ParanoidAndroid Posted January 9, 2006 Share Posted January 9, 2006 I think the speacial classes could stand to be a little bit overpowered, I mean after all now you have to earn them, and theirs a limit of four! Make them worth earning I say. Link to comment Share on other sites More sharing options...
PoiuyWired Posted January 9, 2006 Share Posted January 9, 2006 Well, and Imp Commanders is even worse than a standard class!!! Link to comment Share on other sites More sharing options...
MachineCult Posted January 9, 2006 Share Posted January 9, 2006 Yeah they are pretty terrible, but I suppose a Commander should just have a pistol or a rifle. Link to comment Share on other sites More sharing options...
JetTrooper13 Posted January 9, 2006 Share Posted January 9, 2006 I think the speacial classes could stand to be a little bit overpowered, I mean after all now you have to earn them, and theirs a limit of four! Make them worth earning I say. I agree. Link to comment Share on other sites More sharing options...
pcd927 Posted January 11, 2006 Share Posted January 11, 2006 Even the Magnaguards are crappy. Their missiles travel so slow, your opponent has plenty of time to get out of the way. And what's that other gun? Some poison launcher or something? That gun sucks, too! Link to comment Share on other sites More sharing options...
MachineCult Posted January 11, 2006 Share Posted January 11, 2006 Radiation launcher, the Pilot droid had it on SWBF1. Link to comment Share on other sites More sharing options...
PoiuyWired Posted January 11, 2006 Share Posted January 11, 2006 Well, the missiles are acttually workable. First off its common believe that Magna Guard have some kind of missiles, even RC have it. That, and rapid fire ability allows spamming of missiles down a crowded corridor... Still, Magna guard should have a electro staff or something. Link to comment Share on other sites More sharing options...
MachineCult Posted January 11, 2006 Share Posted January 11, 2006 Still, Magna guard should have a electro staff or something. Agreed completely. Link to comment Share on other sites More sharing options...
vader815 Posted January 11, 2006 Share Posted January 11, 2006 The jet trooper sucked and his weapon had a worst effect then that of battlefront one. you had to hit the enemy directly. same with the super battle droid's rockets. Even the Magnaguards are crappy. Their missiles travel so slow, your opponent has plenty of time to get out of the way. And what's that other gun? Some poison launcher or something? That gun sucks, too! I agree completely Please edit your posts with new information as opposed to double posting, ahthankyou ~ET Link to comment Share on other sites More sharing options...
pcd927 Posted January 13, 2006 Share Posted January 13, 2006 Yeah, if the Magnaguard had an electro staff, he would be totally uber! Link to comment Share on other sites More sharing options...
Redtech Posted January 13, 2006 Share Posted January 13, 2006 Erm, no he wouldn't, he get owned by everybody and their mother. A slow melee class? This isn't Soul Calibur y'know. (Astaroth Rules!) In Republic Commando, Magnaguards were amazingly agile, they jumped fairly high, but could do rapid rolls and samursaults to avoid getting shot at, while the missile launcher was a "spray and prey" multi-missile thing that came out the tips of the staff. Link to comment Share on other sites More sharing options...
TK-8252 Posted January 13, 2006 Share Posted January 13, 2006 In Republic Commando, Magnaguards were amazingly agile, they jumped fairly high, but could do rapid rolls and samursaults to avoid getting shot at, while the missile launcher was a "spray and prey" multi-missile thing that came out the tips of the staff. Actually the missiles came out of launchers on the guard's back, but whatever. Link to comment Share on other sites More sharing options...
ParanoidAndroid Posted January 13, 2006 Share Posted January 13, 2006 Yeah, A magnaguard would be cool with a staff but how effective would it be? If they made him really quick or agile then it might work. Basicly, a guy with a melee weapon in a setting where almost everyone else has guns is pretty much screwed, unless he has somthing to back him up. Like lots of health, the ability to reflect shots, or being incredibly speedy and agile. It would be an interesting weapon, maybe as a back up close range weapon instead of the 'launcher. So he can spam rockets from his gun (or back...) and if guys get too close beat 'em down with it's staff. Link to comment Share on other sites More sharing options...
Commander Obi-Wan Posted January 13, 2006 Share Posted January 13, 2006 If the MagnaGuard were to be made with an electrostaff the chances are that it would be either extremely quick or have a ton of health and probably another "shooter" type weapon to back him up. Or he could be just a unit to fight the Jedi. Link to comment Share on other sites More sharing options...
vader815 Posted January 14, 2006 Share Posted January 14, 2006 If the MagnaGuard were to be made with an electrostaff the chances are that it would be either extremely quick or have a ton of health and probably another "shooter" type weapon to back him up. Or he could be just a unit to fight the Jedi. That was what I was hoping was in the game. Man was I mad when I saw him with a gun. Link to comment Share on other sites More sharing options...
JediConsularAD Posted January 14, 2006 Share Posted January 14, 2006 i said droideka, i hate playing as them and i hate fighting agaisnt em. A jedi goes down faster than a destroyer with its shield on, and if you are playing online u are shot before u can open up and use the shield anyway. Link to comment Share on other sites More sharing options...
JEDIACE Posted September 13, 2008 Share Posted September 13, 2008 :confused:I have read forums, contacted support and read YODA FAQs with no results. Perhaps some nice person ( ok, could be a bad person) could clue me. Link to comment Share on other sites More sharing options...
Bokken Posted September 13, 2008 Share Posted September 13, 2008 Depends on what your controls are. In-game, go into options, then to controls. Select Vehicle. Somewhere on the list you'll see "Droideka Deploy." That's the key used. Link to comment Share on other sites More sharing options...
JEDIACE Posted September 14, 2008 Share Posted September 14, 2008 Thanks! ! really appreciate your response. Checked Vehical and Infantry controls in Battlefront 1 and found nothing for Droideka. So, I just began hitting every key on the keyboard and finally hit "E" and IT ROLLED!! The fact that you responded made my day. Thanks again. Andy Link to comment Share on other sites More sharing options...
JEDIACE Posted September 14, 2008 Share Posted September 14, 2008 :confused:I have read forums, contacted support and read YODA FAQs with no results. Perhaps some nice person ( ok, could be a bad person) could clue me. Just hit the "E" key. There is nothing in the manual and no Droideka control entry in either Vehical or Infantry "Control" options in Battlefront 1. Link to comment Share on other sites More sharing options...
Great Scott! Posted September 14, 2008 Share Posted September 14, 2008 Whoa, talk about necrobump. Link to comment Share on other sites More sharing options...
Bokken Posted September 15, 2008 Share Posted September 15, 2008 *shrug* Without necromancy, these forums would probably die. Link to comment Share on other sites More sharing options...
Great Scott! Posted September 15, 2008 Share Posted September 15, 2008 *shrug* Without necromancy, these forums would probably die.Good point. Link to comment Share on other sites More sharing options...
Feagildin Posted September 18, 2008 Share Posted September 18, 2008 Droideka. The unit just feels odd to me, so its what I dislike the most. Link to comment Share on other sites More sharing options...
GwannaSauna Posted November 6, 2008 Share Posted November 6, 2008 The Gungan from Hunt on Naboo: Theed Link to comment Share on other sites More sharing options...
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