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...Any information on Rogue Squadron 4?


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Ok, so we knew that Factor 5 was sold to Sony, and they're now making games for the console. We also know that since Sony owns Factor 5, Playstation 3 will feature the new Rogue Squadron 4. But...I couldn't find any info on Rogue Squadron 4. Exept, I did find an article on IGN.com about how factor 5 said that rs4 was going to be an exclusively for ps3 (I can't seem to find the article btw, its been over a year). Does anyone know anything that we may not know?

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Apparantly at the time a standard PC wouldn't have been able to handle the games, that's according to them anywayz.

 

Yeah, just like no version of Windows other than Vista can handle Halo 2. Gee, I guess that means that the original Xbox was running Windows Vista before it's even been finished...

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re-read that no body. "At the time a standard PC"

 

a 'standard pc' usualy doesn't take account for any extra RAM and/or a better video adapter.

 

Since when? As a general rule, most games don't run well on systems that are considered "standard" at the time. This is why pretty much every single DOS/Windows game from the last decade has options to adjust the screen size, detail level, lighting effects, particle effects, draw distance.

 

You could say that these options are provided to allow people with slower systems to run the game, but the truth is that probably 99% of the time, these options are needed to allow the game to run at an acceptable speed on "standard" systems of the time.

 

Can you name a single game that when it was released, the majority of people could run it with all the settings on maximum? I can't. Every game seems to be designed to run on top of the line systems while everyone else has to settle for running the game on medium or low settings.

 

In fact, just a short while ago, I saw a commercial advertising the latest version of MS Flight Simulator which had scenes of the actual game being played. It seems likely that they would use a top of the line system in order to present the game in the best light possible. Even so, I noticed that while I wouldn't call the movement "choppy" it wasn't 100% smooth either. It gave me the impression that if they had panned the camera view just a little faster, you would have noticed the game dropping frames.

 

In any case, there's no reason that they couldn't have waited a year or two and then ported the games.

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well thats exactly my point, but even so when you 'buy' a 'standard pc' it doesnt come with much of the typical hardware that most would consider naming a 'gaming pc/rig'

 

pretty much a standard pc would just include just enough to surf the internet and play a little bit of games, and more or less on a budget.

but of course as times change PC vendors have to sell their products with up-to-date processors, in reality you can do just fine on a typical 133 socket 7 pentium 1 with 64mb of EDO DIMM ram running either win95 or win98.

 

infact I at one time just for kicks ran a socket 5 p1 75mhz with 8mb of ONBOARD edo dimm and threw in a bunch off stuff in there (cus i could) and it ran lovely until spyware mangled it up and i couldnt do much with it ^_^

 

but in the end no one wants that, ppl want power when they buy pc's too, so in order to keep the consumer buying while keeping costs low, (going back to what i mentioned before) a 'standard pc' would now includes just enough to 'get by' with out needing to buy the extra hardware (which in the end would have to be compatible with that vandor's hardware).

IE instead of dell selling pentium 4E(whatever) mechine with two ATI x1600GT PCI-E 16x on SLI/Crossfire and 2gb of DDR533, they come out with a celeron d or whatever with 512mb of ddr333 or ddr400 and a intel 9XX series onboard with shared video ram.

i see it all the time

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I've never really understood why people would buy a $400 piece of junk (I mean, you can get all the parts, set it up yourself, stick some noob friendly linux distro on it and be done for cheap as free almost). They could get something much better for $800, and basically a near-topline system for ~$1200. Ignorance knows no bounds I suppose...

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well, quite simple really: more easy to transport to friends' houses, don't need to set up controls, and it doesnt take up as much space, and...some of the games you may like on it, are not available, or are quite lame on, pc....for instance, have you (legally) played soul calibur 2 on your computer? Some games belong on consoles, others belong on PC.

 

 

It's always been about the games to me, not which console's bleep is bigger. -_-

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Notebooks come to mind. There are enough gamepads or adapters for original console pads availabe, and you can easily connect them to the tv/home cinema/whatever, just like you can do with consoles. Plus you don't even need to carry around all those game DVDs or cartidges. You don't even need a power outlet, and thus can go and play a bit on the roof or whereever.

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