Artoo-Eetoo Posted October 15, 2006 Author Share Posted October 15, 2006 -Coruption unlocked for some planets (don't use Land Tactical Combat exept Piracy mission on Manalore) .... if I am right you used the land tactical commbat .. it dosent' work no maps... (btw i Coudl change all tactical maps to the space mission over mandolore .. ) Link to comment Share on other sites More sharing options...
protazoa007 Posted October 15, 2006 Share Posted October 15, 2006 so in order to download the beta 2 we just click the link at the beginning of the thread right. well i did and i still get that long freaking text with the tutorial. i have to corrupt mandalor before i can conquer other planets. is there something i missed Link to comment Share on other sites More sharing options...
Artoo-Eetoo Posted October 15, 2006 Author Share Posted October 15, 2006 Ok i removed everything exept the Long starting tutorilal text but when it ends .. you can do wathever you want Link to comment Share on other sites More sharing options...
protazoa007 Posted October 15, 2006 Share Posted October 15, 2006 oh thanks man. btw why is it so hard to remove the text from the tutorial is it possible to make the computer think that is has already played it while it did not? Link to comment Share on other sites More sharing options...
Artoo-Eetoo Posted October 15, 2006 Author Share Posted October 15, 2006 ...Actualy I am a novice in xml script modding .. and i don't have time to test it all ...the text part of the script is realy wicked it contains some Jabba dialogs something about wookies..oo ... but maby soon... or just think about this text says go and buy the best expansion ever Link to comment Share on other sites More sharing options...
xhh2a Posted October 15, 2006 Share Posted October 15, 2006 Also, you have to zoom in and move units ONE AT A TIME if the unit is on land...really annoying. Link to comment Share on other sites More sharing options...
Artoo-Eetoo Posted October 15, 2006 Author Share Posted October 15, 2006 There must be a fleet combineing lock somwhere.... I disabled 2 already.. hmm... ok guys time for V2.1 ?? Link to comment Share on other sites More sharing options...
FleetAdmiral AK Posted October 15, 2006 Share Posted October 15, 2006 Yes I believe we are. also how in hell do you get the galactic ai to work? nothing seems to have any effect Link to comment Share on other sites More sharing options...
Artoo-Eetoo Posted October 15, 2006 Author Share Posted October 15, 2006 Heh because there is no ai + I woudl have to modiffy a hell of files.. and i don't know if it will work BTW. V2.1 up frontpage... Link to comment Share on other sites More sharing options...
FleetAdmiral AK Posted October 15, 2006 Share Posted October 15, 2006 never mind... Link to comment Share on other sites More sharing options...
protazoa007 Posted October 15, 2006 Share Posted October 15, 2006 nice new stuff dude if anyone can help plz do guys. i may have some kind of tip. why don't add some of the files from the original empire at war and put them in corruption. such as graphics and text and planets maybe. could help fill int the gaps Link to comment Share on other sites More sharing options...
xhh2a Posted October 15, 2006 Share Posted October 15, 2006 would they allow that? Also, if you can't remove thelong text, you could in theory shorten the dialouge wait time. Link to comment Share on other sites More sharing options...
FleetAdmiral AK Posted October 15, 2006 Share Posted October 15, 2006 I think they might afterall on the pff.swrebellion forums they made the droideka work in eaw so why not both ways? Link to comment Share on other sites More sharing options...
DCorris Posted October 15, 2006 Share Posted October 15, 2006 Guys if you get annoyed that you cant move the units form ground to space, you can just zoom in, and like getting the selection box for files in windows, you can now click and drag and a box will appear for you to select units in groups, then u can drag over them all and move them up to space. anway, on topic, great mod,c ant wait til the next version, something to keep us entertained till the expansion actually comes out. Link to comment Share on other sites More sharing options...
popcorn2008 Posted October 15, 2006 Share Posted October 15, 2006 Actually it is illegal to use materials from EaW and put them into the FoC demo. And vice versa. I would suggest you dont do this or we will have to remove the download links from our forum, and Im sure you wouldnt like that. Anyways, nice mod! I really am having fun playing with all the new unlocked units and such. But seeing as FoC itself is only a week and a few days away I wouldnt stress myself out with unlocking AI and such, unless you want . Link to comment Share on other sites More sharing options...
Artoo-Eetoo Posted October 16, 2006 Author Share Posted October 16, 2006 Yep I know. And if it goes for FoC as I said in my coutry it will get relased about a mont later so in the first point I made the mod for myself.. but anyway thanks guys. Link to comment Share on other sites More sharing options...
FleetAdmiral AK Posted October 16, 2006 Share Posted October 16, 2006 what planets in the demo do not have any maps? since I cant go on coraluag, bestine and a few other ones Link to comment Share on other sites More sharing options...
Vormex5 Posted October 16, 2006 Share Posted October 16, 2006 Hey artoo what changes are in v2.1? Link to comment Share on other sites More sharing options...
fortune faded13 Posted October 17, 2006 Share Posted October 17, 2006 i started to play your mod, and none of the dialouge came on. and it just sat there with the hour glass pointer thing, it wasnt a crash or anything cause it was the brown hour glass that spins durring a dialouge speech. im using 2.1. any idea whats wrong? Link to comment Share on other sites More sharing options...
FleetAdmiral AK Posted October 17, 2006 Share Posted October 17, 2006 never happened to me maybe you just got unlucky? Link to comment Share on other sites More sharing options...
Heidern Posted October 17, 2006 Share Posted October 17, 2006 It's definetly a great mod and those Dark Troopers can just slaughter everything in their path! so which XML did you edit to make Dark Troopers playable? and how do you recompile the XMLs into the MEG file? or did you edit the MEG file itself? Link to comment Share on other sites More sharing options...
Artoo-Eetoo Posted October 17, 2006 Author Share Posted October 17, 2006 Vormex5: Minor bugs fixed fortune faded13: Therotical it happened only to me when i was trying to remove some scripts but I didn't relase that... Heidern: I used the Demo MOD Tools pack from filefront, you can just edit DarkTroopers ..XML change thier build requirments and Affilation. Ok guys I will be dissapering from the forums (for a veary veary long time), please report all bugs not working things ect. you have time about to tommorow (EU tommorow) I will relase V2.2 and Goodbye... Link to comment Share on other sites More sharing options...
Heidern Posted October 17, 2006 Share Posted October 17, 2006 dang, that sucks that you're gonna go, this mod is awesome and I can't help but think that there is so much more that can be done, but who knows what new goodies will be in V2.2 and after that I guess we'll have to wait for the full version I guess Link to comment Share on other sites More sharing options...
Heidern Posted October 17, 2006 Share Posted October 17, 2006 okay, every time I try to edit Config.MEG it keeps crashing, I guess that's not uncommon is it. infact I kept reverting the changes I made erasing the extra code I put in and changing altered atributes back to the way they were and it still woulden't work. Link to comment Share on other sites More sharing options...
protazoa007 Posted October 17, 2006 Share Posted October 17, 2006 nooo plz do not leave!!! people like us need people like u to survive Link to comment Share on other sites More sharing options...
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