RepSharpshooter Posted July 10, 2007 Share Posted July 10, 2007 Already done? Is pandemic making it? I'm confused. Are you talking about Renegade Squadron? I have yet to find an official BF3. Link to comment Share on other sites More sharing options...
jawathehutt Posted July 10, 2007 Share Posted July 10, 2007 I mean in mods/maps Link to comment Share on other sites More sharing options...
RepSharpshooter Posted July 10, 2007 Share Posted July 10, 2007 Mod maps, ok, I downloaded a SWBF Conversion Pack v1.75. I think this is it. My opinions on BF3: -Include destructible scenery, like a lot of it. The engine definitely supports it. Destructible buildings? Maybe not, but that would be cool like in KOTOR to bomb your enemy like they did to Taris, and have the buildings just shatter and explode. -More classes. Surely there aren't only 5 different troops in a whole army. -Not necessarily bigger, but more in-depth maps. -Like other people were saying, the ability to just walk in a vehicle would be cool, sorta like GCMOD for BF1942. In that game you can walk around inside the corridors of cruisers. If you go to the bridge, you can actually fly them at other cruisers. The weapons work, and the cruisers are even destructible. Link to comment Share on other sites More sharing options...
jawathehutt Posted July 10, 2007 Share Posted July 10, 2007 Your playing the old version thats filled with bugs and stuff. There is now 1. 3-4 new unit classes 2. King of the hill mode 3. Holocron mode(a holocron spawns in a random spot and you or a teammate has to pick it up and hold it for 2 minutes 4. Deathmatch mode 5. team deathmatch(XL without the extra units 6.Uber mode(XL but conquest style) 7. Dogfighting(space but like hunt) 8. Classic Conquest: no unlockables, BF1 units, the only thing missing is prone because thats impossible to add) 9.Hero Assualt on most shipped and conversion pack, most with at least 5 new heroes 10. The BF1 maps, 3 new space maps with B wings, Dokuus geonosis ship and other cool stuff 11. a bunch of extra maps that are included for fun 12. A bonus menu that has things like concept art and units/vehicles that were removed from BF1 and BF2 while in developement 13. You can play any campaign mission from instant action 14. Most bugs squashed link http://www.gametoast.com/index.php?name=PNphpBB2&file=viewtopic&t=9881 Link to comment Share on other sites More sharing options...
Davinq Posted July 10, 2007 Share Posted July 10, 2007 Your playing the old version thats filled with bugs and stuff. There is now 1. 3-4 new unit classes 2. King of the hill mode 3. Holocron mode(a holocron spawns in a random spot and you or a teammate has to pick it up and hold it for 2 minutes 4. Deathmatch mode 5. team deathmatch(XL without the extra units 6.Uber mode(XL but conquest style) 7. Dogfighting(space but like hunt) 8. Classic Conquest: no unlockables, BF1 units, the only thing missing is prone because thats impossible to add) 9.Hero Assualt on most shipped and conversion pack, most with at least 5 new heroes 10. The BF1 maps, 3 new space maps with B wings, Dokuus geonosis ship and other cool stuff 11. a bunch of extra maps that are included for fun 12. A bonus menu that has things like concept art and units/vehicles that were removed from BF1 and BF2 while in developement 13. You can play any campaign mission from instant action 14. Most bugs squashed link http://www.gametoast.com/index.php?name=PNphpBB2&file=viewtopic&t=9881 That conversion pack has still got a TON of glitch issues though. Granted, a vast majority have been fixed, but several Order 66 maps don't work for example, and the Yavin Arena still crashes when one tries to load it. No, the conversion pack has got a long way to go before it's worthwhile for everyone to download. Link to comment Share on other sites More sharing options...
RepSharpshooter Posted July 10, 2007 Share Posted July 10, 2007 Thanks both of you. I wondered why everything was all messed up. At least some of the things are fixed though Here's a wild idea, how about a dynamic map, one faction in one location, another faction in another location, and the team members build their base, sort of like building a real base. One problem though, nothing would stop the factions from putting in hundreds of turrets, or something like that. Still, it would be cool to have your own barracks, weapons locker, etc. etc.. But this is going towards the realm of a rpg, and yeah I know SWBF is a shooter, not an rpg. But when someone is defending their own base, one that they built themselves, won't they fight with more dedication? Also, where can I find recent BF2 modding support? Most relevant threads are months old at the least, if not years. (I have trouble with XSI and exporting) Link to comment Share on other sites More sharing options...
darth rogue Posted July 10, 2007 Share Posted July 10, 2007 there should be entire planets to explore and conquer not just certain parts. Link to comment Share on other sites More sharing options...
jawathehutt Posted July 11, 2007 Share Posted July 11, 2007 http://www.gametoast.com is where your going to find modding help, this is one of the worst places to get it. As for Darth Rogues suggestion, thats impossible to do realisticly. And I mean impossible.A good mapper can make a decent map in 1-2 weeks. Now times that by a few million to make a up contenent of the planet. Now take that to the million power. Your answer is the time it takes for that planet to get finished. Now times that by like 20. And thats how long it would take for the game to come out. Link to comment Share on other sites More sharing options...
RepSharpshooter Posted July 12, 2007 Share Posted July 12, 2007 Flightsim has the whole world. They use autogen and some other stuff to make it work, but really, worlds would be so big the battles wouldn't be battles, they would be wars that could drag on for years. Anyway, the conversion pack is great! A lot of bugs though. Thanks for the link to gametoast. In order to export msh you need the $500 version of XSI. I'm trying to find away around XSI, but it looks like thats not possible. That's too bad, because I made a good coruscant speeder model thats way better then the one in the conversion pack. (If anyone cares it's on my homepage) Link to comment Share on other sites More sharing options...
jawathehutt Posted July 12, 2007 Share Posted July 12, 2007 Send it to someone on gametoast, a bunch of them have XSI. As for the flightsim, thats because its a flying game, the ground is not important. In a FPS, 1 building can affect the balance of the whole map. Plus theres a lot bigger chance for a clipping bug on a FPS than a flying game where the only solid thing you need to worry about is the ground. Link to comment Share on other sites More sharing options...
RepSharpshooter Posted July 12, 2007 Share Posted July 12, 2007 Yep you're right about flightsim. Scenery has collision boxes, not meshes. I posted my speeder at game toast. With any luck some person who made the conversion pack will see it. YEAH!!!!!! I did it! I exported my speeder from gmax, to yafray, to 3DOC, to blender, to XSI. Now I can give it to the people with the real XSI, to export to battlefront. phew. Here's an idea for a BF3 Expansion pack. We could go through all the mod maps at battlefront files and put the good ones in the pack. I think we should correct other small details such as putting in the right trooper skins at Utapau, and putting in the green skins for clone marines and so on, to make it truly accurate to the movie. Link to comment Share on other sites More sharing options...
darkjedimonkey Posted July 17, 2007 Share Posted July 17, 2007 Anyone have any more SWBF3 ideas? Yeah, I do. I think there should be more 2 on 1 battles where you and 30 guys go againstlike 100 AI except your guys won't be stupid and get themselves killed in 2 secs The problems with SWBF 1 and 2 is that when AI's have grenades next to them, half of the time they dont move so then 5 guys are taken out every minute due to stupidity. Another I idea is that when all of your guys are depleted and u are the only guy left it shouldnt automatically be defeat. it would be cool to have u against them since we are better then the AI's and stand more of a chance. Link to comment Share on other sites More sharing options...
darkjedimonkey Posted July 17, 2007 Share Posted July 17, 2007 I would like to see at least 50 planets and also being able to reenact the Death Star attacks would be cool. Link to comment Share on other sites More sharing options...
darkjedimonkey Posted July 17, 2007 Share Posted July 17, 2007 I agree with you. If the bodies don't disappear then it makes the war more war-like. And if there is a firefight in a small room or hallway the blaster marks of stray lasers should be on the walls. I like your ideas (#3 #5 and #6). Running for your life to get out of an exploding ship would be AWESOME I think the following: 1. Destructable enviroments and buildings 2. When you kill someone or get killed, their bodies stay there and don't dissapear 3. In space, there should be be 6 or 7 capital ships, but only one flagship. 4. In the capital ship, there should be several rooms and hallways. When you invade the ship, the security guards fight you in the rooms and hallways. You'll have to fight your way to the command bridge, kill the Admiral, and blow up the command bridge. After you've destroyed everything, the ship starts to blow up. If you don't get out in time, you blow up with the ship. 5. Realistic battles in the movies like Hoth, there should be 9 or 10 AT-ATs, like 5 AT-ST squadrons, and the rebels actually stay in the trenches and fire from there, and retreat like in the movie. 6. Huge battlefields like in the movies. For example Geonosis, Mygeeto, Utapau, Hoth, the Death Star trench run, and the Space Battle over Endor with the second Death Star. 7. Melee attack like in Halo Let me know what you think Link to comment Share on other sites More sharing options...
darkjedimonkey Posted July 17, 2007 Share Posted July 17, 2007 oh yeah and make the vehicles more roomy in the at-at it isnt just the cockpit there is a whole troop carrier in the back you should be able to walk around and do things like being a rebel and rappelling into the at-at and then killing everyone inside that would be cool Link to comment Share on other sites More sharing options...
darkjedimonkey Posted July 17, 2007 Share Posted July 17, 2007 your idea is pretty cool and i like the idea of moving up ranks. but wat about changing classes i mean in the first few minutes you are a clone but then droid tank enters the battle field then you destroy the tank and wat then you are a shock trooper and you have to kill with a blaster pistol? im just saying. but i still like your idea Look Here Are My Ideas 4 SWBF3 and i think they're pretty cool. Ok what happens is that in every map u start off as a satndard clone and for every 10 kills you get you can move up a rank. Here r the ranks. Also 4 every 50 kills you get you can unlock a unique character for each map e.g. Tarful, Chewbacca -Kashykk Republic: Clone Trooper Shock Trooper Arc Trooper Delta Commando Young Jedi Jedi Padawan Jedi Knight Jedi Master CIS: Battle Droid Droid Pilot Super Battle Droid Magna Guard Crab Driod Sith Apprentice Sith Sith Lord Rebels: Rebel Rebel Pilot Rebel Vanguard Han Solo or Chewbacca Luke Skywalker or Obi-Wan Kenobi Yoda Empire: Stormtrooper Elite Stormtrooper Imperial Vanguard Dark Trooper Boba Fett or The Emperor's Guards Darth Vader The Emperor Here's A List Of Maps For The Game:Episodes 1+2 (Some Of Them R New(Ones I Made Up): The Phantom Menace: Naboo:Plains Naboo:Theed Naboo:Otto Gunga (Gungan City) Tatooine: Mos Espa Tatooine: Podracing Stadium Naboo Palace:The Final Dual Naboo Palace: Hangar Tatooine: Watto's Junkyard Naboo: Space Droid Control Ship (More Like An Area Than A Map) Naboo:Space-Trade Federation Blockade Naboo:Underwater Depths Attack Of The Clones: Geonosis:Spire Geonosis:Space-Asteroid Belt Kamino:Platforms Kamino:Cloning Facility Tatooine:Tusken Raider Settlement Geonosis:Droid Factory Coruscant:Bar Geonosis:Execution Arena Geonosis:Hangar Naboo:Lake Country Coruscant:Platforms Coruscant:Jedi Archives What D U Think Of These (Don't Steal Dem And Put Them On Your Supa Thread). Edit 1: Sorry U Guys This Was Wat I Wrote For My Thread Biut They Took It Down So Ignore The Bit In Brackets At Da Bottom!!! Edit 2: You Gurys If Ur Wonderin Where Episodes 3,4,5+6 R, Well I'm Thinking On Them But They'll Be Up soon!!! Edit 3: I Think Lucasarts should make SWBF3 Supa Large So It Takes Up About 20 Gigs Of Hard-drive Space! I Know It Sounds Crazy But If U THink About It... IT ISN'T! Commando Tazer--welcome to the Forums. Please use the edit button in the lower right side of your post if you want to add something to a previous post. Please do not double-post. Check out the SWBF Code of Conduct thread, and if you have any questions, please do not hesitate to contact the moderating staff. --Jae Link to comment Share on other sites More sharing options...
jawathehutt Posted July 17, 2007 Share Posted July 17, 2007 edit: Danged nabit mods, you beat me to it. Link to comment Share on other sites More sharing options...
arthurcourt Posted July 23, 2007 Share Posted July 23, 2007 well i think they should mke a campaign for the droids and rebels, plus tweak for realism: allowed in frigates ships are much bigger with more rooms like in the books it says that the ships have stuff like the clones don't sleep they're cryogenically frozen(republic commando, hard contact) and proper control over the ship, it moves really slowly tho, and turrets along the sides like on episode III. change the rebel gunship, it is stupid it being exactly like republic one, hve it like the escape shuttles but smaller maybe ships have escape pods, which jettison you into space, starfighters can pick up people in them. also starfighters have escape pods in galactic conquest, troops that are not picked up, land on the planet below(or nearest) and if in the next turn that place is attacked you get extra reinforcments. in galactic conquest, u can pick to put not all but just some troops on the planet, u get more every time u conquer one and more from your existing planets every turn, some troops may be left to guard planets, instead of just appearing at the planet when it's attacked. doors to other places that can be locked down if part of the ship is captures controllable command posts in ships, why destroy it when u can capture it fleets - having more than 1 capital ship and 2 frigate, buy more Link to comment Share on other sites More sharing options...
darkjedimonkey Posted July 23, 2007 Share Posted July 23, 2007 cool ideas i definitely think the ships should have more rooms then just the key points ....in galactic conquest, u can pick to put not all but just some troops on the planet, u get more every time u conquer one and more from your existing planets every turn, some troops may be left to guard planets, instead of just appearing at the planet when it's attacked. doors to other places that can be locked down if part of the ship is captures controllable command posts in ships, why destroy it when u can capture it fleets - having more than 1 capital ship and 2 frigate, buy more Link to comment Share on other sites More sharing options...
darkjedimonkey Posted July 23, 2007 Share Posted July 23, 2007 cool ideas i definitely think the ships should have more rooms then just the key points ....in galactic conquest, u can pick to put not all but just some troops on the planet, u get more every time u conquer one and more from your existing planets every turn, some troops may be left to guard planets, instead of just appearing at the planet when it's attacked. doors to other places that can be locked down if part of the ship is captures controllable command posts in ships, why destroy it when u can capture it fleets - having more than 1 capital ship and 2 frigate, buy more Link to comment Share on other sites More sharing options...
RevanDestroyer Posted July 24, 2007 Share Posted July 24, 2007 I think that for BF3 they should have two eras. 1. The Mandalorian Wars. 2. The Jedi Civil War. Opinions? Link to comment Share on other sites More sharing options...
jawathehutt Posted July 24, 2007 Share Posted July 24, 2007 Why not GCW and Clone Wars still? Link to comment Share on other sites More sharing options...
RevanDestroyer Posted July 24, 2007 Share Posted July 24, 2007 I just thought that it would be cool to play through a different era of fighting is all. And what what would be better than the Mandalorian Wars. I think if they released a third battlefront playing through the Galactic Civil War or the Clone Wars would bore people and make them not want to play them. If they have Galactic Conquest mode[which of course they will] they could put in the GCW and Clone Wars as well as the Mandalorian Wars and Jedi Civil War. Or possibly a game playing through the war of Exar Kun? It's all just suggestions that will most likely not be answered by the makers of it. But it's at least something we could think about? Link to comment Share on other sites More sharing options...
jawathehutt Posted July 24, 2007 Share Posted July 24, 2007 I think they could prettty easily put all 4 eras, all they have to do is change some skins if they do what they did with the sides in BF2 Link to comment Share on other sites More sharing options...
RC-1207 Posted July 24, 2007 Share Posted July 24, 2007 GC should be a bit more RTS like, and there should be 20 units per side. Anymore and the last enemy CP will be too hectic. You should also be able to better control your squad, such as give them orders to take out a tank or something like that instead of just having them follow you. Link to comment Share on other sites More sharing options...
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