Jump to content

Home

TSLRP II: The Un-Restored Content


Darth Balor

Recommended Posts

Update:

 

Well we have a big update here.

 

Party Members:

 

Hanharr is now able to be trained as a Dark/Jedi. He will become a Sith Marauder, though he won't recieve that healing power.

 

When Brianna is joining Atton remarks about how she is the threat, and her help isn't needed.

 

Telos

 

LT. Yima asks for your help in dealing with a corrupt TSF officer.

 

When Brianna is confronting Atris, Atris has some additional dialog.

 

Ravager

 

After leaving for Telos to meet Atris, Sion approachs Nihilus and tells him you'r dead, then get's a whooping and leaves injured.

 

 

Dantoine

 

When Vrook reaches 1hp you can choose to kill him, or let Azkul take him to Nar.

 

 

Onderon

 

Vaklu will enter the Queens chambers alongside you, only to be attacked by Kaver.

 

 

Malachor V

 

Hanharr approaches you during the planets explosion and tells you that it is time to end his debt to you, and throws you onto the ship and stays there to die.

 

 

Korriban

 

When reaching the detention room, instead of finding Vash you find dead sith and a security holo-feed of Vash and Kaah escaping the academy. Journal entries explain what to do next.

 

NOTE: -The game will still register having found vash there though, till we finish M4-78-

 

All this will be included in a upcoming patch, along with fixes.

Link to comment
Share on other sites

  • Replies 96
  • Created
  • Last Reply
Just a question, was Hanharr originally supposed to be trainable as a Jedi? And I assume you mean Dark Guardian yes? (Why make Hanharr a special prestige?)

 

Currently in a DS game with the current public version, so I expect to eventually pick up Hanharr...

 

Originally, Obsidian wanted Hanrarr to be trainable as a Dark Jedi. However, George Lucas had decreed that there are to be no more Wookie Jedis, so they weren't allowed to do that.

Link to comment
Share on other sites

Darth Balatro wrote:

A Sith Marauder? I thought that someone was supposed to make him into a normal Jedi class, not a prestige class.

Yeah. I think he should be a guardian. It really makes no sense for him to get a prestige class right away at initial training and he already has Wookiee Rage which is essentially same as the Force power fury.
Link to comment
Share on other sites

Is it because his Wookiee Rage ability may have problems with friendly force powers?

 

Speaking of Hanharr, (and I don't think this is a vanilla TSL problem), when using TURC, after Hanharr permanently joins your party if you're DS, he is dumbed down back to a level 4 Scout, losing all the leveling up and items you give him when he's a temporary character in the Jekk'Jekk Tarr.

 

Sucks for me, as he took off with a rare level 3 implant, a Trandoshan blade, and some heavily upgraded blasters. Would have posted in your bug reporting section on your forums, but haven't yet registered.

Link to comment
Share on other sites

I'm quite sure we caused it. There was the same problem with T3 when I first tested the scene. I didn't check if this happens with Hanharr though as I was playing LS at the time and Mira retained her equipment and level-ups. For some reason our beta testers missed this bug when they tested the DS version...

 

The good thing is that I know how to fix it as I already did that with T3. I'll include the fix in the set of updates I'm currently working on.

Link to comment
Share on other sites

  • 2 weeks later...
Jediphile wrote:

Is Team Exile going to restore the unaccessible areas of Citadel Station above Telos that are mentioned here: http://www.lucasforums.com/showthread.php?t=183109 ?

It is not currently on our restoration list but I've been thinking about this too. I believe those areas were supposed to be used on the side quest during the Sith attack where you'll have to stop the Sith from sabotaging the stations fuel systems instead of the TSF station.

 

What do you guys know about this area. Is the walkmesh there bug free and will Team Gizka use it in any way? Perhaps we should restore it unless TG are already doing it.

Link to comment
Share on other sites

  • 1 month later...

There are a couple of unused areas, but this one in particular I really don't think is worth the trouble. From the look of it, its just a small walkway with a random Citadel Station officer standing there. And, as someone on Team Gizka's forums said, this could well be used in a cutscene, and changing the area would screw up the cutscene.

 

However, this officer could have a dialog that leads into a quest. But I wonder what the original quest was...

Link to comment
Share on other sites

  • 3 weeks later...
Just wanted to update people after the troubles we (Team Exile) had with KotOR Files; we are thanks to Shem, ED and Inyri's graciousness now allowed back on the site :)

 

http://knightsoftheoldrepublic.filefront.com/news/Team_Exile_is_Welcomed_Back_to_FileFront;36668

 

Hope you are all well and enjoying the festive season!

 

That's a nice - if belated - Christmas present! I'm glad all parties involved have worked out their differences and we can back to the task at hand: modding we can all enjoy. (I've already posted in the thread jonathan7 provided.)

Link to comment
Share on other sites

  • 3 weeks later...

In the K2RP, it will be possible to see Atris instead of Kreia at the Trayus core. There are polls - available at three different sites - so you can choose the appearance of Atris (as Darth Traya.)

 

a) Traditional Atris:

http://starwars.wikia.com/wiki/Image:Atristrial.jpg

 

b) Atris in dark robes: http://knightsoftheoldrepublic.filefront.com/screenshots/File/82943/1

 

Sites where polls are taking place:

 

TEAM GIZKA'S SITE: http://forums.team-gizka.org/viewtopic.php?f=4&t=2993

 

TEAM EXILE: http://www.99emotions.com/valor/forums/viewtopic.php?f=37&t=99

 

KOTOR MOVIE FORUMS:

http://z11.invisionfree.com/KOTOR_Movies/index.php?showtopic=345

 

May the best model win!

Link to comment
Share on other sites

  • 2 weeks later...

A few months ago the team asked me to do new skybox for the droid planet.

 

A bit late, but here's a first glimpse for the public of how it will (likely) look like.

 

This version is close to completion, though it can still change a little.

 

Plus it'll have an animation, nothing to special => flashing lights on the atmosphere processor.

 

So here's picture of the thing :

 

HighResoFullSkyForLF.jpg

 

 

Sorry this came so late!

 

~Q

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.


×
×
  • Create New...