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New Weapons?


Sgt.Tim

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Posted

Hello i am new to this forum and i wanted to post new weapons. First i want to change the all so not powerful fusion cutter. I would like something more efficient like a repair Drill or something. Any ideas?

Posted
:xp: god device lol, the enginners have a well over ranged shotgun, can heal themselves and have lots of ammo with their health ammo extras. I think their good enough as they are, if their made to much more better they'll HAVE the power of god :xp:
Posted

True but all I am saying is to change the torch like a drill that does the same thing but look different. I just don't understand how you repair things by sparking them up. Should there be a engineer and a medic class or both put together?

Posted

Do you think they should change fire rate on any guns? In the SW cartoons the super battle droid charged up and fired or was that in commando....

Posted

For a new weapon i would like a beat down option, it seems like i empty a clip and am so close to a kill... a shank or rifle hit would be nice, its not a very star wars thing, but i could atleast see a wookie doing it.

Posted
New Weapons. Like poison darts, knife, sticky grenade, etc. Something new to the same old stuff.

 

SWBF2 already has a sticky grenade..nothing new about that. A Knife? Wow... didn't see that coming.

 

There are some mod maps that introduce some nice weapons. Battlefront Xtreme did a nice job with the weapons. I like the idea of the scope on an axis for zoom in and out.

 

Before they add weapons and new devices to work with.. they should fix the shot register.

Posted
For a new weapon i would like a beat down option, it seems like i empty a clip and am so close to a kill... a shank or rifle hit would be nice, its not a very star wars thing, but i could atleast see a wookie doing it.

 

that would be sick!

ive always thought about the melee option for swbf

  • 4 weeks later...
Posted
Do you think they should change fire rate on any guns? In the SW cartoons the super battle droid charged up and fired or was that in commando....

 

Yeah they really need to make the fire rate lower, just like in the movies.

If you see the clones fiering they don't shoot like the have a machinegun, just one or 2 shots at a time.

But the dammage should be higher too then.

 

And the ammo must be unlimited, they need to make an overheating at every gun!

Posted

^ I agree

 

I would also like a melee option. Be able to hit an oppenent with the butt of you gun, flamethrowers for ARC's or special unit, different grenade types, airstrikes would be awesome. :D

Posted

bash kik punch as long as theres a melee and make it strong cuz well come on! u risk ur life getting close then wham if it was weak well.. u dont hav a chance with no ammo

Posted
bash kik punch as long as theres a melee and make it strong cuz well come on! u risk ur life getting close then wham if it was weak well.. u dont hav a chance with no ammo

 

 

I agree, enemy's of the clones aren't humans so why hit them with the rear of the gun, just blast him.

Posted
^ I agree

 

I would also like a melee option. Be able to hit an oppenent with the butt of you gun, flamethrowers for ARC's or special unit, different grenade types, airstrikes would be awesome. :D

 

 

Indeed Airstrikes would be awesome, or maybe better would be that a capitalship would use his powerfull gun to cause a mass explosion, at bf1 the snipers has something like this too with their recon droid!!!

Posted

I was hoping the recon droid would be more powerful when it self destructed, it was a bit of a let down, air strikes is an interesting idea... Maybe if u had a certain amount per battle you could use so u have to choose carefully when to use it.

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