The Source Posted November 27, 2007 Share Posted November 27, 2007 The Mandalorian Knights (Vrs. 1.0) Developed By: The Source (MacCorp.) (From the creator of The Dark Apprentice: Holowan Consortium) Screenshots: http://source2007.angelfire.com/knights/ Download Link #1: http://knightsoftheoldrepublic.filefront.com/file/The_Mandalorian_Knights;84846 Mod was sent to LucasFiles.com by email on: Tuesday, November 27, 2007 @ 4:30pm. I know they are busy people. If they are not able to get the files up by Thursday afternoon, I will try to find somewhere eles to host the files. I know they are very busy, so I don't want to make their workload bigger. I. The Mandalorian Knights (Vr. 1.0) · The Mandalorian Knights is a small content mod, which adds sixteen new female armors and twelve new male armors to “Knights of the Old Republic: The Sith Lords”. When this mod is installed appropriately, the player will be able to use and upgrade a series of customized armors. All of the armors come with two customized textures, new abilities, background stories, and an icon. The Mandalorian Knights armor comes in three varieties, which includes knights, assassins, and infiltrators. · Tienn Tubb’s Swoop-Bike Shop: Another feature to this mod is a new swoop-bike shop on Nar Shaddaa. If you wish to obtain the Mandalorian armors in game, you will have to visit the merchant at the swoop-bike shop. Since the armors have specific restrictions, they were placed into the game strategically. In order to use most of these armors, your player character is required to have the feat ‘Armor Proficiency: Heavy’. · The Eternal Kreia: Another addition to this mod is a Kreia set, which includes a retexturing of her robes, head, and icon. Keeping in the tradition of the Emperor in “Return of the Jedi”, Kreia’s robes were retextured to pitch black. Instead of looking at her elder look, Kreia’s head piece was revamped for a more youthful appearance. II. ITEMS SECTION: In this section, you will find a list of custom textures. A. Items (Re-Textured Skins): ((FEMALE & MALE ARMORS)) · The Mandalorian Knights: (For the PC/NPC) Class: MKA-000 Ex20.uti Pfbh20.tga Pmbh20.tga ia_Class9_020.tga · The Mandalorian Knights: (For the PC/NPC) Class: MKA-001 Ex21.uti Pfbh21.tga Pmbh21.tga ia_Class9_021.tga · The Mandalorian Knights: (For the PC/NPC) Class: MKA-002 Ex22.ut Pfbh22.tga Pmbh22.tga ia_Class9_022.tga · The Mandalorian Knights: (For the PC/NPC) Class: MKA-003 Ex23.uti Pfbh23.tga Pmbh23.tga ia_Class9_023.tga · The Mandalorian Knights: (For the PC/NPC) Class: MKA-004 Ex24.uti Pfbh24.tga Pmbh24.tga ia_Class9_024.tga · The Mandalorian Knights: (For the PC/NPC) Class: MKA-005 Ex25.uti Pfbh25.tga Pmbh25.tga ia_Class9_025.tga B. Items (Re-Textured Skins): ((FEMALE & MALE ARMORS)) · The Mandalorian Infiltrators: (For the PC/NPC) Class: MIA-000 Ex30.uti Pfbh30.tga Pmbh30.tga ia_Class9_030.tga · The Mandalorian Infiltrators: (For the PC/NPC) Class: MIA-001 Ex31.uti Pfbh31.tga Pmbh31.tga ia_Class9_031.tga · The Mandalorian Infiltrators: (For the PC/NPC) Class: MIA-002 Ex32.uti Pfbh32.tga Pmbh32.tga ia_Class9_032.tga · The Mandalorian Infiltrators: (For the PC/NPC) Class: MIA-003 Ex33.uti Pfbh33.tga Pmbh33.tga ia_Class9_033.tga · The Mandalorian Infiltrators: (For the PC/NPC) Class: MIA-004 Ex34.uti Pfbh34.tga Pmbh34.tga ia_Class9_034.tga · The Mandalorian Infiltrators: (For the PC/NPC) Class: MIA-005 Ex35.uti Pfbh35.tga Pmbh35.tga ia_Class9_035.tga C. Items (Re-Textured Skins): ((FEMALE ONLY ARMORS)) · The Mandalorian Assassins: (For the PC/NPC) Class: MAA-000 Ex40.uti Pfbh40.tga ia_Class9_040.tga · The Mandalorian Assassins: (For the PC/NPC) Class: MAA-001 Ex41.uti Pfbh41.tga ia_Class9_041.tga · The Mandalorian Assassins: (For the PC/NPC) Class: MAA-002 Ex42.uti Pfbh42.tga ia_Class9_042.tga · The Mandalorian Assassins: (For the PC/NPC) Class: MAA-003 Ex43.uti Pfbh43.tga ia_Class9_043.tga D. Items (Re-Textured Skins): ((OTHER ITEMS)) · The Eternal Kreia: (For the PC/NPC) PO_PKreia.tga P_KreiaA.tga P_KreiaH.tga E. Module Changes & Additions: · 301NAR.mod: (Nar Shaddaa: Refugee Landing Pad) 301nar.git · Tienn Tubb’s Swoop-Bike Shop: Sha_tmk01.utc 301Sha.dlg General_tmk_01.ncs General_tmk_01.utm Mand_tmk_01.ncs Mand_tmk_01.utm III. Tips for Installation: Important! · Stoffe’s “TSL Patcher”: In order to ease some of the installation, this mod was created with the use of Stoffe’s “TSL Patcher”. If you wish to play this mod, you will only need to execute the file called “Mandalorian Knight.” Stoffe’s patchier will automatically do the rest. No other steps are required. · 2DA BU Folder: Within the contents of the “2DA BU” folder, you will find an appearance.2da file. If you do not have an appearance.2da file in the “KotOR II” override folder, drop the supplied file into the ‘override’ folder. After the file is in the ‘override’ folder, run the installer to make the necessary changes. (Only -- if you do not have an appearance.2da file, you must do this before you install the mod.) If you have an appearance.2da file in the “KotOR II” override folder, from another mod, you can ignore this specific installation step. IV. Tips for Un-Installation: · Stoffe’s “TSL Patcher”: While Stoffe’s patcher installed “The Mandalorian Knights” mod, the program backed up all your original files onto your hard drive. In order to uninstall this mod from KotOR II, you must: 1. Remove all the .tga files listed above (Sections A-D) from your KotOR II override folder. 2. Remove the 301NAR.mod file from the module folder. 3. No other steps required. V. Tips for Trouble Shooting: · In order to install this mod, you need an override folder in your Knights of The Old Republic II directory. If a folder does not exist, you need to create and label a new one. VI. Disclaimer Notice: · Since it is illegal to sell game modifications, I give exclusive rights to LucasFiles.com, LucasForums.com, and FileFront.com to release, edit, or delete this mod as they see fit. Regardless about my reasoning or cognitions, I also retain the rights to have this mod removed from LucasForums.com, LucasFiles.com, or FilePlanet.com upon request. If upon request the mod is not removed from the above mentioned sites, LucasFiles.com, LucasForums.com, and FileFront.com automatically loose the rights to display this mod. Obsidian Entertainment and Lucas Arts do not support this mod, but they are the sole license holder of everything “Knights of the Old Republic II: The Sith Lord”. If LucasArts finds any issue with this mod, they hold the power and rights to have it removed. Link to comment Share on other sites More sharing options...
Sith Holocron Posted November 27, 2007 Share Posted November 27, 2007 Welcome back, The Source! I look forward to seeing the screenshots when LucasFiles posts them. Link to comment Share on other sites More sharing options...
The Source Posted November 27, 2007 Author Share Posted November 27, 2007 Temp Location Screenshots: http://source2007.angelfire.com/knights/ Link to comment Share on other sites More sharing options...
Ferc Kast Posted November 27, 2007 Share Posted November 27, 2007 Welcome back; This mod looks cool! Can't wait to use them in-game. Link to comment Share on other sites More sharing options...
herosinger Posted November 28, 2007 Share Posted November 28, 2007 Can I say wow? Those armors look amazing! Link to comment Share on other sites More sharing options...
Gargoyle King Posted November 28, 2007 Share Posted November 28, 2007 Wow! They have to be some of the best aromors i've ever seen in a mod. They are certainly better than Obsidians aswell, very good job; good to see you modding again! Link to comment Share on other sites More sharing options...
The Source Posted November 28, 2007 Author Share Posted November 28, 2007 Thanks to all of you. I just got word: According to an inside source, LucasFiles.com is undergoing some changes. If they didn't recieve my files, I will be resending them on Thursday. Link to comment Share on other sites More sharing options...
Prime Posted November 28, 2007 Share Posted November 28, 2007 Regardless about my reasoning or cognitions, I also retain the rights to have this mod removed from LucasForums.com, LucasFiles.com, or FilePlanet.com upon request. If upon request the mod is not removed from the above mentioned sites, LucasFiles.com, LucasForums.com, and FileFront.com automatically loose the rights to display this mod. You have no right to do so, as per the site policy, which you agreed to. Link to comment Share on other sites More sharing options...
Arátoeldar Posted November 28, 2007 Share Posted November 28, 2007 Looks Sweet Mac. It is good to see you posting again. Link to comment Share on other sites More sharing options...
Marius Fett Posted November 28, 2007 Share Posted November 28, 2007 Welcome back! Pity I can't use this mod coz it looks great! Link to comment Share on other sites More sharing options...
Shem Posted November 29, 2007 Share Posted November 29, 2007 I'm still surprised you're not sending it to me. I could have already had your mod up and available for download with 4000 people people that come a day having a chance to get it. Link to comment Share on other sites More sharing options...
Darth InSidious Posted November 29, 2007 Share Posted November 29, 2007 Good to see you back and about with still more fresh ideas, my friend. Link to comment Share on other sites More sharing options...
johney truth Posted November 29, 2007 Share Posted November 29, 2007 lucasfiles hasn't uploaded a mod in almost a year. i mean, really. who even goes to that site, anymore. everyone goes here or to kotorfiles. besides,'thesource' seems to be the source for hype. he always says he's going to release these mods he makes....then nada Link to comment Share on other sites More sharing options...
fye Posted November 29, 2007 Share Posted November 29, 2007 nce work, how do you alter the classes? I have been trying to do this for a while but it never seems to save, I assume I'm either saving it wrong or saving it in the wrong place...please help, thanks Link to comment Share on other sites More sharing options...
DarklordVashna Posted December 2, 2007 Share Posted December 2, 2007 Definitely sounds like a good mod to have Source - look forward to trying it out. I like how you've got different armor for various classes. Also, I hope you check this thread soon and send your mod to Shem so he can upload it to filefront. DV Link to comment Share on other sites More sharing options...
The Source Posted December 4, 2007 Author Share Posted December 4, 2007 I'm still surprised you're not sending it to me. I could have already had your mod up and available for download with 4000 people people that come a day having a chance to get it. You got a deal man. See your private messages. Just send me your email. lucasfiles hasn't uploaded a mod in almost a year. i mean, really. who even goes to that site, anymore. everyone goes here or to kotorfiles. besides,'thesource' seems to be the source for hype. he always says he's going to release these mods he makes....then nada Since I had a full year of senior classes and projects, I wasn't able to get another site to host my files. I did send a copy to LucasFiles.com, but I haven't seen them uploaded. In the month of January, I will look for a good uploading site. FileFront looks promising. I can see how someone could make those conclusions, but you have to understand that I had a whole year of hell. This mod really does exist. If Shem can get me his email address, I will have no problem with him posting it at FileFront. Hopefully, I will hear from him soon. I'm only around on Tuesdays and Thursdays. I really did send this mod to LucasFiles.com, but they were having problems last thursday. Mac Mod can be downloaded from here: http://files.filefront.com/MandKnights10zip/;9190808;/fileinfo.html Link to comment Share on other sites More sharing options...
Arátoeldar Posted December 4, 2007 Share Posted December 4, 2007 You got a deal man. See your private messages. Just send me your email. Since I had a full year of senior classes and projects, I wasn't able to get another site to host my files. I did send a copy to LucasFiles.com, but I haven't seen them uploaded. In the month of January, I will look for a good uploading site. FileFront looks promising. I can see how someone could make those conclusions, but you have to understand that I had a whole year of hell. This mod really does exist. If Shem can get me his email address, I will have no problem with him posting it at FileFront. Hopefully, I will hear from him soon. I'm only around on Tuesdays and Thursdays. I really did send this mod to LucasFiles.com, but they were having problems last thursday. Mac Thank you Mac. I hope things are going well for you. Would you please send Shem the updated version of the The Dark Apprentice: Holowan Consortium mod Link to comment Share on other sites More sharing options...
Inyri Posted December 4, 2007 Share Posted December 4, 2007 If Shem can get me his email address, I will have no problem with him posting it at FileFront. Hopefully, I will hear from him soon. I'm only around on Tuesdays and Thursdays.You can find all submission information for KotORFiles here. Shem or another member of his staff will then be able to take care of it. Link to comment Share on other sites More sharing options...
Sith Holocron Posted December 5, 2007 Share Posted December 5, 2007 Just downloaded it. Looking forward to seeing the mod in action! Link to comment Share on other sites More sharing options...
Shem Posted December 5, 2007 Share Posted December 5, 2007 Hey Mac, I finally came by tonight and noticed your submission. It's up! http://knightsoftheoldrepublic.filefront.com/file/The_Mandalorian_Knights;84846 Link to comment Share on other sites More sharing options...
soundman10f Posted December 5, 2007 Share Posted December 5, 2007 Just download this mod. Looks great in pics. Look foward to trying it out. Thanks for you hard work The Source. I have liked your other mods that you have put out so far. I appreciate those of yall who can make mods for both KOTORs cause it has exdended its playing life for me. Thanks. Link to comment Share on other sites More sharing options...
The Source Posted December 10, 2007 Author Share Posted December 10, 2007 Hey Mac, I finally came by tonight and noticed your submission. It's up! http://knightsoftheoldrepublic.filefront.com/file/The_Mandalorian_Knights;84846 Thanks man! I will be sending the upgrade to DAP at the end of January. Since the mod has been in cold storage, I just want to make sure it is in working order. I placed the link in the first thread. Thanks. QUESTION Did anyone have problems with finding the armors on Nar Shaddaa? Link to comment Share on other sites More sharing options...
Shem Posted December 11, 2007 Share Posted December 11, 2007 QUESTION Did anyone have problems with finding the armors on Nar Shaddaa? You know, I should have mentioned in my review to start with a saved game before entering Nar Shaddaa for this mod to work properly. I did make a comment about that in the comment section on FileFront for three different people who were complaining that it wasn't working. One of them claimed the reason was because it was missing UTI files and I explained to him that they were in the module files. Hopefully people will read about it who have any trouble. Link to comment Share on other sites More sharing options...
mimartin Posted December 14, 2007 Share Posted December 14, 2007 The mod looks great. I will give in a try soon. As always thank you for sharing you hard work with the rest of us. Link to comment Share on other sites More sharing options...
Tenerezza Posted December 14, 2007 Share Posted December 14, 2007 Good stuff... the armors are really nice looking and pretty strong (without being uber) and I like the new look for Kreia. Link to comment Share on other sites More sharing options...
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