da somewhere. Link to comment Share on other sites More sharing options...
StarRaven Posted July 25, 2005 Share Posted July 25, 2005 Yep, that was it all right. I'm not using subfolders; it seems that I simply didn't overwrite my existing upgrade.2da with the new one. I must have said "no" when it asked to overwrite. Everything I remember insatalling should be compatible, and I don't seem to have disabled any other mods. Still, looks like it's time to learn how to edit .2das  Thanks, RedHawke. Link to comment Share on other sites More sharing options...
Darkkender Posted July 25, 2005 Share Posted July 25, 2005 Originally posted by StarRaven Yep, that was it all right. I'm not using subfolders; it seems that I simply didn't overwrite my existing upgrade.2da with the new one. I must have said "no" when it asked to overwrite. Everything I remember insatalling should be compatible, and I don't seem to have disabled any other mods. Still, looks like it's time to learn how to edit .2das  Thanks, RedHawke.  Cheap plug here you can also get the [TSL] Holowan plugin as I have done alot of 2da merging for people depending on which mods you are trying to have merged. That and this mod of Mav's & Redhawke is in the Plugin. For that matter which mod has the upgrade.2da file? Link to comment Share on other sites More sharing options...
StarRaven Posted July 27, 2005 Share Posted July 27, 2005 Originally posted by Darkkender Cheap plug here you can also get the [TSL] Holowan plugin as I have done alot of 2da merging for people depending on which mods you are trying to have merged. That and this mod of Mav's & Redhawke is in the Plugin. For that matter which mod has the upgrade.2da file? I'll have to look into that then. I've seen the Holowan plugin mentioned, but haven't gotten it yet. Â As for the upgrade.2da, I have (had) one from RedHawke's Exile Item Pack. Link to comment Share on other sites More sharing options...
RedHawke Posted July 27, 2005 Author Share Posted July 27, 2005 Originally posted by StarRaven As for the upgrade.2da, I have (had) one from RedHawke's Exile Item Pack. Well then just overwrite it with the one from the Pr Cl Robe & Saber Mod it is fully backwards compatable with my other mods, Maverick187's, and a few others too. (They are listed in the readme file.) Link to comment Share on other sites More sharing options...
StarRaven Posted July 27, 2005 Share Posted July 27, 2005 Originally posted by RedHawke Well then just overwrite it with the one from the Pr Cl Robe & Saber Mod it is fully backwards compatable with my other mods, Maverick187's, and a few others too. (They are listed in the readme file.) I know; I even checked the readme before I installed the PrCL Mod. But for some reason (not paying attention, I suppose), I didn't overwrite the file when it asked to. Link to comment Share on other sites More sharing options...
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