Sithspecter Posted April 23, 2008 Author Share Posted April 23, 2008 I'm going to have to wrap up this mod pretty soon. I need to finish it in six weeks, so I can work fully on Sleheyron, and I might not get done with all the stuff that I've wanted to do. If anyone wants to help, I'd be mighty glad. Especially texturing help and tutorials. I'm going to do a retexture of my minigun, and then work on some of the original lighting guns and that kinda stuff. Link to comment Share on other sites More sharing options...
Beefyh Posted April 23, 2008 Share Posted April 23, 2008 But this mod is looking so fun! At least give some tutes so people can continue this! Link to comment Share on other sites More sharing options...
Sithspecter Posted April 23, 2008 Author Share Posted April 23, 2008 I'm not giving up, I'm just having to finish soon. I've made a commitment to work on Sleheyron over the summer, and I've got to be focused on that. But, I will make a tutorial. Link to comment Share on other sites More sharing options...
TriggerGod Posted April 24, 2008 Share Posted April 24, 2008 I'm not giving up, I'm just having to finish soon. I've made a commitment to work on Sleheyron over the summer, and I've got to be focused on that. But, I will make a tutorial. Cool. I hope that Tut will also work for K2 Anyways... Remember that glitch that took you to the roof of the enclave? And that Sniper Rifle? You should try to replicate that glitch while holding the Sniper. It'll give you the 'Head Shot Position' feel. Link to comment Share on other sites More sharing options...
Sithspecter Posted April 24, 2008 Author Share Posted April 24, 2008 I've got a saved game with the glitch, so that's very possible. Link to comment Share on other sites More sharing options...
TriggerGod Posted April 24, 2008 Share Posted April 24, 2008 I've got a saved game with the glitch, so that's very possible. cool. Link to comment Share on other sites More sharing options...
Beefyh Posted April 25, 2008 Share Posted April 25, 2008 Cool. I hope that Tut will also work for K2 Yeah, I was wondering about that. do you know how to do this stuff for both or is the coding different or different lines or something like that. Link to comment Share on other sites More sharing options...
Sithspecter Posted April 25, 2008 Author Share Posted April 25, 2008 I have to edit about three .2da's to get all the stuff to happen. The explosions and the bullets, that is. For the animations, well, it's a bit more complicated than that. I'm working on a new minigun. It's based off the same one as before, but this one is FAR better. I've payed way more attention to detail. Link to comment Share on other sites More sharing options...
Beefyh Posted April 25, 2008 Share Posted April 25, 2008 SWEET! Another one! post a render and stuff as soon as possible! You are doing everything at once here. Link to comment Share on other sites More sharing options...
Sithspecter Posted April 25, 2008 Author Share Posted April 25, 2008 Ah, yes. That's me I can do everything at once. Except texture. For, that, I'm not too good at yet. But, I'm workin' on it bit by bit. I really need a decent tutorial or something, as I can't find anything. But, here are the renders you requested. I'm about 80% finished with the gun, and 0% finished with everything else. I don't have the grip and that part of the gun done yet, but feel free to feast your starving eyes on what I do have. I've been way more dedicated to the way the gun really is. During the time I've been modeling, I've felt the urge to actually pick it up and hold it myself. But, I can only hold my hands up and imagine I'm shooting it. Here's a render of the minigun in general. If you compare it to the other, you'll find that I've payed more attention to detail and actual barrel scale. The handle is more accurate, and I've tried to remain faithful to the original. Here's one of the back. It reveals a little more detail. But, the left side is sorta plain, so I've tried to make it as interesting as possible. Here's another of the right side. This was my chance to show off. Detailed and complicated, it was hard to find a pic that depicted the right side well. But, I've managed to create an awesome looking side, in contrast to the plainer right one. Link to comment Share on other sites More sharing options...
Beefyh Posted April 25, 2008 Share Posted April 25, 2008 HOLY! That's one amazing model! that is a way better one then the other one. I can't wait to have a kickass minigun in the game! MALAK WILL FALL! :devburn:HAHAHAHAHAHAHAHA! Link to comment Share on other sites More sharing options...
Sithspecter Posted April 25, 2008 Author Share Posted April 25, 2008 Easy, Beefy! Link to comment Share on other sites More sharing options...
ForeverNight Posted April 25, 2008 Share Posted April 25, 2008 And I thought that the original was nice! Link to comment Share on other sites More sharing options...
Sithspecter Posted April 26, 2008 Author Share Posted April 26, 2008 I thought the original was nice also, until I made this one. Right now, it's exactly 6,124 polys. Expect it to approach 7,000. Link to comment Share on other sites More sharing options...
Marius Fett Posted April 26, 2008 Share Posted April 26, 2008 HOLY! That's one amazing model! that is a way better one then the other one. I can't wait to have a kickass minigun in the game! MALAK WILL FALL! :devburn:HAHAHAHAHAHAHAHA! I think you have a fan here, SS. Link to comment Share on other sites More sharing options...
Sithspecter Posted April 26, 2008 Author Share Posted April 26, 2008 Oh, just ONE?! I thought I had thousands millions. Link to comment Share on other sites More sharing options...
HK-52 Posted April 26, 2008 Share Posted April 26, 2008 you have 2 Link to comment Share on other sites More sharing options...
Sithspecter Posted April 26, 2008 Author Share Posted April 26, 2008 Two, fans now, eh? Well, we all have to start somewhere. My minigun is coming along nicely. It's 7,900 polys, though. I'm starting the long process of UV mapping and texturing the model, and I'm going to spend a lot of extra work on the texture so it'll look good. Link to comment Share on other sites More sharing options...
Exile007 Posted April 26, 2008 Share Posted April 26, 2008 Nice gun SS. Way beyond what I could do in modeling. Link to comment Share on other sites More sharing options...
TriggerGod Posted April 26, 2008 Share Posted April 26, 2008 I have an idea. Well, for a god-gun that is Using the idea of the fûma shuriken (Aka Windmill Shuriken) you should create a long winded quest across the planets, which, at then end lead to the end of the genohedron missions, gives you the Shuriken Launcher, a gun with Instant Death Properties. Link to comment Share on other sites More sharing options...
Sithspecter Posted April 26, 2008 Author Share Posted April 26, 2008 Nice gun SS. Way beyond what I could do in modeling. It's way beyond what I can do in modeling also, but I do it anyway. Here's a wireframe render of the completed minigun. I did the wireframe render because it looks cool, and I'm not finished UV mapping and texturing. Link to comment Share on other sites More sharing options...
TriggerGod Posted April 26, 2008 Share Posted April 26, 2008 So, what do you think of my fuma shuriken shooter idea? Link to comment Share on other sites More sharing options...
Exile007 Posted April 26, 2008 Share Posted April 26, 2008 It's way beyond what I can do in modeling also, but I do it anyway. Here's a wireframe render of the completed minigun. I did the wireframe render because it looks cool, and I'm not finished UV mapping and texturing. Link to comment Share on other sites More sharing options...
Sithspecter Posted April 26, 2008 Author Share Posted April 26, 2008 So, what do you think of my fuma shuriken shooter idea? Actually, I'm doing a gun that shoots lightsabers, so would that work as well? I mean, a lightsaber coming at your head would be a bit more intimidating thatn a sword... Link to comment Share on other sites More sharing options...
TriggerGod Posted April 26, 2008 Share Posted April 26, 2008 Actually, I'm doing a gun that shoots lightsabers, so would that work as well? I mean, a lightsaber coming at your head would be a bit more intimidating thatn a sword... How about a double saber. That would be even moar intimidating! Uh oh... gamefaqs quote: "HIT MOAR NOTEZ!" In this case, it would be: "HIT MOAR AIZ!" >_> Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.