Jump to content

Home

Npc characters into the Pc selectable characters


Lando Griffin

Recommended Posts

it says all your party members into pc heads i think that means you will have a selectable carth, bastilla, canderous, mission, juhani, jolee, and i think an hk-47 body and a t3-m4 body that would be just silly to get there heads(does t3-m4 have a head)

and trask maybe since his life was short lived

Link to comment
Share on other sites

Hmmm, apparently it doesn't do what it says it does. It just has a portraits.2da file and a readme. Not exactly mod material here...

 

Ok, scratch what I said before... I guess no one has yet made something like that. Your best bet is to follow the tutorial and make your own.

Link to comment
Share on other sites

But it doesn't have an appearance.2da, heads.2da, or any .tga files so how can it add new heads to the game? :eyeraise:

 

Unless it just takes the default NPC heads and puts them in already existing slots...

 

But thats kinda lazy :xp:

 

The_Maker, the mod indeed does as advertised, I suggest you re-read my post again, portraits.2da is the file that controls who is playable and who isn't. -RH

Link to comment
Share on other sites

But it doesn't have an appearance.2da, heads.2da, or any .tga files so how can it add new heads to the game? :eyeraise:

 

Unless it just takes the default NPC heads and puts them in already existing slots...

 

But thats kinda lazy :xp:

How does adding the NPC's to the selectable characters list make this mod and the modder "lazy"?

 

The Mod does exactly what it says it does, it added the NPCs to the heads you can select : "This mod simply makes all your party members selectable Pc heads."

 

This is what the original poster requested to know how to do and this mod covers his request perfectly, just because its not what you think it should do doesn't make the modder "lazy" in away at all.

 

As Red sais, it is the portraits.2da file that controls what heads are selectable, you dont need a new appearance.2da, heads.2da or new tga files to make this heads selectable.

 

So before complaining about someone elses mod that does what it says it does. Maybe check it out first and dont complain the mod maker is "lazy".

 

If you think it is "lazy" I suggest you make a mod with a tonne of new heads and release it.

Link to comment
Share on other sites

But it doesn't have an appearance.2da, heads.2da, or any .tga files so how can it add new heads to the game? :eyeraise:

 

Unless it just takes the default NPC heads and puts them in already existing slots...

 

But thats kinda lazy :xp:

My method may have been lazy, but it worked.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...