deamonomic Posted November 8, 2005 Share Posted November 8, 2005 i want to know what the boarding action is like. (what i mean by boarding action is when you land in the enemy ship and try to take it over) Link to comment Share on other sites More sharing options...
zerted Posted November 8, 2005 Share Posted November 8, 2005 It depends on who is on the server. You fly in and land. Run up a set of stairs and through a door. In the main room there are turret posts you can get in and control the captial ship's external turrets. The turret mainframe is in the center of the room. It takes two time bombs to blow it up. There also two auto turrets in the room. Three smaller rooms are off the main room. They contain the bridge, shield generator, and propulsion system. You can land any ship into the enemy hanger and you can steal their ships too. They respawn pretty fast, so if the type you want isn't there you normally don't have to wait long. Sometimes people will notice you landing and go after you. Other times, if they are too busy attacking your captial ship, you can seank on their's and cause a lot of damage. Timebombs cause a lot more damage than rockets. Link to comment Share on other sites More sharing options...
mattwild Posted November 8, 2005 Share Posted November 8, 2005 Since you can disable autoturrets by blowing up the autoturret controls and disable shields by attacking the shield generator, do enemy units take damage when you blow up the life support systems? Thinking like when you run outside on Polis Massa... Link to comment Share on other sites More sharing options...
deamonomic Posted November 8, 2005 Author Share Posted November 8, 2005 ill have fun Link to comment Share on other sites More sharing options...
zerted Posted November 8, 2005 Share Posted November 8, 2005 ...do enemy units take damage when you blow up the life support systems? No. It would be nice if blowing up other ship systems affected other things in the game, but it doesn't. Link to comment Share on other sites More sharing options...
deamonomic Posted November 8, 2005 Author Share Posted November 8, 2005 i think you should be able to alter a ships course or take it over and use it for ur team if you can eliminate every enemy soldier onboard. Link to comment Share on other sites More sharing options...
deamonomic Posted November 8, 2005 Author Share Posted November 8, 2005 is it possible to land on someone? Link to comment Share on other sites More sharing options...
MachineCult Posted November 8, 2005 Share Posted November 8, 2005 What do you think deamonomic? Link to comment Share on other sites More sharing options...
deamonomic Posted November 8, 2005 Author Share Posted November 8, 2005 honestly i dont know. in some games they will just push you out of the way so therfore i dont know. Link to comment Share on other sites More sharing options...
MachineCult Posted November 8, 2005 Share Posted November 8, 2005 Well they don't push you out of the way in SWBF1 do they? You got trampled by an ATRT, that didn't get pushed out of the way did it? Think about it. Link to comment Share on other sites More sharing options...
deamonomic Posted November 8, 2005 Author Share Posted November 8, 2005 well i mean landing is diferent. the game takes control of pulling you down to the ground. but then your in a ground vehicle your controling its every move, Link to comment Share on other sites More sharing options...
MachineCult Posted November 9, 2005 Share Posted November 9, 2005 Alright! Jesus, yes you can land on people. It's not an incredibly clever thing to do though is it? Link to comment Share on other sites More sharing options...
zerted Posted November 9, 2005 Share Posted November 9, 2005 If would be funny if the AT-AT was pushed aside if it tried to step on someone. Then again, you might be able to use this to your advantage. With a little team work, the empire can stand in the path of the AT-AT and get it 'pushed' along the map faster. Too bad it doesn't work that way. Vehicles crush units. Vehicles resist landing on each other. I don't remember if units can walk on other units (think of a person being on top of a moving invisible spy...) but I don't think they can in SWBF2. In SWBF1 they could. Link to comment Share on other sites More sharing options...
JawaJoey Posted November 9, 2005 Share Posted November 9, 2005 CS style stacking would be awesome. Especially with Bothans on bottom. Hehehe... Link to comment Share on other sites More sharing options...
deamonomic Posted November 9, 2005 Author Share Posted November 9, 2005 i was just wondering lmao Link to comment Share on other sites More sharing options...
mattwild Posted November 10, 2005 Share Posted November 10, 2005 One irritating bug: In my Xbox version (single player), as soon as I land a transport, one of my allies jumps in it and flys it into the hangar wall... So much for better AI. Link to comment Share on other sites More sharing options...
deamonomic Posted November 10, 2005 Author Share Posted November 10, 2005 lmao!!!!!!!!!!! thats funy. ive experienced a bug in the demo. dont know if its in the real game. i landed in the cis hanger and you know the ships turents? they shot me. they shot me while i was in the hangar! Link to comment Share on other sites More sharing options...
Darth Alec Posted November 10, 2005 Share Posted November 10, 2005 Through the wall action? LOL. As the Empire, you can land outside the hanger and walk outside! Link to comment Share on other sites More sharing options...
deamonomic Posted November 10, 2005 Author Share Posted November 10, 2005 glitches are fun lol. but i hoped out and died instantly because i was bombarded. Link to comment Share on other sites More sharing options...
ParanoidAndroid Posted November 10, 2005 Share Posted November 10, 2005 Man, I was kind of dissapointed with the boarding action on the game, instead of the boarders fighting with defenders amongst the corridors and rooms of the ships it's basicly a mad rush to shoot the one annoying pilot before he plants to many time bombs, or to run and place a time bomb before you are inevitably shot down... Link to comment Share on other sites More sharing options...
zerted Posted November 10, 2005 Share Posted November 10, 2005 Yea, my first though when I heard about space maps was where you would land on the enemy ship and capture CPs inside of it to win the battle. You would battle in space to get to the enemy ship. Then you would battle in the hanger for the hanger CP which spawns the space ships. Next you would move into the ship and fight your way to its control center. Of course the real SWBF2 space maps are nothing like this. Link to comment Share on other sites More sharing options...
deamonomic Posted November 10, 2005 Author Share Posted November 10, 2005 aww that sounds horrible. i want a big battle. Link to comment Share on other sites More sharing options...
Daddyboom Posted November 14, 2005 Share Posted November 14, 2005 I thought that there would be like 3 command posts in a ship, hangar, bridge, and engine. That would be sweet, and you could actually capture them. It also sucks that there is only one main ship you can land in. Even though space batlle above Corosant has 2, but thats only in the demo. Link to comment Share on other sites More sharing options...
RaV™ Posted November 14, 2005 Share Posted November 14, 2005 When I had played the demo version this was a really nasty bug, I would land in an enemy's hangar and as soon as I would get out I FELL THROUGH THE FLOOR AND OUT OF THE SHIP!..and died, but It only happend once..thank god. Link to comment Share on other sites More sharing options...
zerted Posted November 14, 2005 Share Posted November 14, 2005 ...I FELL THROUGH THE FLOOR AND OUT OF THE SHIP!..and died, but It only happend once... That happens in the game too. If a vehicle spawns on you, it pushes you under. Link to comment Share on other sites More sharing options...
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